Player Matchup

Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Exmp-frost
Chang'e
Level 158
God Stats
1W - 1L
1,310 SR
Queue Stats
231W - 218L
1,577 Elo+
Party 1
Artio
Artio
drowzsidai
Artio
Level 62
God Stats
18W - 23L
1,487 SR
Queue Stats
64W - 61L
1,587 Elo+
Party 1
Hercules
Hercules
gio5torm2011
Hercules
Level 14
God Stats
1W - 1L
1,624 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Skadi
Skadi
xdachiefx
Skadi
Level 88
God Stats
2W - 1L
1,306 SR
Queue Stats
149W - 141L
1,572 Elo+
Party 1
Team Averages
Level 96
1,445 SR
1,547 Elo+

VS

Team Averages
Level 70
1,509 SR
1,529 Elo+
Bacchus
Bacchus
BigBoysethy
Bacchus
Level 19
God Stats
9W - 4L
1,660 SR
Queue Stats
22W - 15L
1,589 Elo+
Party 3
Ullr
Ullr
CrystalPyro
Ullr
Level 25
God Stats
36W - 55L
1,403 SR
Queue Stats
156W - 177L
1,404 Elo+
Party 2
Janus
Janus
EmrldDragon
Janus
Level 126
God Stats
1W - 3L
1,331 SR
Queue Stats
311W - 289L
1,667 Elo+
Party 3
Set
Set
HydroWolf15
Set
Level 120
God Stats
16W - 14L
1,628 SR
Queue Stats
249W - 225L
1,546 Elo+
Party 3
King Arthur
King Arthur
Samatz
King Arthur
Level 62
God Stats
37W - 36L
1,521 SR
Queue Stats
478W - 410L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 1 / 5
10,561
587
8,594
14,784
9,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Exmp-frost
Chang'e
17
4 / 1 / 7
10,510
584
10,016
12,633
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
14
2 / 3 / 11
8,788
488
2,540
16,708
14,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
gio5torm2011
Hercules
13
1 / 6 / 3
8,387
466
4,267
15,247
5,781
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
xdachiefx
Skadi
19
10 / 2 / 6
11,999
667
24,188
9,271
3,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBoysethy
Bacchus
10
2 / 7 / 4
7,187
399
4,731
12,867
9,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 3 / 4
7,440
413
5,014
12,100
3,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 4 / 6
9,523
529
13,149
12,064
4,642
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 2
8,859
492
7,487
11,091
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Samatz
King Arthur
13
1 / 4 / 3
8,149
453
9,354
17,588
14,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
21
Kills
13
13
Deaths
21
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
1
5
6.5
L
Bacchus
BigBoysethy
Bacchus
2
7
4
0.57
L
0
3
4
0.67
L
5
4
6
2
W
Chang'e
Exmp-frost
Chang'e
4
1
7
7.5
L
5
3
2
2
L
King Arthur
Samatz
King Arthur
1
4
3
0.63
W
Artio
2
3
11
2.5
W
Hercules
gio5torm2011
Hercules
1
6
3
0.42
W
Skadi
xdachiefx
Skadi
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,605
Damage
39,735
68,643
Taken
65,710
38,473
Mitigated
36,019
26,323
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,594
967
1,909
6,227
14,784
9,749
2,065
2,413
12,371
58,988
0
L
Bacchus
BigBoysethy
Bacchus
4,731
104
0
0
12,867
9,432
217
2,304
10,563
13,652
0
L
5,014
2,653
173
2,992
12,100
3,776
498
4,187
7,913
0
38,704
L
13,149
765
0
2,469
12,064
4,642
56
4,916
7,148
63,858
0
W
Chang'e
Exmp-frost
Chang'e
10,016
445
868
9,186
12,633
4,600
77
1,456
11,177
83,942
0
L
7,487
3,811
0
3,344
11,091
4,085
108
3,365
7,726
0
56,407
L
King Arthur
Samatz
King Arthur
9,354
576
0
3,305
17,588
14,084
482
6,378
11,210
0
47,227
W
Artio
2,540
299
1,415
2,594
16,708
14,891
786
4,836
11,872
23,674
0
W
Hercules
gio5torm2011
Hercules
4,267
1,361
0
1,520
15,247
5,781
127
6,845
8,402
0
25,816
W
Skadi
xdachiefx
Skadi
24,188
13,455
0
2,604
9,271
3,452
3,830
2,394
6,877
0
105,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
41,158
482
Minions Killed
385
0
Camps Cleared
0
1,721,389
Distance Traveled
1,586,960
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,561
587
119
7
0
345,753
0
L
Bacchus
7,187
399
10
1
0
330,085
0
L
Ullr
7,440
413
66
4
0
339,615
2
L
Janus
9,523
529
118
7
0
313,626
6
W
Chang'e
10,510
584
132
7
0
358,478
0
L
Set
8,859
492
114
6
0
315,281
1
L
King Arthur
8,149
453
77
4
0
288,353
2
W
Artio
8,788
488
39
2
0
353,976
6
W
Hercules
8,387
466
48
3
0
318,966
0
W
Skadi
11,999
667
144
8
0
344,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role