Player Matchup

Nemesis
Nemesis
Cypirien
Nemesis
Level 155
God Stats
3W - 3L
1,449 SR
Queue Stats
436W - 458L
1,516 Elo+
Party 4
Danzaburou
Danzaburou
Monovas
Danzaburou
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,409 Elo+
Solo
Agni
Agni
Xolloka
Agni
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,558 Elo+
Party 4
Tyr
Tyr
o_KEMOSABE_o
Tyr
Level 159
God Stats
4W - 2L
1,282 SR
Queue Stats
612W - 555L
1,538 Elo+
Party 3
Kuzenbo
Kuzenbo
omidpluss
Kuzenbo
Level 159
God Stats
7W - 6L
1,495 SR
Queue Stats
541W - 459L
1,546 Elo+
Party 3
Team Averages
Level 143
1,445 SR
1,513 Elo+

VS

Team Averages
Level 99
1,500 SR
1,483 Elo+
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Jesus2000
Susano
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,506 Elo+
Party 1
Artio
Artio
Rundogo
Artio
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 39L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cypirien
Nemesis
15
3 / 1 / 24
9,321
847
10,657
11,063
11,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Monovas
Danzaburou
18
15 / 2 / 17
11,533
1,048
30,489
14,222
9,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Xolloka
Agni
16
8 / 1 / 15
9,734
885
9,638
7,079
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 24
9,220
838
7,762
18,241
23,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kuzenbo
omidpluss
Kuzenbo
15
4 / 2 / 27
9,859
896
10,254
15,265
19,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 5 / 6
8,089
735
6,076
24,227
19,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
 
Rama
14
2 / 4 / 1
7,891
717
10,333
9,561
4,248
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
 
Tiamat
12
0 / 9 / 3
7,234
658
7,274
12,511
7,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Jesus2000
Susano
14
4 / 9 / 1
8,525
775
10,412
13,145
6,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Rundogo
Artio
15
2 / 5 / 5
8,776
798
5,812
19,141
20,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
25
32
Kills
9
9
Deaths
32
107
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
6
0.8
L
Rama
 
Rama
2
4
1
0.63
L
Tiamat
 
Tiamat
0
9
3
0.17
W
Nemesis
Cypirien
Nemesis
3
1
24
15
L
Susano
Jesus2000
Susano
4
9
1
0.5
W
Danzaburou
Monovas
Danzaburou
15
2
17
11.75
L
Artio
Rundogo
Artio
2
5
5
0.9
W
Agni
Xolloka
Agni
8
1
15
15.5
W
2
3
24
4.67
W
Kuzenbo
omidpluss
Kuzenbo
4
2
27
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,800
Damage
39,907
65,870
Taken
78,585
67,030
Mitigated
56,839
23,449
Healing
26,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,076
141
562
9,283
24,227
19,092
213
5,919
18,308
16,129
0
L
Rama
 
Rama
10,333
4,974
1,555
2,044
9,561
4,248
1,062
2,326
7,235
0
24,027
L
Tiamat
 
Tiamat
7,274
1,064
689
1,647
12,511
7,089
0
3,876
8,635
15,068
0
W
Nemesis
Cypirien
Nemesis
10,657
2,860
750
1,261
11,063
11,246
729
3,559
7,504
0
15,130
L
Susano
Jesus2000
Susano
10,412
1,928
1,352
826
13,145
6,116
157
4,583
8,562
0
16,850
W
Danzaburou
Monovas
Danzaburou
30,489
16,166
1,794
6,350
14,222
9,441
2,409
3,866
10,356
0
52,101
L
Artio
Rundogo
Artio
5,812
143
2,260
6,531
19,141
20,294
60
3,277
15,864
11,874
0
W
Agni
Xolloka
Agni
9,638
506
585
1,126
7,079
3,601
1,070
2,424
4,655
27,882
0
W
7,762
605
164
5,775
18,241
23,408
575
3,295
14,946
89
17,152
W
Kuzenbo
omidpluss
Kuzenbo
10,254
2,563
2,012
3,632
15,265
19,334
202
6,018
9,247
14,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
40,515
104
Minions Killed
99
0
Camps Cleared
0
1,150,291
Distance Traveled
924,078
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,089
735
21
2
0
197,381
0
L
Rama
7,891
717
39
4
0
156,003
0
L
Tiamat
7,234
658
19
2
0
168,654
1
W
Nemesis
9,321
847
9
1
0
252,819
0
L
Susano
8,525
775
9
1
0
185,582
1
W
Danzaburou
11,533
1,048
43
4
0
209,982
1
L
Artio
8,776
798
11
1
0
216,458
0
W
Agni
9,734
885
29
3
0
242,938
0
W
Tyr
9,220
838
20
2
0
227,159
0
W
Kuzenbo
9,859
896
3
0
0
217,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role