Player Matchup

Mercury
Mercury
BishDontMyVibe
Mercury
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,398 Elo+
Party 2
Sobek
Sobek
GR1MR34P3R205
Sobek
Level 26
God Stats
0W - 4L
1,113 SR
Queue Stats
13W - 24L
1,197 Elo+
Party 2
Hel
Hel
M0GU3L18
Hel
Level 46
God Stats
7W - 15L
1,401 SR
Queue Stats
349W - 429L
1,294 Elo+
Solo
Heimdallr
Heimdallr
SPAM Y SG
Heimdallr
Level 28
God Stats
5W - 14L
1,366 SR
Queue Stats
56W - 83L
1,237 Elo+
Party 1
Fenrir
Fenrir
igreen SG5227
Fenrir
Level 65
God Stats
43W - 42L
1,406 SR
Queue Stats
142W - 191L
1,262 Elo+
Party 1
Team Averages
Level 44
1,357 SR
1,278 Elo+

VS

Team Averages
Level 67
1,418 SR
1,375 Elo+
Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Eviler Llyon76
Cupid
Level 84
God Stats
3W - 2L
1,554 SR
Queue Stats
443W - 471L
1,414 Elo+
Party 3
Sylvanus
Sylvanus
FusionBeast5K
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 60L
1,298 Elo+
Solo
Arachne
Arachne
Gabmister07
Arachne
Level 68
God Stats
7W - 7L
1,404 SR
Queue Stats
155W - 229L
1,274 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Phantom5gamer13
Morgan Le Fay
Level 89
God Stats
1W - 7L
1,133 SR
Queue Stats
277W - 353L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 0
4,832
483
2,855
8,105
2,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 5 / 1
3,908
391
2,219
7,275
3,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

7
0 / 7 / 0
4,551
455
2,924
8,430
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SPAM Y SG
Heimdallr
6
0 / 6 / 1
4,112
411
2,842
6,100
1,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 2
4,818
482
1,102
5,312
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
8 / 1 / 1
6,999
700
4,121
4,608
2,818
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
8 / 1 / 1
5,991
599
4,818
5,485
1,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
FusionBeast5K
Sylvanus
9
0 / 0 / 6
5,118
512
3,140
3,738
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Gabmister07
Arachne
9
3 / 2 / 7
5,993
599
5,449
5,637
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Phantom5gamer13
Morgan Le Fay
11
8 / 0 / 2
6,414
641
6,080
5,512
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
27
28
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
1
1
8.5
L
2
6
0
0.33
W
8
1
1
8.5
W
Sylvanus
FusionBeast5K
Sylvanus
0
0
6
3
L
0
5
1
0.1
W
Arachne
Gabmister07
Arachne
3
2
7
3.25
L
0
7
0
0
W
Morgan Le Fay
Phantom5gamer13
Morgan Le Fay
8
0
2
9
L
Heimdallr
SPAM Y SG
Heimdallr
0
6
1
0.08
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,942
Damage
23,608
35,222
Taken
24,980
12,583
Mitigated
10,426
5,548
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,121
1,154
0
1,125
4,608
2,818
466
0
4,608
4,858
22,721
L
2,855
1,741
0
560
8,105
2,127
0
1,426
6,679
0
21,168
W
4,818
3,011
103
1,741
5,485
1,529
1,260
1,066
4,419
0
20,508
W
Sylvanus
FusionBeast5K
Sylvanus
3,140
1,508
279
1,500
3,738
2,049
543
862
2,876
14,235
4,446
L
2,219
137
15
1,465
7,275
3,937
0
1,990
5,285
7,463
0
W
Arachne
Gabmister07
Arachne
5,449
3,136
151
2,168
5,637
2,142
0
699
4,938
0
28,220
L
2,924
160
138
1,724
8,430
2,887
525
5,105
3,280
22,933
0
W
Morgan Le Fay
Phantom5gamer13
Morgan Le Fay
6,080
734
0
1,695
5,512
1,888
798
2,516
2,996
23,646
0
L
Heimdallr
SPAM Y SG
Heimdallr
2,842
1,650
0
422
6,100
1,431
104
445
5,655
0
13,173
L
1,102
337
0
1,224
5,312
2,201
0
342
4,970
0
11,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,221
Gold Earned
30,515
140
Minions Killed
226
0
Camps Cleared
0
826,956
Distance Traveled
932,002
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,999
700
65
7
0
173,486
0
L
Mercury
4,832
483
37
4
0
178,650
0
W
Cupid
5,991
599
38
4
0
170,854
1
W
Sylvanus
5,118
512
36
4
0
157,846
0
L
Sobek
3,908
391
10
1
0
162,573
0
W
Arachne
5,993
599
47
5
0
251,684
0
L
Hel
4,551
455
36
4
0
177,427
1
W
Morgan Le Fay
6,414
641
40
4
0
178,132
0
L
Heimdallr
4,112
411
24
2
0
143,780
1
L
Fenrir
4,818
482
33
3
0
164,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role