Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
FartSniffer786
Susano
Level 13
God Stats
20W - 19L
1,407 SR
Queue Stats
24W - 22L
1,343 Elo+
Solo
Nemesis
Nemesis
Qdog101
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Janus
Janus
cheesykrypto
Janus
Level 128
God Stats
5W - 3L
1,609 SR
Queue Stats
39W - 55L
1,432 Elo+
Party 4
Hachiman
Hachiman
chocoglock
Hachiman
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,124 Elo+
Party 1
Team Averages
Level 36
1,503 SR
1,380 Elo+

VS

Team Averages
Level 15
1,651 SR
1,391 Elo+
Hachiman
Hachiman
LuisGS27
Hachiman
Level 28
God Stats
3W - 3L
1,785 SR
Queue Stats
28W - 43L
1,324 Elo+
Solo
Yemoja
Yemoja
Sajmi
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
brydzieq1
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
iiKingMJ
Skadi
Level 27
God Stats
4W - 1L
1,789 SR
Queue Stats
54W - 69L
1,279 Elo+
Party 2
Tiamat
Tiamat
twizzy1130
Tiamat
Level 12
God Stats
1W - 2L
1,684 SR
Queue Stats
7W - 12L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
5 / 0 / 6
7,142
510
4,321
5,456
6,275
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
10 / 3 / 4
8,454
604
12,985
10,791
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Qdog101
Nemesis
10
4 / 3 / 5
7,109
508
4,407
8,190
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
13 / 1 / 5
8,682
620
9,691
6,688
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
chocoglock
Hachiman
10
3 / 3 / 6
6,335
453
5,217
7,288
3,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LuisGS27
Hachiman
13
5 / 4 / 0
7,739
553
5,802
8,015
2,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Sajmi
Yemoja
9
1 / 8 / 2
6,273
448
4,687
10,393
7,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
brydzieq1
Nemesis
5
0 / 13 / 0
4,650
332
2,242
10,539
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
iiKingMJ
Skadi
11
2 / 7 / 0
6,798
486
5,716
10,870
2,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
twizzy1130
Tiamat
9
0 / 4 / 2
5,411
387
426
6,562
3,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
35
Kills
8
10
Deaths
36
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
6
8
W
10
3
4
4
L
Hachiman
LuisGS27
Hachiman
5
4
0
1.25
W
Nemesis
Qdog101
Nemesis
4
3
5
2.17
L
Yemoja
Sajmi
Yemoja
1
8
2
0.25
L
Nemesis
brydzieq1
Nemesis
0
13
0
0
W
13
1
5
15.5
W
Hachiman
chocoglock
Hachiman
3
3
6
2
L
Skadi
iiKingMJ
Skadi
2
7
0
0.29
L
Tiamat
twizzy1130
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,621
Damage
18,873
38,413
Taken
46,379
19,345
Mitigated
18,641
10,717
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,321
1,673
2,663
3,001
5,456
6,275
219
1,133
4,323
22,242
0
W
12,985
3,371
0
2,048
10,791
4,616
928
185
10,606
0
45,399
L
Hachiman
LuisGS27
Hachiman
5,802
4,110
0
1,340
8,015
2,454
145
3,092
4,877
0
25,376
W
Nemesis
Qdog101
Nemesis
4,407
2,092
0
2,055
8,190
3,210
0
1,488
6,702
0
34,982
L
Yemoja
Sajmi
Yemoja
4,687
1,783
340
250
10,393
7,275
349
3,137
7,168
24,159
0
L
Nemesis
brydzieq1
Nemesis
2,242
531
0
383
10,539
3,105
45
3,976
6,349
0
11,714
W
9,691
2,596
0
950
6,688
2,149
1,039
1,544
5,144
51,577
0
W
Hachiman
chocoglock
Hachiman
5,217
3,272
0
0
7,288
3,095
0
1,001
6,287
0
20,931
L
Skadi
iiKingMJ
Skadi
5,716
3,565
0
1,735
10,870
2,742
0
795
10,051
0
26,213
L
Tiamat
twizzy1130
Tiamat
426
263
0
596
6,562
3,065
14
2,487
3,922
10,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
30,871
280
Minions Killed
156
0
Camps Cleared
0
1,248,895
Distance Traveled
1,115,250
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,142
510
49
4
0
214,787
0
W
Susano
8,454
604
72
5
0
274,819
0
L
Hachiman
7,739
553
40
3
0
191,775
0
W
Nemesis
7,109
508
54
4
0
306,251
0
L
Yemoja
6,273
448
40
3
0
203,340
4
L
Nemesis
4,650
332
12
1
0
284,440
0
W
Janus
8,682
620
81
6
0
268,078
2
W
Hachiman
6,335
453
24
2
0
184,960
0
L
Skadi
6,798
486
41
3
0
226,756
1
L
Tiamat
5,411
387
23
2
0
208,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role