Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
BLUNTSorB0NGS
Persephone
Level 106
God Stats
12W - 10L
1,498 SR
Queue Stats
500W - 466L
1,499 Elo+
Solo
Charybdis
Charybdis
Dece3
Charybdis
Level 63
God Stats
2W - 3L
1,125 SR
Queue Stats
190W - 174L
1,551 Elo+
Party 2
Ares
Ares
Villalobos03
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,586 Elo+
Solo
Sylvanus
Sylvanus
fishy145
Sylvanus
Level 123
God Stats
25W - 11L
1,863 SR
Queue Stats
303W - 307L
1,550 Elo+
Solo
Team Averages
Level 93
1,497 SR
1,537 Elo+

VS

Team Averages
Level 106
1,546 SR
1,487 Elo+
Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MCBRAAAP
Heimdallr
Level 84
God Stats
51W - 42L
1,562 SR
Queue Stats
451W - 475L
1,445 Elo+
Party 1
Athena
Athena
RetardOnBathSalt
Athena
Level 129
God Stats
93W - 59L
1,642 SR
Queue Stats
488W - 463L
1,473 Elo+
Party 1
Thanatos
Thanatos
SpitInMyMouthDad
Thanatos
Level 121
God Stats
4W - 5L
1,526 SR
Queue Stats
279W - 266L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
10 / 1 / 3
11,717
651
14,114
13,365
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
BLUNTSorB0NGS
Persephone
17
3 / 2 / 3
10,827
602
9,079
8,830
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Dece3
Charybdis
16
3 / 1 / 5
9,562
531
9,974
9,458
3,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 5 / 4
8,508
473
8,096
13,641
8,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
fishy145
Sylvanus
17
4 / 1 / 3
10,476
582
15,595
11,842
14,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 3 / 1
9,663
537
1,537
8,930
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
 
Sun Wukong
15
0 / 5 / 1
8,925
496
5,439
21,662
9,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
MCBRAAAP
Heimdallr
14
2 / 6 / 2
8,423
468
9,445
13,222
5,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 6
7,680
427
4,865
15,988
14,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 6 / 1
9,876
549
13,585
16,063
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
23
Kills
10
10
Deaths
23
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
3
11.5
L
Scylla
 
Scylla
0
3
1
0.17
L
Sun Wukong
 
Sun Wukong
0
5
1
0.1
W
Persephone
BLUNTSorB0NGS
Persephone
3
2
3
2.25
W
Charybdis
Dece3
Charybdis
3
1
5
5.5
L
Heimdallr
MCBRAAAP
Heimdallr
2
6
2
0.5
L
1
3
6
1.33
L
7
6
1
1.25
W
3
5
4
1
W
Sylvanus
fishy145
Sylvanus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,858
Damage
34,871
57,136
Taken
75,865
36,882
Mitigated
39,715
17,198
Healing
26,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,114
10,166
0
4,976
13,365
7,154
160
1,835
11,490
0
86,697
L
Scylla
 
Scylla
1,537
406
0
974
8,930
3,170
0
4,411
4,099
66,432
0
L
Sun Wukong
 
Sun Wukong
5,439
1,838
0
8,843
21,662
9,762
0
13,548
7,714
0
56,988
W
Persephone
BLUNTSorB0NGS
Persephone
9,079
733
0
1,110
8,830
3,283
710
822
7,970
84,348
0
W
Charybdis
Dece3
Charybdis
9,974
6,861
0
3,455
9,458
3,212
184
632
8,826
0
67,119
L
Heimdallr
MCBRAAAP
Heimdallr
9,445
4,315
0
3,987
13,222
5,786
991
3,286
9,677
0
68,030
L
4,865
1,219
0
1,210
15,988
14,088
279
3,708
11,711
20,993
0
L
13,585
5,834
0
11,600
16,063
6,909
0
5,968
9,261
0
62,348
W
8,096
704
0
320
13,641
8,560
0
2,431
11,210
30,652
0
W
Sylvanus
fishy145
Sylvanus
15,595
5,079
566
6,771
11,842
14,673
870
606
11,236
59,420
12,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,090
Gold Earned
44,567
640
Minions Killed
532
0
Camps Cleared
0
1,808,778
Distance Traveled
1,638,515
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,717
651
169
9
0
471,622
2
L
Scylla
9,663
537
142
8
0
310,770
7
L
Sun Wukong
8,925
496
124
7
0
300,161
1
W
Persephone
10,827
602
152
8
0
330,878
5
W
Charybdis
9,562
531
136
8
0
349,194
3
L
Heimdallr
8,423
468
131
7
0
318,716
4
L
Athena
7,680
427
29
2
0
364,121
3
L
Thanatos
9,876
549
106
6
0
344,747
5
W
Ares
8,508
473
35
2
0
379,570
0
W
Sylvanus
10,476
582
148
8
0
277,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role