Player Matchup

Charybdis
Charybdis
ArchedBog
Charybdis
Level 121
God Stats
1W - 1L
1,724 SR
Queue Stats
126W - 135L
1,413 Elo+
Solo
Hercules
Hercules
InquisitorBogras
Hercules
Level 50
God Stats
3W - 0L
1,801 SR
Queue Stats
37W - 59L
1,332 Elo+
Party 2
Hel
Hel
LastPhoenix21
Hel
Level 65
God Stats
5W - 3L
1,585 SR
Queue Stats
56W - 58L
1,403 Elo+
Party 2
Freya
Freya
Pendrasuto
Freya
Level 66
God Stats
5W - 2L
1,589 SR
Queue Stats
17W - 11L
1,519 Elo+
Solo
Sol
Sol
Shogunkill
Sol
Level 89
God Stats
2W - 3L
1,136 SR
Queue Stats
66W - 74L
1,389 Elo+
Party 2
Team Averages
Level 78
1,567 SR
1,411 Elo+

VS

Team Averages
Level 86
1,522 SR
1,482 Elo+
Athena
Athena
Mikemorris
Athena
Level 98
God Stats
8W - 5L
1,628 SR
Queue Stats
96W - 103L
1,423 Elo+
Solo
Hel
Hel
MorgannNXT7
Hel
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 48L
1,585 Elo+
Party 1
Achilles
Achilles
SzymOff1
Achilles
Level 107
God Stats
12W - 5L
1,528 SR
Queue Stats
676W - 648L
1,414 Elo+
Party 3
Raijin
Raijin
czarny_majk
Raijin
Level 109
God Stats
11W - 14L
1,453 SR
Queue Stats
344W - 327L
1,404 Elo+
Party 3
Medusa
Medusa
itiias
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArchedBog
Charybdis
19
3 / 5 / 6
12,237
489
12,942
22,630
8,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 4
13,958
558
13,002
22,365
21,033
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
4 / 3 / 5
12,881
515
11,032
14,323
8,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
20
5 / 6 / 11
13,617
545
16,958
26,535
12,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 5 / 3
14,696
588
18,056
14,677
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Mikemorris
Athena
5
0 / 2 / 0
6,938
278
172
3,397
966
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 6 / 13
11,255
450
13,598
17,755
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
SzymOff1
Achilles
20
4 / 6 / 4
12,510
500
22,289
30,216
45,412
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
17
2 / 8 / 2
10,943
438
7,134
19,766
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
itiias
Medusa
20
12 / 6 / 4
13,278
531
25,465
24,597
10,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
27
Kills
21
23
Deaths
28
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArchedBog
Charybdis
3
5
6
1.2
W
4
4
4
1.5
W
4
3
5
2.17
L
Athena
Mikemorris
Athena
0
2
0
0
L
3
6
13
1.58
W
Freya
5
6
11
1.75
W
11
5
3
2.5
L
Achilles
SzymOff1
Achilles
4
6
4
1
L
Raijin
2
8
2
0.38
L
Medusa
itiias
Medusa
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,990
Damage
68,658
100,530
Taken
95,731
56,825
Mitigated
71,950
36,020
Healing
30,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArchedBog
Charybdis
12,942
3,920
0
3,854
22,630
8,566
1,998
6,189
16,441
1,089
83,305
W
13,002
4,640
0
3,413
22,365
21,033
1,442
2,935
19,430
0
71,788
W
11,032
976
4,956
6,589
14,323
8,317
1,033
4,094
10,229
52,730
0
L
Athena
Mikemorris
Athena
172
57
0
439
3,397
966
0
1,544
1,815
7,942
0
L
13,598
905
6,979
7,873
17,755
7,475
431
8,486
9,062
44,365
0
W
Freya
16,958
5,273
0
13,965
26,535
12,984
1,023
4,616
21,919
86,907
16,013
W
18,056
4,798
0
3,243
14,677
5,925
5,828
4,920
9,757
99,851
0
L
Achilles
SzymOff1
Achilles
22,289
5,131
0
5,455
30,216
45,412
274
9,045
21,121
1,633
88,012
L
Raijin
7,134
334
0
2,159
19,766
7,231
676
13,161
6,091
70,640
0
L
Medusa
itiias
Medusa
25,465
15,150
0
7,994
24,597
10,866
855
11,997
12,455
0
102,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,389
Gold Earned
54,924
622
Minions Killed
440
0
Camps Cleared
0
2,042,860
Distance Traveled
1,678,404
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,237
489
111
4
0
421,068
2
W
Hercules
13,958
558
161
6
0
464,294
5
W
Hel
12,881
515
71
3
0
366,917
3
L
Athena
6,938
278
18
1
0
72,081
2
L
Hel
11,255
450
72
3
0
441,889
3
W
Freya
13,617
545
135
5
0
402,495
0
W
Sol
14,696
588
144
6
0
388,086
0
L
Achilles
12,510
500
120
5
0
406,500
3
L
Raijin
10,943
438
106
4
0
363,421
5
L
Medusa
13,278
531
124
5
0
394,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role