Player Matchup

Chang'e
Chang'e
Jordannng
Chang'e
Level 6
God Stats
42W - 35L
1,306 SR
Queue Stats
311W - 354L
1,803 Elo+
Solo
He Bo
He Bo
LILYMOONGIRL
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,483 Elo+
Solo
Heimdallr
Heimdallr
alybetheve
Heimdallr
Level 105
God Stats
0W - 1L
1,709 SR
Queue Stats
58W - 78L
1,371 Elo+
Solo
Team Averages
Level 47
1,505 SR
1,552 Elo+

VS

Team Averages
Level 61
1,520 SR
1,510 Elo+
Apollo
Apollo
 
Apollo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AndrewRW98
Chaac
Level 148
God Stats
6W - 7L
1,344 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
DoOt
Zhong Kui
Level 17
God Stats
1W - 0L
1,716 SR
Queue Stats
18W - 15L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jordannng
Chang'e
11
1 / 5 / 2
7,218
656
7,738
12,207
4,470
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 8 / 1
7,551
686
7,049
10,404
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
alybetheve
Heimdallr
10
1 / 7 / 2
7,468
679
7,841
10,457
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 3 / 10
8,100
736
6,455
7,342
3,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
13
6 / 0 / 12
9,232
839
8,801
11,410
11,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
DoOt
Zhong Kui
14
12 / 1 / 8
10,050
914
13,235
10,233
7,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
20
20
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
10
2.33
W
Chaac
6
0
12
12
W
Zhong Kui
DoOt
Zhong Kui
12
1
8
16
L
Chang'e
Jordannng
Chang'e
1
5
2
0.4
L
2
8
1
0.31
L
Heimdallr
alybetheve
Heimdallr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
28,491
33,068
Taken
28,985
12,314
Mitigated
22,664
4,491
Healing
12,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,455
2,319
0
1,988
7,342
3,314
297
4,671
2,671
0
27,280
W
Chaac
8,801
1,747
705
6,287
11,410
11,650
578
4,953
6,457
0
25,063
W
Zhong Kui
DoOt
Zhong Kui
13,235
1,535
339
3,312
10,233
7,700
1,212
5,795
4,435
27,399
0
L
Chang'e
Jordannng
Chang'e
7,738
827
877
1,838
12,207
4,470
0
5,781
6,336
21,251
0
L
7,049
209
211
476
10,404
3,401
0
3,927
6,341
30,411
0
L
Heimdallr
alybetheve
Heimdallr
7,841
3,516
202
887
10,457
4,443
0
4,084
6,291
0
15,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,237
Gold Earned
27,382
97
Minions Killed
114
6
Camps Cleared
5
495,013
Distance Traveled
652,140
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,100
736
51
5
1
200,498
0
W
Chaac
9,232
839
23
2
1
240,160
2
W
Zhong Kui
10,050
914
40
4
3
211,482
0
L
Chang'e
7,218
656
23
2
2
192,238
0
L
He Bo
7,551
686
51
5
3
177,389
2
L
Heimdallr
7,468
679
23
2
1
125,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role