Player Matchup

Ravana
Ravana
Artèmiss
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,526 Elo+
Party 3
Poseidon
Poseidon
CCreds
Poseidon
Level 128
God Stats
0W - 1L
1,202 SR
Queue Stats
93W - 98L
1,462 Elo+
Solo
Bacchus
Bacchus
Louigoas
Bacchus
Level 58
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
lacsimus
Kumbhakarna
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
tiwb
Bastet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 78L
1,435 Elo+
Solo
Team Averages
Level 100
1,399 SR
1,485 Elo+

VS

Team Averages
Level 92
1,497 SR
1,509 Elo+
Xing Tian
Xing Tian
Kamina-no-Mikoto
Xing Tian
Level 75
God Stats
5W - 2L
1,434 SR
Queue Stats
295W - 263L
1,494 Elo+
Party 1
Mercury
Mercury
TheLeinad2000
Mercury
Level 98
God Stats
2W - 0L
1,465 SR
Queue Stats
117W - 123L
1,514 Elo+
Party 2
Chaac
Chaac
TheNinjaso
Chaac
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 98L
1,527 Elo+
Party 2
Kuzenbo
Kuzenbo
lexn666
Kuzenbo
Level 88
God Stats
3W - 2L
1,472 SR
Queue Stats
145W - 130L
1,511 Elo+
Party 1
Vulcan
Vulcan
runnincorona
Vulcan
Level 116
God Stats
7W - 3L
1,616 SR
Queue Stats
383W - 362L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Artèmiss
Ravana
19
8 / 5 / 8
11,513
720
17,954
15,754
11,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
CCreds
Poseidon
20
7 / 4 / 8
12,775
798
26,288
15,311
8,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Louigoas
Bacchus
19
3 / 6 / 12
10,864
679
11,232
19,184
25,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
lacsimus
Kumbhakarna
19
3 / 4 / 13
11,584
724
6,349
22,495
28,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
tiwb
Bastet
1
0 / 1 / 0
4,340
271
0
495
76

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
17
1 / 3 / 13
11,299
706
5,374
14,753
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
18
3 / 7 / 10
11,505
719
10,650
13,522
6,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
20
5 / 4 / 12
12,348
772
15,955
23,120
26,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
lexn666
Kuzenbo
20
3 / 3 / 14
12,957
810
11,814
17,460
22,398
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
20
8 / 4 / 9
12,578
786
22,567
11,195
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
78
21
Kills
20
20
Deaths
21
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ravana
Artèmiss
Ravana
8
5
8
2.4
L
Poseidon
CCreds
Poseidon
7
4
8
2.75
W
Xing Tian
1
3
13
2.5
L
Bacchus
Louigoas
Bacchus
3
6
12
1.5
W
Mercury
3
7
10
1.14
W
Chaac
5
4
12
2.75
L
Kumbhakarna
lacsimus
Kumbhakarna
3
4
13
2.38
W
Kuzenbo
lexn666
Kuzenbo
3
3
14
3.33
W
Vulcan
8
4
9
3.13
L
Bastet
tiwb
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,823
Damage
66,360
73,239
Taken
80,050
74,741
Mitigated
80,027
21,592
Healing
28,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Artèmiss
Ravana
17,954
3,246
2,112
4,722
15,754
11,421
836
8,634
6,685
0
27,108
L
Poseidon
CCreds
Poseidon
26,288
2,207
1,715
6,500
15,311
8,615
357
8,278
6,434
82,172
0
W
Xing Tian
5,374
344
1,542
2,872
14,753
18,733
244
8,139
6,366
8,955
0
L
Bacchus
Louigoas
Bacchus
11,232
1,723
505
1,608
19,184
25,878
166
9,199
9,267
16,874
828
W
Mercury
10,650
4,346
278
1,792
13,522
6,295
1,192
7,075
6,114
0
23,232
W
Chaac
15,955
3,483
2,118
9,962
23,120
26,829
1,745
13,526
9,366
0
30,452
L
Kumbhakarna
lacsimus
Kumbhakarna
6,349
254
472
3,958
22,495
28,751
103
11,975
9,500
15,119
0
W
Kuzenbo
lexn666
Kuzenbo
11,814
2,643
576
3,273
17,460
22,398
705
9,068
7,973
24,836
0
W
Vulcan
22,567
7,408
3,873
1,756
11,195
5,772
978
5,469
5,483
52,473
0
L
Bastet
tiwb
Bastet
0
0
0
0
495
76
0
495
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,076
Gold Earned
60,687
176
Minions Killed
152
0
Camps Cleared
0
1,148,811
Distance Traveled
1,566,850
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,513
720
25
2
0
299,647
0
L
Poseidon
12,775
798
124
8
0
293,972
0
W
Xing Tian
11,299
706
5
0
0
321,440
0
L
Bacchus
10,864
679
10
1
0
269,853
6
W
Mercury
11,505
719
30
2
0
318,053
0
W
Chaac
12,348
772
30
2
0
268,424
0
L
Kumbhakarna
11,584
724
17
1
0
285,339
1
W
Kuzenbo
12,957
810
23
1
0
322,310
0
W
Vulcan
12,578
786
64
4
0
336,623
0
L
Bastet
4,340
271
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role