Player Matchup

Anubis
Anubis
Fungames300
Anubis
Level 27
God Stats
12W - 4L
1,500 SR
Queue Stats
37W - 25L
1,441 Elo+
Solo
Susano
Susano
GodZekee
Susano
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,520 Elo+
Party 1
Fenrir
Fenrir
IamFabe
Fenrir
Level 107
God Stats
1W - 0L
1,268 SR
Queue Stats
7W - 3L
1,582 Elo+
Party 1
Artemis
Artemis
Pietievanpotch
Artemis
Level 22
God Stats
118W - 170L
1,413 SR
Queue Stats
143W - 214L
1,380 Elo+
Solo
Neith
Neith
guruthegr8
Neith
Level 3
God Stats
2W - 1L
1,709 SR
Queue Stats
3W - 2L
1,699 Elo+
Party 1
Team Averages
Level 38
1,478 SR
1,524 Elo+

VS

Team Averages
Level 18
1,461 SR
1,393 Elo+
Hachiman
Hachiman
AnimalFace
Hachiman
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Party 2
Scylla
Scylla
BlazeAsher
Scylla
Level 27
God Stats
7W - 4L
1,342 SR
Queue Stats
223W - 228L
1,469 Elo+
Solo
Tyr
Tyr
DrBrain175
Tyr
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,450 Elo+
Solo
Bellona
Bellona
Maljn
Bellona
Level 17
God Stats
3W - 1L
1,464 SR
Queue Stats
24W - 24L
1,418 Elo+
Party 2
Poseidon
Poseidon
V1G1LANTE
Poseidon
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
43W - 44L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 9 / 29
14,115
1,176
20,738
19,356
12,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Susano
GodZekee
Susano
20
13 / 7 / 19
14,906
1,242
27,051
16,577
7,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
IamFabe
Fenrir
20
11 / 7 / 16
13,525
1,127
12,571
17,241
9,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 16
13,870
1,156
22,040
10,501
4,200
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
20
0 / 5 / 27
11,700
975
11,190
9,981
3,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnimalFace
Hachiman
19
2 / 11 / 14
11,622
969
11,531
18,990
5,536
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
BlazeAsher
Scylla
20
10 / 6 / 12
13,984
1,165
15,940
17,006
9,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 6 / 14
12,432
1,036
6,601
21,805
15,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Maljn
Bellona
20
4 / 12 / 15
13,111
1,093
11,835
26,578
14,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
V1G1LANTE
Poseidon
19
10 / 6 / 10
14,236
1,186
21,229
15,190
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
94
41
Kills
29
29
Deaths
41
107
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AnimalFace
Hachiman
2
11
14
0.82
L
Scylla
BlazeAsher
Scylla
10
6
12
2.67
L
3
6
14
1.67
W
Anubis
7
9
29
2.39
W
Susano
GodZekee
Susano
13
7
19
3.21
W
Fenrir
IamFabe
Fenrir
11
7
16
2.71
L
Bellona
Maljn
Bellona
4
12
15
0.96
W
10
1
16
18
L
Poseidon
V1G1LANTE
Poseidon
10
6
10
2.5
W
Neith
0
5
27
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,590
Damage
67,136
73,656
Taken
99,569
36,585
Mitigated
51,054
7,844
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AnimalFace
Hachiman
11,531
5,028
0
0
18,990
5,536
0
5,283
13,707
0
30,362
L
Scylla
BlazeAsher
Scylla
15,940
1,944
0
12
17,006
9,632
0
4,941
12,065
51,033
0
L
6,601
705
0
1,480
21,805
15,679
0
4,681
17,124
0
11,594
W
Anubis
20,738
1,529
415
4,807
19,356
12,067
0
10,230
9,126
44,999
0
W
Susano
GodZekee
Susano
27,051
8,674
326
912
16,577
7,164
0
7,235
9,342
0
45,058
W
Fenrir
IamFabe
Fenrir
12,571
2,026
0
519
17,241
9,235
0
6,363
10,878
0
21,186
L
Bellona
Maljn
Bellona
11,835
4,503
308
867
26,578
14,777
0
3,372
23,206
0
39,176
W
22,040
12,335
0
0
10,501
4,200
0
6,650
3,851
0
51,296
L
Poseidon
V1G1LANTE
Poseidon
21,229
2,794
136
1,222
15,190
5,430
0
2,461
12,729
38,153
0
W
Neith
11,190
5,156
0
865
9,981
3,919
0
6,691
3,290
0
32,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,116
Gold Earned
65,385
227
Minions Killed
223
3
Camps Cleared
7
1,032,114
Distance Traveled
1,041,920
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,622
969
35
3
3
192,808
1
L
Scylla
13,984
1,165
78
7
1
208,357
0
L
Tyr
12,432
1,036
15
1
1
247,724
0
W
Anubis
14,115
1,176
56
5
0
182,739
0
W
Susano
14,906
1,242
48
4
2
215,006
3
W
Fenrir
13,525
1,127
17
1
0
247,971
0
L
Bellona
13,111
1,093
50
4
2
225,528
0
W
Artemis
13,870
1,156
69
6
1
211,462
2
L
Poseidon
14,236
1,186
45
4
0
167,503
0
W
Neith
11,700
975
37
3
0
174,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role