Player Matchup

Loki
Loki
DraikooJ
Loki
Level 25
God Stats
20W - 56L
1,279 SR
Queue Stats
24W - 72L
1,174 Elo+
Party 2
Ymir
Ymir
LOK_LukaFTW
Ymir
Level 27
God Stats
13W - 22L
1,298 SR
Queue Stats
103W - 200L
1,275 Elo+
Party 2
Pele
Pele
SCF_Mylo
Pele
Level 29
God Stats
25W - 27L
1,364 SR
Queue Stats
259W - 401L
1,292 Elo+
Party 2
Poseidon
Poseidon
Wizzar_74
Poseidon
Level 28
God Stats
10W - 17L
1,446 SR
Queue Stats
80W - 168L
1,305 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
takumichep-_-
Morgan Le Fay
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
254W - 439L
1,313 Elo+
Party 2
Team Averages
Level 30
1,378 SR
1,272 Elo+

VS

Team Averages
Level 17
1,503 SR
1,344 Elo+
Hel
Hel
DGN Catenaci
Hel
Level 23
God Stats
6W - 7L
1,387 SR
Queue Stats
45W - 52L
1,356 Elo+
Solo
Odin
Odin
EstevaoCosta572
Odin
Level 17
God Stats
1W - 1L
1,673 SR
Queue Stats
66W - 82L
1,304 Elo+
Solo
Ymir
Ymir
K4TSUU
Ymir
Level 4
God Stats
0W - 1L
1,642 SR
Queue Stats
5W - 4L
1,409 Elo+
Party 1
He Bo
He Bo
godYRyZe
He Bo
Level 29
God Stats
8W - 19L
1,327 SR
Queue Stats
81W - 144L
1,317 Elo+
Solo
Izanami
Izanami
iLLumiia
Izanami
Level 14
God Stats
2W - 2L
1,489 SR
Queue Stats
9W - 8L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 1 / 0
8,355
464
1,255
8,220
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 6
8,928
496
5,686
12,454
8,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
14
6 / 3 / 3
8,814
490
14,662
10,205
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Wizzar_74
Poseidon
18
7 / 0 / 2
10,762
598
12,212
7,862
2,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
takumichep-_-
Morgan Le Fay
15
6 / 4 / 2
9,707
539
6,134
11,136
4,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,396
466
7,453
10,665
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
6,996
389
1,823
11,286
4,732
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
K4TSUU
Ymir
10
2 / 3 / 1
7,319
407
3,372
13,256
5,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
godYRyZe
He Bo
15
5 / 4 / 0
9,158
509
10,212
11,260
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
iLLumiia
Izanami
11
0 / 6 / 2
7,175
399
4,912
9,330
2,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
23
Kills
8
8
Deaths
23
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Loki
0
1
0
0
L
0
5
0
0
L
Ymir
K4TSUU
Ymir
2
3
1
0.83
W
4
0
6
7
W
Pele
6
3
3
2.5
W
Poseidon
Wizzar_74
Poseidon
7
0
2
8
L
He Bo
godYRyZe
He Bo
5
4
0
1.25
L
Izanami
iLLumiia
Izanami
0
6
2
0.17
W
Morgan Le Fay
takumichep-_-
Morgan Le Fay
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
27,772
49,877
Taken
55,797
22,645
Mitigated
20,034
11,990
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,453
591
116
2,186
10,665
3,652
1,023
4,589
6,076
47,604
0
W
Loki
1,255
94
0
3,313
8,220
2,785
2,049
3,400
4,634
0
47,905
L
1,823
956
0
1,730
11,286
4,732
618
8,628
2,658
4,175
21,778
L
Ymir
K4TSUU
Ymir
3,372
1,362
0
250
13,256
5,970
0
2,763
10,493
7,707
0
W
5,686
792
0
60
12,454
8,492
392
4,840
7,614
32,505
0
W
Pele
14,662
3,150
0
1,123
10,205
4,317
132
4,750
5,433
0
48,709
W
Poseidon
Wizzar_74
Poseidon
12,212
2,125
0
4,252
7,862
2,933
1,799
2,007
5,855
71,146
0
L
He Bo
godYRyZe
He Bo
10,212
1,144
0
4,788
11,260
3,336
0
5,094
6,166
60,498
0
L
Izanami
iLLumiia
Izanami
4,912
2,758
0
613
9,330
2,344
0
2,958
6,372
0
45,762
W
Morgan Le Fay
takumichep-_-
Morgan Le Fay
6,134
1,531
0
3,242
11,136
4,118
1,426
5,824
4,956
47,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,566
Gold Earned
39,044
419
Minions Killed
346
0
Camps Cleared
0
1,718,658
Distance Traveled
1,472,602
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,396
466
90
5
0
290,023
0
W
Loki
8,355
464
94
5
0
401,865
2
L
Odin
6,996
389
56
3
0
295,227
0
L
Ymir
7,319
407
9
1
0
321,132
2
W
Ymir
8,928
496
47
3
0
343,612
0
W
Pele
8,814
490
67
4
0
336,484
1
W
Poseidon
10,762
598
133
7
0
363,770
0
L
He Bo
9,158
509
97
5
0
305,469
0
L
Izanami
7,175
399
94
5
0
260,751
0
W
Morgan Le Fay
9,707
539
78
4
0
272,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role