Player Matchup

Ah Puch
Ah Puch
PaulRudolf
Ah Puch
Level 122
God Stats
20W - 20L
1,329 SR
Queue Stats
84W - 88L
1,432 Elo+
Solo
Arachne
Arachne
Wizard-level-1
Arachne
Level 57
God Stats
0W - 3L
1,285 SR
Queue Stats
116W - 182L
1,355 Elo+
Party 2
Chaac
Chaac
electric_bee610
Chaac
Level 68
God Stats
9W - 19L
1,322 SR
Queue Stats
131W - 203L
1,365 Elo+
Party 2
Team Averages
Level 82
1,312 SR
1,384 Elo+

VS

Team Averages
Level 96
1,431 SR
1,378 Elo+
Gilgamesh
Gilgamesh
Crossloth189
Gilgamesh
Level 87
God Stats
1W - 5L
1,293 SR
Queue Stats
31W - 36L
1,382 Elo+
Party 1
Olorun
Olorun
DLenny24
Olorun
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 39L
1,372 Elo+
Party 1
Medusa
Medusa
yoloswgscope
Medusa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PaulRudolf
Ah Puch
11
3 / 1 / 3
8,982
642
9,907
5,953
2,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 6
9,873
705
7,537
15,075
5,514
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 5
10,008
715
16,155
14,841
15,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crossloth189
Gilgamesh
13
6 / 5 / 4
10,334
738
9,884
13,896
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
DLenny24
Olorun
14
3 / 5 / 7
10,133
724
10,239
16,984
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
15
5 / 1 / 7
10,967
783
8,728
10,945
3,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
14
14
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crossloth189
Gilgamesh
6
5
4
1.6
W
Olorun
DLenny24
Olorun
3
5
7
1.3
L
Ah Puch
PaulRudolf
Ah Puch
3
1
3
4.5
L
3
8
6
0.75
L
5
5
5
1.5
W
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
28,851
35,869
Taken
41,825
22,906
Mitigated
16,245
9,002
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crossloth189
Gilgamesh
9,884
2,809
439
1,735
13,896
6,313
918
2,017
11,879
0
20,958
W
Olorun
DLenny24
Olorun
10,239
3,853
521
8,173
16,984
6,799
1,086
5,180
11,804
43,839
4,793
L
Ah Puch
PaulRudolf
Ah Puch
9,907
117
0
1,604
5,953
2,053
0
2,957
2,996
28,584
0
L
7,537
4,520
0
3,208
15,075
5,514
0
5,295
9,780
0
27,975
L
16,155
2,356
368
3,822
14,841
15,339
0
2,812
12,029
0
37,425
W
Medusa
8,728
5,379
0
3,908
10,945
3,133
1,071
3,211
7,734
0
32,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,863
Gold Earned
31,434
134
Minions Killed
168
7
Camps Cleared
5
669,517
Distance Traveled
745,993
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,334
738
20
1
0
250,540
1
W
Olorun
10,133
724
85
6
3
244,248
2
L
Ah Puch
8,982
642
54
4
1
182,599
3
L
Arachne
9,873
705
31
2
5
227,518
1
L
Chaac
10,008
715
49
4
1
259,400
0
W
Medusa
10,967
783
63
5
2
251,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role