Player Matchup

Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum III
FantomxDPL
Ullr
Platinum III
Level 104
God Stats
20W - 8L
1,847 SR
Queue Stats
36W - 19L
2,145 MMR
Party 1
Tiamat
Tiamat
Diamond IV
Rythology
Tiamat
Diamond IV
Level 154
God Stats
6W - 9L
1,708 SR
Queue Stats
99W - 99L
2,204 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,685 SR
1,950 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,580 SR
2,154 MMR
Discordia
Discordia
Gold I
SquirrelRadish
Discordia
Gold I
Level 141
God Stats
47W - 54L
1,672 SR
Queue Stats
144W - 161L
1,994 MMR
Solo
Anhur
Anhur
Masters
işsiz
Anhur
Masters
Level 160
God Stats
46W - 31L
1,665 SR
Queue Stats
594W - 477L
2,255 MMR
Solo
Ganesha
Ganesha
Diamond V
rooobxd
Ganesha
Diamond V
Level 128
God Stats
1W - 3L
1,404 SR
Queue Stats
406W - 349L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 3 / 7
10,609
816
12,965
18,327
13,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 7
10,350
796
14,129
11,015
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Rythology
Tiamat
13
2 / 1 / 9
9,093
699
9,738
11,229
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NoxMorgan Le FayAphroditePersephoneRaijin

VS

Bans
ThothGebGilgameshKumbhakarnaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SquirrelRadish
Discordia
11
4 / 4 / 1
8,438
649
14,456
12,816
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
işsiz
Anhur
12
1 / 4 / 4
8,104
623
9,819
12,118
5,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
rooobxd
Ganesha
11
1 / 6 / 4
8,514
655
6,224
16,614
18,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
7
2.83
W
7
2
7
5.25
W
Tiamat
Rythology
Tiamat
2
1
9
6.5
L
Discordia
SquirrelRadish
Discordia
4
4
1
1.13
L
Anhur
işsiz
Anhur
1
4
4
0.75
L
Ganesha
rooobxd
Ganesha
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,832
Damage
30,499
40,571
Taken
41,548
23,005
Mitigated
29,053
12,476
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,965
3,632
0
7,381
18,327
13,734
373
6,877
11,450
886
34,545
W
14,129
4,974
0
1,854
11,015
3,922
2,035
7,963
3,052
0
44,033
W
Tiamat
Rythology
Tiamat
9,738
802
157
3,084
11,229
5,349
432
6,341
4,888
33,852
0
L
Discordia
SquirrelRadish
Discordia
14,456
1,103
262
2,429
12,816
4,860
0
2,488
10,328
34,658
0
L
Anhur
işsiz
Anhur
9,819
5,708
0
1,718
12,118
5,210
0
3,191
8,927
0
31,225
L
Ganesha
rooobxd
Ganesha
6,224
620
0
1,481
16,614
18,983
0
4,586
12,028
12,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
25,056
149
Minions Killed
125
8
Camps Cleared
4
782,968
Distance Traveled
690,340
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,609
816
33
3
1
263,594
2
W
Ullr
10,350
796
69
5
2
250,164
7
W
Tiamat
9,093
699
47
4
5
269,210
4
L
Discordia
8,438
649
45
3
1
233,027
3
L
Anhur
8,104
623
80
6
3
224,681
2
L
Ganesha
8,514
655
0
0
0
232,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role