Player Matchup

Cthulhu
Cthulhu
SeniorRamRod
Cthulhu
Level 29
God Stats
47W - 58L
1,468 SR
Queue Stats
122W - 159L
1,430 Elo+
Solo
Hou Yi
Hou Yi
blinkinout74
Hou Yi
Level 12
God Stats
3W - 3L
1,211 SR
Queue Stats
42W - 43L
1,279 Elo+
Solo
Sol
Sol
whtvitsme
Sol
Level 8
God Stats
12W - 13L
1,602 SR
Queue Stats
13W - 17L
1,464 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,391 Elo+

VS

Team Averages
Level 37
1,464 SR
1,456 Elo+
Artemis
Artemis
Capsnowball04
Artemis
Level 78
God Stats
39W - 29L
1,602 SR
Queue Stats
165W - 142L
1,554 Elo+
Party 1
Achilles
Achilles
Lip19131
Achilles
Level 28
God Stats
13W - 16L
1,291 SR
Queue Stats
98W - 89L
1,555 Elo+
Solo
Ra
Ra
mauisex
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SeniorRamRod
Cthulhu
10
1 / 5 / 0
6,997
583
6,745
13,560
8,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
10
1 / 3 / 1
6,728
561
6,589
9,239
3,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
6,503
542
2,904
11,056
2,846
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 2 / 8
8,478
707
8,019
5,128
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Lip19131
Achilles
12
4 / 0 / 8
8,497
708
4,756
11,322
12,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 0 / 8
9,292
774
14,766
9,679
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
14
14
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
2
8
4
W
Achilles
Lip19131
Achilles
4
0
8
8
L
Cthulhu
SeniorRamRod
Cthulhu
1
5
0
0.2
L
Hou Yi
1
3
1
0.5
W
6
0
8
10
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,238
Damage
27,541
33,855
Taken
26,129
14,846
Mitigated
18,395
4,536
Healing
9,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
8,019
3,317
583
1,422
5,128
2,179
1,715
2,123
3,005
0
29,236
W
Achilles
Lip19131
Achilles
4,756
685
60
2,381
11,322
12,285
305
4,106
7,216
0
17,797
L
Cthulhu
SeniorRamRod
Cthulhu
6,745
314
434
300
13,560
8,973
0
6,464
6,660
18,305
0
L
Hou Yi
6,589
3,554
0
1,465
9,239
3,027
0
2,843
6,166
0
26,632
W
14,766
1,779
1,478
3,740
9,679
3,931
786
3,711
5,968
44,521
0
L
2,904
283
0
2,337
11,056
2,846
0
4,948
5,770
15,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,228
Gold Earned
26,267
96
Minions Killed
134
3
Camps Cleared
8
564,483
Distance Traveled
693,876
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,478
707
45
4
3
198,338
4
W
Achilles
8,497
708
26
2
0
250,422
2
L
Cthulhu
6,997
583
26
2
1
204,914
1
L
Hou Yi
6,728
561
41
3
1
167,662
3
W
Ra
9,292
774
63
5
5
245,116
1
L
Sol
6,503
542
29
2
1
191,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role