Player Matchup

Bastet
Bastet
BrainDamageBG
Bastet
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
34W - 34L
1,382 Elo+
Solo
Yemoja
Yemoja
CRIMSQN
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Nike
Nike
CilliPapa
Nike
Level 12
God Stats
10W - 5L
1,605 SR
Queue Stats
16W - 13L
1,395 Elo+
Party 2
Zeus
Zeus
KamioNiss
Zeus
Level 8
God Stats
3W - 6L
1,207 SR
Queue Stats
10W - 10L
1,413 Elo+
Party 2
Bellona
Bellona
Slotha
Bellona
Level 14
God Stats
7W - 3L
1,532 SR
Queue Stats
16W - 14L
1,383 Elo+
Party 2
Team Averages
Level 13
1,426 SR
1,370 Elo+

VS

Team Averages
Level 21
1,575 SR
1,418 Elo+
Fenrir
Fenrir
MENTORdeath
Fenrir
Level 16
God Stats
2W - 3L
1,347 SR
Queue Stats
8W - 13L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Pandorino95
Amaterasu
Level 18
God Stats
8W - 5L
1,620 SR
Queue Stats
40W - 32L
1,496 Elo+
Party 1
Neith
Neith
VintageAntonio
Neith
Level 18
God Stats
11W - 4L
1,823 SR
Queue Stats
62W - 48L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
kaisher1992
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,484 Elo+
Party 1
Ra
Ra
tefkee493
Ra
Level 27
God Stats
47W - 53L
1,583 SR
Queue Stats
77W - 107L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 9 / 2
5,756
443
4,793
10,671
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
CRIMSQN
Yemoja
3
0 / 1 / 0
4,635
357
265
1,512
367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
11
3 / 1 / 5
7,102
546
6,818
8,119
2,961
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
10
2 / 5 / 3
6,345
488
5,209
7,213
2,149
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Slotha
Bellona
13
4 / 3 / 5
7,745
596
8,654
10,303
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 3
6,615
509
3,401
7,185
2,665
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
Pandorino95
Amaterasu
11
4 / 4 / 4
6,750
519
4,567
10,393
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
8 / 1 / 5
7,802
600
10,006
9,057
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
kaisher1992
Sylvanus
11
3 / 1 / 14
7,971
613
4,981
9,364
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 5
6,582
506
3,494
5,393
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
11
Kills
19
19
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Yemoja
CRIMSQN
Yemoja
0
1
0
0
L
Nike
3
1
5
5.5
L
Zeus
2
5
3
0.7
W
Fenrir
2
3
3
1.17
W
Amaterasu
Pandorino95
Amaterasu
4
4
4
1.5
L
Bellona
Slotha
Bellona
4
3
5
2.17
W
8
1
5
10.5
W
Sylvanus
kaisher1992
Sylvanus
3
1
14
10
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
26,449
37,818
Taken
41,392
14,575
Mitigated
22,074
4,536
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,793
1,170
0
740
10,671
2,541
0
3,414
7,257
0
15,280
L
Yemoja
CRIMSQN
Yemoja
265
166
119
0
1,512
367
0
327
1,185
2,251
0
L
Nike
6,818
1,107
0
391
8,119
2,961
0
895
7,151
0
34,706
L
Zeus
5,209
634
0
551
7,213
2,149
164
1,758
5,375
28,740
0
W
Fenrir
3,401
784
0
1,702
7,185
2,665
76
339
6,846
0
28,095
W
Amaterasu
Pandorino95
Amaterasu
4,567
1,509
0
1,820
10,393
6,349
425
1,893
8,500
0
17,093
L
Bellona
Slotha
Bellona
8,654
2,698
0
2,735
10,303
6,557
206
2,081
8,222
0
49,493
W
10,006
6,266
0
2,964
9,057
3,314
2,805
449
8,608
0
48,147
W
Sylvanus
kaisher1992
Sylvanus
4,981
1,590
2,184
3,194
9,364
8,023
579
1,328
8,036
14,875
0
W
3,494
471
627
970
5,393
1,723
106
1,465
3,928
28,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
35,720
250
Minions Killed
249
0
Camps Cleared
0
1,048,070
Distance Traveled
1,167,093
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,756
443
30
2
0
233,113
1
L
Yemoja
4,635
357
4
0
0
78,074
0
L
Nike
7,102
546
63
5
0
274,829
2
L
Zeus
6,345
488
57
4
0
203,879
0
W
Fenrir
6,615
509
49
4
0
203,207
1
W
Amaterasu
6,750
519
34
3
0
285,081
0
L
Bellona
7,745
596
96
7
0
258,175
2
W
Neith
7,802
600
84
6
0
260,285
3
W
Sylvanus
7,971
613
21
2
0
246,901
1
W
Ra
6,582
506
61
5
0
171,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role