Player Matchup

Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Platinum III
FantomxDPL
Ah Puch
Platinum III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
2,076 MMR
Party 1
Sol
Sol
Diamond V
rooobxd
Sol
Diamond V
Level 128
God Stats
39W - 18L
1,677 SR
Queue Stats
406W - 349L
2,144 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,559 SR
1,907 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,647 SR
2,169 MMR
Medusa
Medusa
Diamond IV
Rythology
Medusa
Diamond IV
Level 154
God Stats
51W - 40L
1,647 SR
Queue Stats
99W - 99L
2,273 MMR
Solo
Hel
Hel
Platinum III
Søratø
Hel
Platinum III
Level 146
God Stats
0W - 2L
1,486 SR
Queue Stats
37W - 46L
1,911 MMR
Solo
Geb
Geb
Masters
işsiz
Geb
Masters
Level 160
God Stats
24W - 11L
1,808 SR
Queue Stats
594W - 477L
2,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 6
10,857
835
9,691
17,370
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
FantomxDPL
Ah Puch
12
2 / 3 / 8
9,003
693
13,967
10,546
6,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Sol
13
5 / 1 / 7
9,803
754
14,378
9,742
3,955
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
PersephoneMorgan Le FayAphroditeThothNox

VS

Bans
TiamatRaijinSobekChronosAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rythology
Medusa
12
1 / 4 / 3
8,072
621
12,473
17,721
8,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 3
8,753
673
6,409
12,481
7,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
işsiz
Geb
12
2 / 3 / 2
8,688
668
5,179
15,634
15,568
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
5
5
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
6
9
W
Ah Puch
FantomxDPL
Ah Puch
2
3
8
2
L
Medusa
Rythology
Medusa
1
4
3
0.63
L
2
6
3
0.58
L
Geb
işsiz
Geb
2
3
2
1
W
Sol
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,036
Damage
24,061
37,658
Taken
45,836
24,008
Mitigated
31,448
16,171
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,691
2,179
0
7,598
17,370
13,930
833
4,426
12,944
350
33,771
W
Ah Puch
FantomxDPL
Ah Puch
13,967
422
64
3,440
10,546
6,123
260
3,349
7,197
33,489
0
L
Medusa
Rythology
Medusa
12,473
4,408
0
0
17,721
8,264
0
10,911
6,810
0
48,053
L
6,409
540
4,706
3,606
12,481
7,616
0
8,739
3,742
28,879
0
L
Geb
işsiz
Geb
5,179
710
178
666
15,634
15,568
0
9,071
6,563
11,084
0
W
Sol
14,378
4,192
0
5,069
9,742
3,955
2,455
4,335
5,407
43,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
25,513
133
Minions Killed
144
9
Camps Cleared
3
777,034
Distance Traveled
782,622
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,857
835
34
3
4
280,083
2
W
Ah Puch
9,003
693
38
3
1
237,804
4
L
Medusa
8,072
621
70
5
2
282,261
4
L
Hel
8,753
673
57
4
1
237,927
1
L
Geb
8,688
668
17
1
0
262,434
1
W
Sol
9,803
754
61
5
4
259,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role