Player Matchup

Geb
Geb
CheeseMan69
Geb
Level 69
God Stats
9W - 7L
1,675 SR
Queue Stats
160W - 164L
1,423 Elo+
Solo
Skadi
Skadi
Enzardra
Skadi
Level 12
God Stats
8W - 11L
1,323 SR
Queue Stats
20W - 28L
1,330 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Requin_Sensuel
Cu Chulainn
Level 124
God Stats
10W - 6L
1,597 SR
Queue Stats
191W - 254L
1,378 Elo+
Solo
Agni
Agni
melatorre
Agni
Level 45
God Stats
6W - 4L
1,707 SR
Queue Stats
214W - 252L
1,403 Elo+
Party 1
Erlang Shen
Erlang Shen
oscarfu_1403run
Erlang Shen
Level 46
God Stats
13W - 18L
1,463 SR
Queue Stats
193W - 200L
1,440 Elo+
Party 1
Team Averages
Level 59
1,553 SR
1,395 Elo+

VS

Team Averages
Level 85
1,531 SR
1,470 Elo+
Medusa
Medusa
ALEXANDER7842
Medusa
Level 123
God Stats
15W - 11L
1,504 SR
Queue Stats
60W - 63L
1,409 Elo+
Solo
Cerberus
Cerberus
Boe_Dacious
Cerberus
Level 64
God Stats
25W - 26L
1,525 SR
Queue Stats
64W - 90L
1,347 Elo+
Party 3
Amaterasu
Amaterasu
Loyds_UntiedSh0e
Amaterasu
Level 86
God Stats
9W - 9L
1,523 SR
Queue Stats
169W - 201L
1,449 Elo+
Party 3
Kali
Kali
NavyNeeguhAnt47
Kali
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,617 Elo+
Party 2
Scylla
Scylla
TicoTega
Scylla
Level 107
God Stats
2W - 1L
1,603 SR
Queue Stats
38W - 42L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,701
405
2,801
14,137
8,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Enzardra
Skadi
14
3 / 7 / 1
8,584
452
4,978
12,452
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Requin_Sensuel
Cu Chulainn
16
5 / 4 / 2
10,232
539
15,685
16,883
11,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
13
1 / 10 / 3
8,409
443
10,049
13,832
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
oscarfu_1403run
Erlang Shen
14
4 / 9 / 2
9,317
490
6,428
18,409
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
9,163
482
4,708
9,735
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Boe_Dacious
Cerberus
13
1 / 3 / 8
9,334
491
2,996
11,476
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
16
1 / 3 / 8
9,631
507
5,720
17,793
18,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
12 / 5 / 7
12,181
641
15,014
17,320
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
TicoTega
Scylla
18
15 / 1 / 8
12,502
658
23,922
12,026
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
14
Kills
31
31
Deaths
14
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
Cerberus
Boe_Dacious
Cerberus
1
3
8
1.67
L
1
1
3
2.5
L
Skadi
Enzardra
Skadi
3
7
1
0.5
W
Amaterasu
1
3
8
1.67
W
12
5
7
3.1
L
Cu Chulainn
Requin_Sensuel
Cu Chulainn
5
4
2
1.5
W
Scylla
TicoTega
Scylla
15
1
8
19
L
Agni
1
10
3
0.25
L
Erlang Shen
oscarfu_1403run
Erlang Shen
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,941
Damage
52,360
75,713
Taken
68,350
35,261
Mitigated
45,757
11,983
Healing
24,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,708
1,822
0
3,002
9,735
3,790
1,994
1,412
8,323
0
77,775
W
Cerberus
Boe_Dacious
Cerberus
2,996
85
0
3,249
11,476
11,741
867
3,031
8,445
25,522
0
L
2,801
542
0
1,404
14,137
8,017
50
4,241
9,752
22,140
0
L
Skadi
Enzardra
Skadi
4,978
2,843
0
1,378
12,452
3,519
204
3,452
9,000
0
51,533
W
Amaterasu
5,720
1,221
0
5,394
17,793
18,157
469
4,394
13,399
0
39,512
W
15,014
8,782
0
9,263
17,320
7,706
1,036
5,015
12,305
0
55,773
L
Cu Chulainn
Requin_Sensuel
Cu Chulainn
15,685
3,057
0
3,857
16,883
11,981
218
4,803
11,589
16,282
52,184
W
Scylla
TicoTega
Scylla
23,922
2,573
151
3,117
12,026
4,363
1,284
3,623
8,403
86,580
0
L
Agni
10,049
823
0
1,174
13,832
3,614
0
7,572
6,214
50,969
0
L
Erlang Shen
oscarfu_1403run
Erlang Shen
6,428
2,912
0
4,170
18,409
8,130
167
6,850
11,516
0
57,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
52,811
415
Minions Killed
450
0
Camps Cleared
0
1,620,457
Distance Traveled
1,818,710
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,163
482
95
5
0
322,823
0
W
Cerberus
9,334
491
85
4
0
385,314
9
L
Geb
7,701
405
31
2
0
303,897
0
L
Skadi
8,584
452
87
5
0
316,046
4
W
Amaterasu
9,631
507
66
3
0
331,490
2
W
Kali
12,181
641
76
4
0
386,915
2
L
Cu Chulainn
10,232
539
102
5
0
322,449
2
W
Scylla
12,502
658
128
7
0
392,168
3
L
Agni
8,409
443
95
5
0
326,348
0
L
Erlang Shen
9,317
490
100
5
0
351,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role