Player Matchup

Janus
Janus
BioOctopuss
Janus
Level 28
God Stats
7W - 7L
1,566 SR
Queue Stats
208W - 193L
1,631 Elo+
Solo
Fafnir
Fafnir
Neeeeshko
Fafnir
Level 23
God Stats
0W - 3L
1,309 SR
Queue Stats
45W - 32L
1,631 Elo+
Solo
Hachiman
Hachiman
TrickingZenith
Hachiman
Level 18
God Stats
4W - 1L
1,911 SR
Queue Stats
93W - 106L
1,437 Elo+
Solo
Mulan
Mulan
nikco
Mulan
Level 28
God Stats
21W - 28L
1,500 SR
Queue Stats
250W - 274L
1,513 Elo+
Solo
Artemis
Artemis
yourmomismylover
Artemis
Level 26
God Stats
10W - 14L
1,498 SR
Queue Stats
108W - 101L
1,476 Elo+
Solo
Team Averages
Level 25
1,557 SR
1,538 Elo+

VS

Team Averages
Level 23
1,454 SR
1,549 Elo+
Danzaburou
Danzaburou
FeralAC
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,556 Elo+
Solo
Ra
Ra
FrnchyShortcake
Ra
Level 16
God Stats
3W - 5L
1,519 SR
Queue Stats
43W - 37L
1,533 Elo+
Solo
Tyr
Tyr
JXernxCB
Tyr
Level 24
God Stats
25W - 27L
1,418 SR
Queue Stats
105W - 94L
1,488 Elo+
Solo
Cthulhu
Cthulhu
Raginron
Cthulhu
Level 29
God Stats
1W - 0L
1,332 SR
Queue Stats
32W - 34L
1,546 Elo+
Solo
Pele
Pele
sisterwife69
Pele
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 187L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,751
554
4,843
7,204
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Neeeeshko
Fafnir
11
1 / 2 / 1
7,106
508
3,291
8,672
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
11
0 / 7 / 0
6,543
467
2,752
9,227
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
nikco
Mulan
11
3 / 5 / 0
6,895
493
8,574
17,571
7,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 2
6,768
483
4,701
10,795
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeralAC
Danzaburou
15
5 / 0 / 4
9,166
655
8,851
6,983
2,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 2
8,422
602
3,708
5,592
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 5
7,836
560
10,972
14,082
13,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Raginron
Cthulhu
11
2 / 2 / 5
6,885
492
2,562
7,584
6,523
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
12 / 1 / 1
9,072
648
8,820
11,283
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
22
22
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Danzaburou
FeralAC
Danzaburou
5
0
4
7
W
2
1
2
3
W
1
3
5
1.17
L
Fafnir
Neeeeshko
Fafnir
1
2
1
0.75
W
Cthulhu
Raginron
Cthulhu
2
2
5
2.25
L
Hachiman
0
7
0
0
L
Mulan
nikco
Mulan
3
5
0
0.6
W
12
1
1
12.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
34,913
53,469
Taken
45,524
21,623
Mitigated
28,426
10,926
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,843
458
0
886
7,204
2,144
0
2,340
4,864
52,715
0
W
Danzaburou
FeralAC
Danzaburou
8,851
3,902
0
3,333
6,983
2,508
660
1,416
5,523
0
72,698
W
3,708
207
1,266
1,974
5,592
1,859
0
2,705
2,753
63,737
0
W
10,972
1,921
0
7,648
14,082
13,481
0
63
14,019
4,597
39,534
L
Fafnir
Neeeeshko
Fafnir
3,291
393
0
2,026
8,672
6,891
0
1,921
6,751
15,910
0
W
Cthulhu
Raginron
Cthulhu
2,562
600
208
412
7,584
6,523
30
1,887
5,693
17,158
0
L
Hachiman
2,752
1,896
0
1,610
9,227
2,232
0
1,115
8,112
0
42,388
L
Mulan
nikco
Mulan
8,574
1,879
0
5,387
17,571
7,376
0
1,135
16,436
0
35,187
W
8,820
2,343
0
5,069
11,283
4,055
198
1,897
9,334
0
50,365
L
4,701
1,810
0
1,017
10,795
2,980
0
1,010
9,785
0
52,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
41,381
385
Minions Killed
464
0
Camps Cleared
0
1,233,510
Distance Traveled
1,405,815
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,751
554
105
8
0
291,932
4
W
Danzaburou
9,166
655
127
9
0
263,211
4
W
Ra
8,422
602
133
10
0
299,340
5
W
Tyr
7,836
560
89
6
0
277,898
1
L
Fafnir
7,106
508
30
2
0
234,440
3
W
Cthulhu
6,885
492
27
2
0
276,258
0
L
Hachiman
6,543
467
87
6
0
245,270
4
L
Mulan
6,895
493
69
5
0
226,901
0
W
Pele
9,072
648
88
6
0
289,108
3
L
Artemis
6,768
483
94
7
0
234,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role