Player Matchup

Anubis
Anubis
Angelspiit
Anubis
Level 19
God Stats
89W - 64L
1,601 SR
Queue Stats
119W - 104L
1,443 Elo+
Solo
Xing Tian
Xing Tian
JLBBJ
Xing Tian
Level 28
God Stats
22W - 20L
1,502 SR
Queue Stats
466W - 486L
1,397 Elo+
Solo
Ra
Ra
MagoHielo45724
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,318 Elo+
Solo
Hou Yi
Hou Yi
XLelitedreadXL
Hou Yi
Level 21
God Stats
8W - 12L
1,541 SR
Queue Stats
27W - 36L
1,412 Elo+
Solo
Thanatos
Thanatos
kENT1115
Thanatos
Level 29
God Stats
2W - 3L
1,642 SR
Queue Stats
27W - 29L
1,470 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,408 Elo+

VS

Team Averages
Level 21
1,529 SR
1,407 Elo+
Gilgamesh
Gilgamesh
OUTR4G3OUS
Gilgamesh
Level 18
God Stats
14W - 5L
1,668 SR
Queue Stats
54W - 41L
1,530 Elo+
Solo
Hel
Hel
TNJTER
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,496 Elo+
Solo
Hachiman
Hachiman
bigyeeeety
Hachiman
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 8L
1,181 Elo+
Solo
Ah Puch
Ah Puch
milo1992beast
Ah Puch
Level 28
God Stats
5W - 2L
1,691 SR
Queue Stats
119W - 110L
1,389 Elo+
Solo
Hercules
Hercules
peezy4thewin
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 105L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Angelspiit
Anubis
18
2 / 12 / 14
11,681
973
23,367
24,127
11,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
JLBBJ
Xing Tian
19
4 / 6 / 12
12,758
1,063
17,613
22,403
9,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 10 / 11
12,066
1,006
9,080
18,970
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 9
11,930
994
11,762
18,155
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
kENT1115
Thanatos
19
9 / 13 / 9
13,881
1,157
19,579
26,768
10,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OUTR4G3OUS
Gilgamesh
20
18 / 4 / 18
15,321
1,277
22,503
19,107
15,952
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
TNJTER
Hel
20
6 / 2 / 32
13,771
1,148
11,764
13,222
6,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
bigyeeeety
Hachiman
19
0 / 5 / 15
10,604
884
3,019
8,983
3,720
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
20
9 / 4 / 24
14,240
1,187
32,553
16,284
5,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
peezy4thewin
Hercules
20
15 / 6 / 24
15,568
1,297
32,508
29,758
12,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
161
21
Kills
48
48
Deaths
21
55
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Anubis
Angelspiit
Anubis
2
12
14
0.75
L
Xing Tian
JLBBJ
Xing Tian
4
6
12
1.67
L
2
10
11
0.75
W
Gilgamesh
OUTR4G3OUS
Gilgamesh
18
4
18
6.75
W
Hel
TNJTER
Hel
6
2
32
11
L
4
7
9
1.21
W
Hachiman
bigyeeeety
Hachiman
0
5
15
1.5
L
Thanatos
kENT1115
Thanatos
9
13
9
1.04
W
Ah Puch
9
4
24
5.25
W
Hercules
peezy4thewin
Hercules
15
6
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,401
Damage
102,347
110,423
Taken
87,354
44,812
Mitigated
44,650
14,358
Healing
28,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Angelspiit
Anubis
23,367
631
343
2,210
24,127
11,043
0
11,373
12,754
32,893
0
L
Xing Tian
JLBBJ
Xing Tian
17,613
1,264
561
1,620
22,403
9,431
0
11,262
11,141
35,112
0
L
9,080
1,240
1,577
1,029
18,970
6,784
0
6,805
12,165
41,165
0
W
Gilgamesh
OUTR4G3OUS
Gilgamesh
22,503
6,942
0
793
19,107
15,952
0
12,456
6,651
0
37,334
W
Hel
TNJTER
Hel
11,764
3,215
6,833
5,039
13,222
6,645
0
6,555
6,667
26,042
0
L
11,762
5,982
0
1,798
18,155
7,269
0
6,318
11,837
0
28,619
W
Hachiman
bigyeeeety
Hachiman
3,019
1,952
0
265
8,983
3,720
0
5,543
3,440
0
14,532
L
Thanatos
kENT1115
Thanatos
19,579
5,838
32
5,188
26,768
10,285
0
8,559
18,209
0
30,526
W
Ah Puch
32,553
3,689
0
1,876
16,284
5,473
0
9,971
6,313
56,105
0
W
Hercules
peezy4thewin
Hercules
32,508
20,214
0
13,501
29,758
12,860
0
15,535
14,223
0
49,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,316
Gold Earned
69,504
194
Minions Killed
181
3
Camps Cleared
6
885,897
Distance Traveled
1,013,387
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,681
973
24
2
1
153,768
0
L
Xing Tian
12,758
1,063
30
3
0
167,425
0
L
Ra
12,066
1,006
83
7
0
212,874
0
W
Gilgamesh
15,321
1,277
34
3
1
215,241
0
W
Hel
13,771
1,148
33
3
1
227,060
2
L
Hou Yi
11,930
994
27
2
0
117,089
0
W
Hachiman
10,604
884
20
2
1
150,329
0
L
Thanatos
13,881
1,157
30
3
2
234,741
0
W
Ah Puch
14,240
1,187
47
4
1
203,800
0
W
Hercules
15,568
1,297
47
4
2
216,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role