Player Matchup

Neith
Neith
Altenloh
Neith
Level 80
God Stats
0W - 2L
1,244 SR
Queue Stats
9W - 16L
1,412 Elo+
Party 1
Anubis
Anubis
Zombiie
Anubis
Level 68
God Stats
1W - 2L
1,299 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Fenrir
Fenrir
fisgris
Fenrir
Level 29
God Stats
6W - 12L
1,389 SR
Queue Stats
16W - 34L
1,294 Elo+
Party 1
Team Averages
Level 59
1,311 SR
1,340 Elo+

VS

Team Averages
Level 32
1,349 SR
1,360 Elo+
Nu Wa
Nu Wa
Enotoed
Nu Wa
Level 39
God Stats
11W - 20L
1,394 SR
Queue Stats
39W - 51L
1,360 Elo+
Party 2
Chaac
Chaac
Iisusmoidrug
Chaac
Level 28
God Stats
5W - 19L
1,236 SR
Queue Stats
39W - 52L
1,360 Elo+
Party 2
Charybdis
Charybdis
lTropanl
Charybdis
Level 28
God Stats
2W - 2L
1,418 SR
Queue Stats
39W - 52L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Altenloh
Neith
14
5 / 7 / 19
12,248
645
16,497
18,151
8,797
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Zombiie
Anubis
17
15 / 4 / 13
13,870
730
22,074
14,690
8,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
fisgris
Fenrir
16
11 / 2 / 16
13,375
704
11,503
23,211
23,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Enotoed
Nu Wa
13
1 / 13 / 5
10,683
562
9,205
15,702
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 10 / 8
12,919
680
14,185
25,280
21,706
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
lTropanl
Charybdis
17
9 / 8 / 4
14,826
780
24,341
19,987
6,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
31
Kills
13
13
Deaths
31
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Altenloh
Neith
5
7
19
2.07
W
Nu Wa
Enotoed
Nu Wa
1
13
5
0.27
W
3
10
8
0.7
L
Anubis
Zombiie
Anubis
15
4
13
5.38
L
Fenrir
fisgris
Fenrir
11
2
16
9.5
W
Charybdis
lTropanl
Charybdis
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
47,731
56,052
Taken
60,969
41,378
Mitigated
31,288
11,175
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Altenloh
Neith
16,497
7,541
0
3,530
18,151
8,797
583
2,904
15,142
0
51,725
W
Nu Wa
Enotoed
Nu Wa
9,205
2,132
0
1,097
15,702
3,195
0
7,574
8,128
25,871
0
W
14,185
2,203
0
4,945
25,280
21,706
213
8,337
16,943
7,777
23,725
L
Anubis
Zombiie
Anubis
22,074
174
0
4,743
14,690
8,872
893
3,425
11,105
64,712
0
L
Fenrir
fisgris
Fenrir
11,503
5,058
0
2,902
23,211
23,709
456
6,825
15,965
0
30,919
W
Charybdis
lTropanl
Charybdis
24,341
17,000
0
3,709
19,987
6,387
2,101
6,764
13,223
0
61,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
38,428
175
Minions Killed
153
10
Camps Cleared
3
822,926
Distance Traveled
831,525
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,248
645
62
3
4
249,091
3
W
Nu Wa
10,683
562
23
1
0
261,405
0
W
Chaac
12,919
680
38
2
0
297,058
2
L
Anubis
13,870
730
87
5
5
262,759
0
L
Fenrir
13,375
704
26
1
1
311,076
3
W
Charybdis
14,826
780
92
5
3
273,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role