Player Matchup

Hercules
Hercules
GAFCRI6
Hercules
Level 5
God Stats
2W - 1L
1,843 SR
Queue Stats
13W - 26L
1,263 Elo+
Party 2
Ymir
Ymir
LookAtMikkie
Ymir
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
23W - 40L
1,012 Elo+
Party 2
Bakasura
Bakasura
Shockwave 76944
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,083 Elo+
Solo
Ares
Ares
chryfau
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,012 Elo+
Party 2
Olorun
Olorun
thach77
Olorun
Level 6
God Stats
4W - 4L
1,259 SR
Queue Stats
67W - 83L
1,263 Elo+
Party 2
Team Averages
Level 4
1,481 SR
1,127 Elo+

VS

Team Averages
Level 35
1,482 SR
1,347 Elo+
Cabrakan
Cabrakan
Bean4224
Cabrakan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 94L
1,304 Elo+
Party 1
Artemis
Artemis
Sippy Cup6549
Artemis
Level 28
God Stats
3W - 2L
1,552 SR
Queue Stats
88W - 114L
1,308 Elo+
Party 1
Kukulkan
Kukulkan
Zero2uAreMyWaifu
Kukulkan
Level 28
God Stats
26W - 26L
1,488 SR
Queue Stats
380W - 353L
1,367 Elo+
Party 3
Set
Set
xRUFFRYDERX
Set
Level 78
God Stats
3W - 3L
1,546 SR
Queue Stats
104W - 105L
1,374 Elo+
Party 3
Mulan
Mulan
xXDry1nkXxV2
Mulan
Level 14
God Stats
16W - 26L
1,323 SR
Queue Stats
142W - 160L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GAFCRI6
Hercules
12
1 / 10 / 2
8,405
350
3,855
25,471
13,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 13 / 3
7,892
329
4,243
34,666
20,673
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
13
5 / 24 / 0
9,990
416
14,609
27,884
10,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
chryfau
Ares
11
0 / 9 / 2
8,279
345
2,309
24,165
14,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
thach77
Olorun
11
0 / 17 / 2
7,616
317
2,269
18,561
4,349
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bean4224
Cabrakan
18
10 / 0 / 8
12,156
507
11,260
17,939
15,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
17
6 / 3 / 11
12,203
508
14,332
13,344
5,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
24 / 1 / 19
13,156
548
38,386
10,747
5,122
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
30 / 3 / 16
13,919
580
32,735
17,224
10,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 1 / 37
11,164
465
11,299
13,494
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
164
6
Kills
73
73
Deaths
8
9
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Bean4224
Cabrakan
10
0
8
14
L
Hercules
GAFCRI6
Hercules
1
10
2
0.2
L
0
13
3
0.12
L
Bakasura
5
24
0
0.21
W
Artemis
6
3
11
3.83
W
24
1
19
33.5
L
Ares
chryfau
Ares
0
9
2
0.11
L
Olorun
thach77
Olorun
0
17
2
0.06
W
30
3
16
12.67
W
3
1
37
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
108,012
130,747
Taken
72,748
63,730
Mitigated
47,055
10,204
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Bean4224
Cabrakan
11,260
1,038
359
10,624
17,939
15,493
1,482
1,054
16,489
73,533
0
L
Hercules
GAFCRI6
Hercules
3,855
1,668
0
3,827
25,471
13,935
0
10,829
14,286
0
24,656
L
4,243
1,211
0
2,532
34,666
20,673
0
14,845
19,275
18,562
0
L
Bakasura
14,609
8,275
0
1,300
27,884
10,629
0
9,439
18,222
0
35,301
W
Artemis
14,332
10,403
0
1,842
13,344
5,480
7,245
1,827
11,336
0
85,645
W
38,386
3,890
0
4,300
10,747
5,122
1,048
1,978
8,769
106,773
0
L
Ares
chryfau
Ares
2,309
322
0
1,858
24,165
14,144
0
6,950
16,948
18,240
0
L
Olorun
thach77
Olorun
2,269
693
111
576
18,561
4,349
330
7,583
10,833
24,679
962
W
32,735
13,314
0
1,547
17,224
10,636
0
1,979
14,334
0
63,838
W
11,299
1,672
0
3,519
13,494
10,324
541
1,892
9,793
0
24,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,182
Gold Earned
62,598
173
Minions Killed
459
0
Camps Cleared
0
1,818,405
Distance Traveled
2,195,798
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,156
507
101
4
0
362,218
2
L
Hercules
8,405
350
36
2
0
388,127
2
L
Ymir
7,892
329
28
1
0
371,258
4
L
Bakasura
9,990
416
49
2
0
357,927
0
W
Artemis
12,203
508
116
5
0
366,780
0
W
Kukulkan
13,156
548
141
6
0
456,459
0
L
Ares
8,279
345
22
1
0
398,898
1
L
Olorun
7,616
317
38
2
0
302,195
1
W
Set
13,919
580
65
3
0
494,823
0
W
Mulan
11,164
465
36
2
0
515,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role