Player Matchup

Apollo
Apollo
DaneSerious
Apollo
Level 5
God Stats
1W - 4L
1,104 SR
Queue Stats
9W - 13L
1,273 Elo+
Party 2
Bellona
Bellona
Hiorasi
Bellona
Level 30
God Stats
8W - 8L
1,418 SR
Queue Stats
123W - 174L
1,333 Elo+
Solo
Cerberus
Cerberus
Iplaygame25
Cerberus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 10L
1,207 Elo+
Party 2
Loki
Loki
KeilkatanHD
Loki
Level 13
God Stats
4W - 3L
1,433 SR
Queue Stats
23W - 36L
1,268 Elo+
Solo
Gilgamesh
Gilgamesh
TingeBang
Gilgamesh
Level 8
God Stats
8W - 3L
1,446 SR
Queue Stats
14W - 17L
1,283 Elo+
Solo
Team Averages
Level 12
1,380 SR
1,273 Elo+

VS

Team Averages
Level 21
1,335 SR
1,370 Elo+
Bastet
Bastet
DJgenti
Bastet
Level 29
God Stats
1W - 2L
1,526 SR
Queue Stats
30W - 32L
1,367 Elo+
Solo
Khepri
Khepri
DiablousRU
Khepri
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
47W - 35L
1,547 Elo+
Party 1
Bacchus
Bacchus
Viax3
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
n1k0s_545
Amaterasu
Level 13
God Stats
1W - 5L
1,266 SR
Queue Stats
6W - 15L
1,203 Elo+
Party 3
Thanatos
Thanatos
stevs545
Thanatos
Level 6
God Stats
1W - 5L
1,141 SR
Queue Stats
6W - 15L
1,203 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 6 / 20
17,294
1,017
43,119
22,443
9,961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Hiorasi
Bellona
20
5 / 6 / 14
15,134
890
31,737
25,784
19,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Cerberus
Iplaygame25
Cerberus
20
5 / 5 / 24
15,767
927
27,201
27,978
41,637
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 9 / 15
15,865
933
25,367
20,663
8,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
TingeBang
Gilgamesh
20
8 / 4 / 19
17,154
1,009
25,618
21,038
22,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DJgenti
Bastet
20
8 / 8 / 16
17,317
1,019
33,657
46,554
31,608
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
DiablousRU
Khepri
20
6 / 2 / 16
16,515
971
18,368
17,772
28,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Viax3
Bacchus
20
5 / 4 / 14
16,071
945
24,007
31,895
62,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
n1k0s_545
Amaterasu
20
3 / 11 / 18
15,163
892
15,946
38,190
27,923
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
stevs545
Thanatos
20
8 / 10 / 6
15,558
915
18,113
29,762
15,476
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
100
35
Kills
30
30
Deaths
35
92
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Bastet
DJgenti
Bastet
8
8
16
2
W
Apollo
9
6
20
3.17
L
Khepri
DiablousRU
Khepri
6
2
16
7
W
Bellona
Hiorasi
Bellona
5
6
14
2
W
Cerberus
Iplaygame25
Cerberus
5
5
24
3.4
W
8
9
15
1.72
W
Gilgamesh
TingeBang
Gilgamesh
8
4
19
4.38
L
Bacchus
Viax3
Bacchus
5
4
14
3
L
Amaterasu
n1k0s_545
Amaterasu
3
11
18
1.09
L
Thanatos
stevs545
Thanatos
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,042
Damage
110,091
117,906
Taken
164,173
101,600
Mitigated
165,429
12,518
Healing
19,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
DJgenti
Bastet
33,657
11,216
687
4,245
46,554
31,608
0
10,032
36,522
0
77,459
W
Apollo
43,119
33,804
0
5,417
22,443
9,961
0
11,027
11,109
0
87,701
L
Khepri
DiablousRU
Khepri
18,368
1,076
0
250
17,772
28,403
0
1,734
16,038
34,955
0
W
Bellona
Hiorasi
Bellona
31,737
11,799
418
2,452
25,784
19,428
0
7,495
17,876
0
50,067
W
Cerberus
Iplaygame25
Cerberus
27,201
1,912
0
3,593
27,978
41,637
0
9,937
17,896
42,414
0
W
25,367
4,702
0
86
20,663
8,263
0
5,630
15,018
0
38,062
W
Gilgamesh
TingeBang
Gilgamesh
25,618
7,399
0
552
21,038
22,311
0
8,286
12,423
641
52,656
L
Bacchus
Viax3
Bacchus
24,007
4,595
0
1,526
31,895
62,019
0
4,244
27,651
62,709
0
L
Amaterasu
n1k0s_545
Amaterasu
15,946
5,711
0
2,814
38,190
27,923
0
7,704
30,486
0
21,184
L
Thanatos
stevs545
Thanatos
18,113
5,392
436
9,225
29,762
15,476
0
3,920
25,293
0
28,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,214
Gold Earned
80,624
290
Minions Killed
261
7
Camps Cleared
3
1,623,465
Distance Traveled
1,700,347
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
17,317
1,019
108
6
2
357,424
0
W
Apollo
17,294
1,017
115
7
3
302,338
1
L
Khepri
16,515
971
30
2
0
370,142
5
W
Bellona
15,134
890
46
3
3
301,735
0
W
Cerberus
15,767
927
36
2
0
315,797
4
W
Loki
15,865
933
15
1
0
353,409
0
W
Gilgamesh
17,154
1,009
78
5
1
350,186
0
L
Bacchus
16,071
945
81
5
1
329,279
0
L
Amaterasu
15,163
892
10
1
0
315,240
0
L
Thanatos
15,558
915
32
2
0
328,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role