Player Matchup

Hachiman
Hachiman
DemonsBane15
Hachiman
Level 70
God Stats
1W - 1L
1,885 SR
Queue Stats
11W - 12L
1,454 Elo+
Party 3
Sol
Sol
Khione10
Sol
Level 8
God Stats
14W - 4L
1,771 SR
Queue Stats
109W - 86L
1,398 Elo+
Solo
Pele
Pele
MildLeaf
Pele
Level 26
God Stats
1W - 1L
1,235 SR
Queue Stats
6W - 13L
1,499 Elo+
Party 3
Aphrodite
Aphrodite
Velidity
Aphrodite
Level 15
God Stats
2W - 0L
1,636 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 3
Guan Yu
Guan Yu
psychil-boy94
Guan Yu
Level 29
God Stats
1W - 5L
1,029 SR
Queue Stats
90W - 105L
1,360 Elo+
Solo
Team Averages
Level 30
1,511 SR
1,448 Elo+

VS

Team Averages
Level 30
1,485 SR
1,426 Elo+
Anhur
Anhur
BoreasDE
Anhur
Level 16
God Stats
1W - 2L
1,593 SR
Queue Stats
15W - 20L
1,390 Elo+
Party 2
Neith
Neith
Fatality_Jungko
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,649 Elo+
Party 2
Xbalanque
Xbalanque
GarrattC
Xbalanque
Level 24
God Stats
1W - 3L
1,378 SR
Queue Stats
25W - 30L
1,332 Elo+
Party 1
Hercules
Hercules
SnxpsMK
Hercules
Level 22
God Stats
4W - 5L
1,454 SR
Queue Stats
26W - 29L
1,359 Elo+
Party 1
Bakasura
Bakasura
uZ_ReDzone
Bakasura
Level 84
God Stats
38W - 37L
1,500 SR
Queue Stats
429W - 479L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DemonsBane15
Hachiman
19
4 / 0 / 9
13,775
530
19,123
12,423
7,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 4 / 7
16,670
641
24,390
29,946
15,746
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pele
18
2 / 4 / 4
12,717
489
5,835
14,693
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Velidity
Aphrodite
18
7 / 0 / 14
14,637
563
11,277
21,864
33,330
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
20
10 / 3 / 5
15,125
582
15,109
25,064
28,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BoreasDE
Anhur
19
2 / 5 / 4
12,407
477
12,314
18,026
6,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 7 / 1
10,803
416
6,153
15,663
5,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
GarrattC
Xbalanque
18
2 / 8 / 4
11,631
447
17,391
18,662
6,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
SnxpsMK
Hercules
17
4 / 7 / 3
11,571
445
10,998
19,455
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
uZ_ReDzone
Bakasura
20
3 / 9 / 5
12,822
493
17,501
27,758
11,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
36
Kills
11
11
Deaths
36
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
BoreasDE
Anhur
2
5
4
0.8
W
Hachiman
DemonsBane15
Hachiman
4
0
9
8.5
L
0
7
1
0.07
L
Xbalanque
GarrattC
Xbalanque
2
8
4
0.5
W
13
4
7
4.13
W
Pele
2
4
4
1
L
Hercules
SnxpsMK
Hercules
4
7
3
0.79
W
Aphrodite
Velidity
Aphrodite
7
0
14
14
W
Guan Yu
10
3
5
4.17
L
Bakasura
uZ_ReDzone
Bakasura
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,734
Damage
64,357
103,990
Taken
99,564
90,839
Mitigated
40,246
48,472
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BoreasDE
Anhur
12,314
8,565
0
5,087
18,026
6,822
3,872
4,759
13,267
0
64,547
W
Hachiman
DemonsBane15
Hachiman
19,123
11,178
0
4,502
12,423
7,394
7,397
0
12,373
0
88,114
L
6,153
3,309
0
2,635
15,663
5,149
556
2,571
13,092
0
76,752
L
Xbalanque
GarrattC
Xbalanque
17,391
9,205
0
4,480
18,662
6,758
46
8,770
9,892
0
73,449
W
24,390
9,599
0
15,899
29,946
15,746
6,155
0
28,383
161,301
13,393
W
Pele
5,835
758
0
673
14,693
6,132
922
0
14,294
0
68,887
L
Hercules
SnxpsMK
Hercules
10,998
1,641
0
2,036
19,455
10,118
1,190
7,201
12,254
0
57,089
W
Aphrodite
Velidity
Aphrodite
11,277
798
6,841
13,364
21,864
33,330
1,128
87
21,127
41,062
0
W
Guan Yu
15,109
4,481
1,024
6,169
25,064
28,237
1,354
0
24,299
0
75,738
L
Bakasura
uZ_ReDzone
Bakasura
17,501
11,355
0
5,148
27,758
11,399
0
10,387
17,371
0
92,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,924
Gold Earned
59,234
636
Minions Killed
634
0
Camps Cleared
0
2,482,314
Distance Traveled
2,332,446
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,407
477
127
5
0
430,779
4
W
Hachiman
13,775
530
162
6
0
483,406
9
L
Neith
10,803
416
132
5
0
426,241
0
L
Xbalanque
11,631
447
125
5
0
465,072
4
W
Sol
16,670
641
208
8
0
456,092
1
W
Pele
12,717
489
120
5
0
562,555
2
L
Hercules
11,571
445
89
3
0
492,228
0
W
Aphrodite
14,637
563
44
2
0
530,248
8
W
Guan Yu
15,125
582
102
4
0
450,013
0
L
Bakasura
12,822
493
161
6
0
518,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role