Player Matchup

Vamana
Vamana
Awgie420
Vamana
Level 13
God Stats
0W - 2L
1,732 SR
Queue Stats
2W - 13L
1,205 Elo+
Party 1
Ao Kuang
Ao Kuang
BushCommited911
Ao Kuang
Level 6
God Stats
7W - 9L
1,466 SR
Queue Stats
7W - 9L
1,424 Elo+
Solo
Janus
Janus
Pfeffernusse
Janus
Level 24
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 10L
1,210 Elo+
Solo
Neith
Neith
Raiden9923
Neith
Level 10
God Stats
1W - 2L
1,738 SR
Queue Stats
4W - 7L
1,256 Elo+
Party 1
Cerberus
Cerberus
RedExcalibur754
Cerberus
Level 13
God Stats
0W - 2L
1,518 SR
Queue Stats
2W - 3L
1,588 Elo+
Party 1
Team Averages
Level 13
1,547 SR
1,337 Elo+

VS

Team Averages
Level 13
1,510 SR
1,471 Elo+
Neith
Neith
Adrianho_PL
Neith
Level 23
God Stats
59W - 47L
1,549 SR
Queue Stats
68W - 65L
1,428 Elo+
Solo
Hachiman
Hachiman
AlishaWannaBKeys
Hachiman
Level 14
God Stats
2W - 0L
1,722 SR
Queue Stats
8W - 19L
1,239 Elo+
Solo
Ganesha
Ganesha
Míndful
Ganesha
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
54W - 37L
1,583 Elo+
Solo
Ratatoskr
Ratatoskr
TombKnockeD
Ratatoskr
Level 15
God Stats
2W - 1L
1,276 SR
Queue Stats
27W - 17L
1,411 Elo+
Solo
Thor
Thor
notMuchNutty
Thor
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
238W - 122L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Awgie420
Vamana
6
1 / 4 / 0
4,136
460
1,141
6,365
1,582
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
2
0 / 0 / 0
3,388
376
38
955
159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 4 / 0
5,027
559
2,502
4,854
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
5
1 / 2 / 0
3,939
438
3,793
4,803
1,011
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
6
0 / 2 / 1
3,886
432
724
5,040
2,272
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
4,879
542
5,670
3,495
929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
1 / 4 / 0
4,240
471
130
3,882
815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Míndful
Ganesha
7
1 / 0 / 4
4,741
527
2,467
6,684
2,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
TombKnockeD
Ratatoskr
10
4 / 0 / 0
6,124
680
3,147
2,925
898
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
4 / 0 / 0
5,681
631
3,727
4,696
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
12
12
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
1
4
0
0.25
L
Vamana
Awgie420
Vamana
1
4
0
0.25
L
Ao Kuang
0
0
0
0
W
Ganesha
Míndful
Ganesha
1
0
4
3
L
2
4
0
0.5
L
Neith
1
2
0
0.5
L
Cerberus
0
2
1
0.25
W
Ratatoskr
TombKnockeD
Ratatoskr
4
0
0
4
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,198
Damage
15,141
22,017
Taken
21,682
5,939
Mitigated
6,813
2,525
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,670
3,002
0
1,352
3,495
929
462
498
2,957
0
18,424
W
130
0
0
0
3,882
815
288
428
3,408
0
11,711
L
Vamana
Awgie420
Vamana
1,141
584
0
162
6,365
1,582
0
231
6,134
155
8,003
L
Ao Kuang
38
38
0
115
955
159
0
0
955
1,749
0
W
Ganesha
Míndful
Ganesha
2,467
388
0
1,188
6,684
2,421
292
272
6,412
13,232
0
L
2,502
169
0
940
4,854
915
0
60
4,794
20,650
0
L
Neith
3,793
1,916
0
967
4,803
1,011
0
777
4,026
0
12,031
L
Cerberus
724
132
0
341
5,040
2,272
0
1,399
3,641
5,088
0
W
Ratatoskr
TombKnockeD
Ratatoskr
3,147
290
0
1,351
2,925
898
292
641
2,218
0
24,549
W
3,727
1,508
0
1,245
4,696
1,750
0
1,202
3,328
0
34,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
25,665
97
Minions Killed
185
0
Camps Cleared
0
651,874
Distance Traveled
790,302
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,879
542
40
4
0
144,995
0
W
Hachiman
4,240
471
22
2
0
154,340
0
L
Vamana
4,136
460
12
1
0
148,698
0
L
Ao Kuang
3,388
376
6
1
0
33,388
1
W
Ganesha
4,741
527
2
0
0
171,330
0
L
Janus
5,027
559
52
6
0
147,362
3
L
Neith
3,939
438
19
2
0
150,523
0
L
Cerberus
3,886
432
8
1
0
171,903
0
W
Ratatoskr
6,124
680
68
8
0
160,498
4
W
Thor
5,681
631
53
6
0
159,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role