Player Matchup

Bakasura
Bakasura
AvL GaLo 69
Bakasura
Level 29
God Stats
16W - 19L
1,402 SR
Queue Stats
162W - 163L
1,420 Elo+
Solo
Osiris
Osiris
El_Huncho_Jay
Osiris
Level 29
God Stats
3W - 8L
1,245 SR
Queue Stats
134W - 160L
1,397 Elo+
Solo
Izanami
Izanami
SilencioJPG
Izanami
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,396 Elo+
Solo
Loki
Loki
TheriaukiDpouLeT
Loki
Level 18
God Stats
30W - 34L
1,434 SR
Queue Stats
52W - 71L
1,322 Elo+
Solo
Janus
Janus
WallieIsHere
Janus
Level 11
God Stats
2W - 0L
1,794 SR
Queue Stats
16W - 13L
1,435 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,394 Elo+

VS

Team Averages
Level 19
1,530 SR
1,423 Elo+
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dragvindel
Anubis
Level 29
God Stats
5W - 5L
1,476 SR
Queue Stats
90W - 112L
1,393 Elo+
Solo
Poseidon
Poseidon
MiikeTyson1941
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Medusa
Medusa
MrTRB1
Medusa
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
WinterMarmot260
Artemis
Level 26
God Stats
21W - 18L
1,675 SR
Queue Stats
245W - 224L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AvL GaLo 69
Bakasura
17
4 / 1 / 0
11,252
625
8,296
12,488
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 3 / 5
11,093
616
15,802
14,033
9,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
SilencioJPG
Izanami
17
8 / 2 / 9
11,397
633
10,503
13,639
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 2 / 2
10,907
606
9,479
11,934
3,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 0
8,325
463
4,747
4,584
1,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 2 / 2
8,003
445
6,315
12,798
9,436
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Dragvindel
Anubis
15
2 / 4 / 0
9,125
507
8,672
11,777
6,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
12
0 / 11 / 2
7,864
437
4,346
13,002
3,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
MrTRB1
Medusa
12
0 / 6 / 1
7,533
419
5,373
13,340
3,980
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 9 / 0
8,389
466
8,180
15,275
5,288
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
32
Kills
6
8
Deaths
32
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
W
Bakasura
AvL GaLo 69
Bakasura
4
1
0
4
L
Anubis
Dragvindel
Anubis
2
4
0
0.5
W
10
3
5
4.17
L
Poseidon
0
11
2
0.09
L
Medusa
MrTRB1
Medusa
0
6
1
0.08
W
Izanami
SilencioJPG
Izanami
8
2
9
6.25
W
8
2
2
4.5
W
2
0
0
2
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,827
Damage
32,886
56,678
Taken
66,192
25,279
Mitigated
28,599
20,764
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,315
2,057
0
1,298
12,798
9,436
230
1,251
10,867
14
38,627
W
Bakasura
AvL GaLo 69
Bakasura
8,296
5,694
0
7,066
12,488
6,144
2,965
0
12,488
0
54,954
L
Anubis
Dragvindel
Anubis
8,672
117
0
5,399
11,777
6,649
924
2,590
9,187
64,016
0
W
15,802
5,400
0
4,280
14,033
9,191
0
3,030
11,003
0
77,482
L
Poseidon
4,346
1,360
0
140
13,002
3,246
353
0
13,002
42,675
0
L
Medusa
MrTRB1
Medusa
5,373
2,521
0
2,208
13,340
3,980
130
265
12,384
0
46,458
W
Izanami
SilencioJPG
Izanami
10,503
6,362
0
3,595
13,639
5,176
3,634
3,788
9,851
0
66,165
W
9,479
2,079
34
4,997
11,934
3,651
0
4,188
7,746
0
79,551
W
4,747
194
0
792
4,584
1,117
0
2,153
2,431
31,723
0
L
8,180
4,181
0
2,215
15,275
5,288
813
641
14,634
0
33,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
40,914
547
Minions Killed
372
0
Camps Cleared
0
1,651,953
Distance Traveled
1,481,065
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,003
445
58
3
0
313,545
0
W
Bakasura
11,252
625
150
8
0
364,347
1
L
Anubis
9,125
507
102
6
0
303,120
4
W
Osiris
11,093
616
96
5
0
357,243
2
L
Poseidon
7,864
437
78
4
0
263,227
0
L
Medusa
7,533
419
81
5
0
314,604
0
W
Izanami
11,397
633
124
7
0
302,783
1
W
Loki
10,907
606
119
7
0
375,203
0
W
Janus
8,325
463
58
3
0
252,377
0
L
Artemis
8,389
466
53
3
0
286,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role