Player Matchup

Thoth
Thoth
Mahaz
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,496 Elo+
Party 1
Hachiman
Hachiman
diecinok
Hachiman
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 31L
1,459 Elo+
Party 1
Bacchus
Bacchus
hectorbarbossa
Bacchus
Level 37
God Stats
8W - 6L
1,637 SR
Queue Stats
25W - 25L
1,452 Elo+
Party 1
Team Averages
Level 43
1,546 SR
1,469 Elo+

VS

Team Averages
Level 109
1,588 SR
1,538 Elo+
Hachiman
Hachiman
HannyaJF
Hachiman
Level 73
God Stats
29W - 31L
1,525 SR
Queue Stats
29W - 31L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Platopie
Gilgamesh
Level 125
God Stats
54W - 26L
1,619 SR
Queue Stats
170W - 127L
1,544 Elo+
Party 2
Janus
Janus
goblinfred
Janus
Level 129
God Stats
17W - 11L
1,618 SR
Queue Stats
103W - 80L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mahaz
Thoth
14
4 / 6 / 3
10,809
636
17,374
10,552
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
diecinok
Hachiman
13
1 / 6 / 4
9,731
572
10,501
14,123
4,700
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 3 / 5
9,870
581
5,772
20,770
27,726
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HannyaJF
Hachiman
15
5 / 5 / 10
11,929
702
15,404
18,355
6,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Gilgamesh
Platopie
Gilgamesh
16
8 / 0 / 5
11,749
691
13,984
14,914
12,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Janus
15
2 / 2 / 10
11,049
650
9,981
9,934
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
15
15
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
HannyaJF
Hachiman
5
5
10
2
L
Thoth
Mahaz
Thoth
4
6
3
0.92
W
Gilgamesh
Platopie
Gilgamesh
8
0
5
10.5
L
Hachiman
diecinok
Hachiman
1
6
4
0.5
W
Janus
2
2
10
3.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,647
Damage
39,369
45,445
Taken
43,203
36,101
Mitigated
21,700
8,589
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
HannyaJF
Hachiman
15,404
9,481
0
8,772
18,355
6,065
698
11,271
7,084
0
51,303
L
Thoth
Mahaz
Thoth
17,374
260
0
531
10,552
3,675
0
1,354
9,090
47,568
0
W
Gilgamesh
Platopie
Gilgamesh
13,984
3,817
0
1,934
14,914
12,126
1,263
7,009
7,905
0
27,950
L
Hachiman
diecinok
Hachiman
10,501
5,428
0
1,872
14,123
4,700
0
1,979
12,042
0
37,793
W
Janus
9,981
333
63
3,369
9,934
3,509
808
5,641
4,293
51,973
0
L
5,772
227
900
5,286
20,770
27,726
0
6,312
14,062
15,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
34,727
158
Minions Killed
209
4
Camps Cleared
10
880,122
Distance Traveled
904,424
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,929
702
87
5
2
273,038
5
L
Thoth
10,809
636
60
4
1
294,501
4
W
Gilgamesh
11,749
691
26
2
2
321,712
3
L
Hachiman
9,731
572
83
5
2
254,284
3
W
Janus
11,049
650
96
6
6
309,674
5
L
Bacchus
9,870
581
15
1
1
331,337
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role