Player Matchup

Cerberus
Cerberus
CCsDad17
Cerberus
Level 22
God Stats
11W - 2L
1,500 SR
Queue Stats
39W - 28L
1,610 Elo+
Solo
Bakasura
Bakasura
IlIlSonsKingIlIl
Bakasura
Level 11
God Stats
3W - 4L
1,494 SR
Queue Stats
8W - 8L
1,513 Elo+
Solo
Olorun
Olorun
LooseGoose10468
Olorun
Level 6
God Stats
2W - 1L
1,734 SR
Queue Stats
285W - 233L
1,564 Elo+
Solo
Bastet
Bastet
Smerfaholics
Bastet
Level 25
God Stats
10W - 6L
1,553 SR
Queue Stats
243W - 122L
1,712 Elo+
Solo
Izanami
Izanami
xxL4MBORGHINIxx
Izanami
Level 20
God Stats
2W - 3L
1,345 SR
Queue Stats
67W - 55L
1,652 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,610 Elo+

VS

Team Averages
Level 25
1,519 SR
1,614 Elo+
Danzaburou
Danzaburou
CARLO0S 01
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 66L
1,649 Elo+
Solo
Kukulkan
Kukulkan
CRUELITO8627
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,558 Elo+
Party 1
Ares
Ares
DrKzN YT
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
EtherealLeaf
Sylvanus
Level 86
God Stats
11W - 11L
1,593 SR
Queue Stats
282W - 219L
1,635 Elo+
Party 2
Neith
Neith
MintyWater_
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CCsDad17
Cerberus
9
1 / 4 / 5
5,978
598
3,166
9,263
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
5,045
505
210
4,561
1,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 2 / 1
6,338
634
3,055
4,645
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
3 / 1 / 1
5,872
587
2,115
4,395
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 2
6,842
684
5,136
5,401
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CARLO0S 01
Danzaburou
13
5 / 1 / 1
7,576
758
6,647
5,493
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
CRUELITO8627
Kukulkan
7
1 / 3 / 0
4,742
474
640
4,634
1,029
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
5
1 / 4 / 1
4,519
452
534
5,108
2,363
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
EtherealLeaf
Sylvanus
10
2 / 2 / 2
5,455
546
3,393
5,698
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 2 / 0
6,148
615
4,495
5,909
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
12
12
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CARLO0S 01
Danzaburou
5
1
1
5.5
W
Cerberus
CCsDad17
Cerberus
1
4
5
0.88
L
Kukulkan
CRUELITO8627
Kukulkan
1
3
0
0.33
L
Ares
1
4
1
0.38
L
Sylvanus
EtherealLeaf
Sylvanus
2
2
2
1.5
W
0
4
0
0
W
3
2
1
1.75
L
3
2
0
1.5
W
Bastet
3
1
1
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,682
Damage
15,709
28,265
Taken
26,842
10,427
Mitigated
10,170
7,438
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CARLO0S 01
Danzaburou
6,647
3,066
0
2,292
5,493
1,989
236
543
4,940
0
47,938
W
Cerberus
CCsDad17
Cerberus
3,166
433
0
2,074
9,263
4,614
0
2,490
6,773
10,674
0
L
Kukulkan
CRUELITO8627
Kukulkan
640
466
0
0
4,634
1,029
0
493
4,141
13,348
0
L
Ares
534
164
0
250
5,108
2,363
0
1,315
3,793
9,525
0
L
Sylvanus
EtherealLeaf
Sylvanus
3,393
1,067
408
2,245
5,698
2,922
0
978
4,720
19,504
7,497
W
210
200
0
1,031
4,561
1,205
597
0
4,561
0
13,632
W
3,055
1,310
143
1,722
4,645
1,837
784
38
4,607
27,508
2,017
L
4,495
1,712
0
1,215
5,909
1,867
770
2,524
3,385
0
33,347
W
Bastet
2,115
960
0
740
4,395
1,132
0
22
4,373
0
25,401
W
5,136
3,405
0
1,728
5,401
1,639
228
1,563
3,838
0
40,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
28,440
272
Minions Killed
255
0
Camps Cleared
0
937,032
Distance Traveled
892,078
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,576
758
112
11
0
197,641
0
W
Cerberus
5,978
598
22
2
0
207,407
3
L
Kukulkan
4,742
474
29
3
0
171,543
0
L
Ares
4,519
452
13
1
0
154,146
0
L
Sylvanus
5,455
546
35
4
0
181,165
4
W
Bakasura
5,045
505
46
5
0
196,168
0
W
Olorun
6,338
634
60
6
0
165,582
0
L
Neith
6,148
615
66
7
0
187,583
1
W
Bastet
5,872
587
49
5
0
168,772
2
W
Izanami
6,842
684
95
10
0
199,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role