Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AlfredRektYou
Chaac
Level 108
God Stats
2W - 5L
1,530 SR
Queue Stats
127W - 103L
1,634 Elo+
Party 1
Nu Wa
Nu Wa
SeluluH
Nu Wa
Level 117
God Stats
117W - 89L
1,533 SR
Queue Stats
340W - 427L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
SirNeimand
Cthulhu
Level 47
God Stats
105W - 139L
1,383 SR
Queue Stats
179W - 288L
1,295 Elo+
Party 2
Ah Puch
Ah Puch
zillaslays
Ah Puch
Level 68
God Stats
0W - 1L
1,460 SR
Queue Stats
129W - 124L
1,561 Elo+
Party 1
Team Averages
Level 93
1,481 SR
1,465 Elo+

VS

Team Averages
Level 121
1,599 SR
1,533 Elo+
Sylvanus
Sylvanus
Davinchi8
Sylvanus
Level 122
God Stats
10W - 4L
1,318 SR
Queue Stats
362W - 364L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lexurielle
Tsukuyomi
Level 154
God Stats
11W - 6L
1,807 SR
Queue Stats
119W - 109L
1,596 Elo+
Solo
Hou Yi
Hou Yi
colosus6363
Hou Yi
Level 129
God Stats
15W - 25L
1,301 SR
Queue Stats
359W - 386L
1,355 Elo+
Solo
Discordia
Discordia
itzRich
Discordia
Level 80
God Stats
1W - 0L
1,722 SR
Queue Stats
21W - 7L
1,659 Elo+
Solo
Guan Yu
Guan Yu
nasus28
Guan Yu
Level 119
God Stats
4W - 2L
1,850 SR
Queue Stats
224W - 227L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 4 / 2
7,451
532
4,106
11,295
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
7,087
506
8,168
14,516
11,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
SeluluH
Nu Wa
11
0 / 5 / 0
5,980
427
4,062
6,703
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SirNeimand
Cthulhu
10
0 / 6 / 2
5,859
419
3,900
10,040
6,687
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
zillaslays
Ah Puch
10
1 / 5 / 3
6,245
446
6,601
8,464
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Davinchi8
Sylvanus
11
2 / 0 / 13
7,498
536
4,838
12,333
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Lexurielle
Tsukuyomi
12
1 / 3 / 8
7,436
531
6,179
8,898
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
14
8 / 1 / 7
9,080
649
6,943
8,335
2,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
itzRich
Discordia
15
6 / 2 / 4
9,051
647
6,906
7,338
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
nasus28
Guan Yu
15
3 / 0 / 0
9,004
643
12,192
12,609
10,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
20
21
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
2
1.25
L
0
1
0
0
W
Sylvanus
Davinchi8
Sylvanus
2
0
13
8.5
W
Tsukuyomi
Lexurielle
Tsukuyomi
1
3
8
1.67
L
Nu Wa
SeluluH
Nu Wa
0
5
0
0
L
Cthulhu
SirNeimand
Cthulhu
0
6
2
0.17
W
Hou Yi
8
1
7
11.5
W
Discordia
itzRich
Discordia
6
2
4
4
W
Guan Yu
nasus28
Guan Yu
3
0
0
3
L
Ah Puch
zillaslays
Ah Puch
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
37,058
51,018
Taken
49,513
26,356
Mitigated
27,876
13,978
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,106
1,135
0
1,855
11,295
4,192
0
1,880
9,393
0
41,278
L
8,168
1,399
0
8,755
14,516
11,963
0
1,834
12,682
0
51,462
W
Sylvanus
Davinchi8
Sylvanus
4,838
2,053
1,697
4,104
12,333
8,434
102
5,243
6,956
24,485
10,624
W
Tsukuyomi
Lexurielle
Tsukuyomi
6,179
866
0
3,549
8,898
3,236
0
1,858
6,870
0
39,770
L
Nu Wa
SeluluH
Nu Wa
4,062
1,283
0
750
6,703
1,371
874
1,537
5,102
33,053
0
L
Cthulhu
SirNeimand
Cthulhu
3,900
441
173
1,292
10,040
6,687
532
3,124
6,812
23,725
0
W
Hou Yi
6,943
3,704
0
2,953
8,335
2,670
1,259
4,567
3,704
0
51,696
W
Discordia
itzRich
Discordia
6,906
548
0
2,589
7,338
2,575
522
2,523
4,625
59,034
0
W
Guan Yu
nasus28
Guan Yu
12,192
2,743
0
5,048
12,609
10,961
984
132
11,455
7,036
56,137
L
Ah Puch
zillaslays
Ah Puch
6,601
355
0
1,153
8,464
2,143
0
4,420
3,678
29,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
42,069
330
Minions Killed
481
0
Camps Cleared
0
1,261,713
Distance Traveled
1,303,735
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,451
532
72
5
0
247,754
1
L
Chaac
7,087
506
106
8
0
274,500
0
W
Sylvanus
7,498
536
58
4
0
247,835
6
W
Tsukuyomi
7,436
531
75
5
0
272,465
6
L
Nu Wa
5,980
427
66
5
0
259,138
5
L
Cthulhu
5,859
419
38
3
0
266,486
6
W
Hou Yi
9,080
649
88
6
0
238,195
2
W
Discordia
9,051
647
132
9
0
274,948
3
W
Guan Yu
9,004
643
128
9
0
270,292
5
L
Ah Puch
6,245
446
48
3
0
213,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role