Player Matchup

Zhong Kui
Zhong Kui
ExcessiveForce7
Zhong Kui
Level 145
God Stats
10W - 4L
1,746 SR
Queue Stats
603W - 647L
1,466 Elo+
Solo
Pele
Pele
Jord0man
Pele
Level 123
God Stats
21W - 38L
1,372 SR
Queue Stats
1,293W - 1,338L
1,362 Elo+
Solo
Raijin
Raijin
Surj69
Raijin
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 104L
1,461 Elo+
Solo
Ares
Ares
krazyking360_
Ares
Level 147
God Stats
11W - 5L
1,684 SR
Queue Stats
412W - 447L
1,467 Elo+
Solo
Ne Zha
Ne Zha
youthfulangst
Ne Zha
Level 124
God Stats
9W - 1L
1,402 SR
Queue Stats
263W - 291L
1,427 Elo+
Solo
Team Averages
Level 127
1,541 SR
1,437 Elo+

VS

Team Averages
Level 116
1,520 SR
1,553 Elo+
Zeus
Zeus
Fear the Grim
Zeus
Level 145
God Stats
6W - 5L
1,587 SR
Queue Stats
127W - 117L
1,523 Elo+
Party 1
Nox
Nox
Le Gentle Rican
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,555 Elo+
Party 1
Mulan
Mulan
RevereTheGhost
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,494 Elo+
Party 1
Skadi
Skadi
Simpsung5GLTE
Skadi
Level 127
God Stats
1W - 1L
1,315 SR
Queue Stats
102W - 87L
1,627 Elo+
Party 1
King Arthur
King Arthur
Spartan2852
King Arthur
Level 116
God Stats
7W - 4L
1,699 SR
Queue Stats
275W - 268L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ExcessiveForce7
Zhong Kui
19
4 / 4 / 12
11,399
814
12,726
15,701
12,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
18
4 / 4 / 14
11,388
813
14,330
14,334
8,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Surj69
Raijin
19
10 / 4 / 8
11,781
842
16,621
10,559
4,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 18
11,626
830
9,645
21,021
31,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
9 / 7 / 10
11,491
821
18,953
17,473
9,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 11
12,701
907
27,427
9,956
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 6 / 18
9,664
690
8,112
10,292
3,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 5 / 15
9,769
698
9,641
21,977
19,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 6 / 12
10,411
744
9,867
14,163
5,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Spartan2852
King Arthur
15
5 / 8 / 13
9,863
705
8,640
19,829
19,001
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
92
29
Kills
23
23
Deaths
29
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ExcessiveForce7
Zhong Kui
4
4
12
2.5
L
10
4
11
3.88
W
Pele
4
4
14
2.75
L
2
6
18
1.83
L
3
5
15
2.1
L
3
6
12
1.5
L
King Arthur
Spartan2852
King Arthur
5
8
13
1.44
W
Raijin
Surj69
Raijin
10
4
8
3.5
W
2
4
18
2.75
W
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,275
Damage
63,687
79,088
Taken
76,217
65,782
Mitigated
51,958
33,181
Healing
24,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ExcessiveForce7
Zhong Kui
12,726
899
3,104
6,976
15,701
12,095
1,127
9,396
6,032
32,802
0
L
27,427
2,036
369
818
9,956
4,436
770
3,991
5,965
50,593
0
W
Pele
14,330
3,201
1,980
4,722
14,334
8,096
1,539
6,186
7,918
0
29,151
L
8,112
586
1,260
614
10,292
3,656
358
4,101
6,191
13,624
0
L
9,641
1,152
390
6,557
21,977
19,747
107
12,936
9,041
0
11,981
L
9,867
4,386
1,682
3,633
14,163
5,118
1,045
6,680
7,483
0
30,217
L
King Arthur
Spartan2852
King Arthur
8,640
662
3,315
5,997
19,829
19,001
164
11,284
8,545
442
17,376
W
Raijin
Surj69
Raijin
16,621
2,065
2,653
2,606
10,559
4,585
924
4,821
5,560
34,243
0
W
9,645
409
1,246
4,384
21,021
31,581
556
8,524
12,265
12,534
0
W
18,953
2,286
756
4,754
17,473
9,425
541
6,897
10,334
0
39,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,685
Gold Earned
52,408
151
Minions Killed
140
0
Camps Cleared
0
1,305,829
Distance Traveled
1,119,383
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,399
814
62
4
0
265,618
2
L
Zeus
12,701
907
53
4
0
217,171
1
W
Pele
11,388
813
30
2
0
284,210
0
L
Nox
9,664
690
14
1
0
225,023
1
L
Mulan
9,769
698
6
0
0
230,988
2
L
Skadi
10,411
744
48
3
0
223,693
0
L
King Arthur
9,863
705
19
1
0
222,508
0
W
Raijin
11,781
842
38
3
0
252,532
1
W
Ares
11,626
830
6
0
0
247,917
1
W
Ne Zha
11,491
821
15
1
0
255,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role