Player Matchup

Izanami
Izanami
Kenshin_Hamura
Izanami
Level 16
God Stats
9W - 8L
1,674 SR
Queue Stats
21W - 35L
1,261 Elo+
Solo
Bellona
Bellona
TheriaukiDpouLeT
Bellona
Level 18
God Stats
7W - 7L
1,321 SR
Queue Stats
52W - 71L
1,303 Elo+
Solo
Persephone
Persephone
WallieIsHere
Persephone
Level 11
God Stats
2W - 1L
1,530 SR
Queue Stats
16W - 13L
1,410 Elo+
Solo
Pele
Pele
mother_magnet
Pele
Level 27
God Stats
35W - 24L
1,548 SR
Queue Stats
138W - 146L
1,458 Elo+
Solo
Ymir
Ymir
vieras_loki
Ymir
Level 29
God Stats
9W - 10L
1,460 SR
Queue Stats
111W - 125L
1,470 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,380 Elo+

VS

Team Averages
Level 27
1,521 SR
1,427 Elo+
Pele
Pele
MathieuMania
Pele
Level 26
God Stats
16W - 21L
1,488 SR
Queue Stats
32W - 33L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
RazielsSword
Erlang Shen
Level 29
God Stats
22W - 23L
1,190 SR
Queue Stats
163W - 227L
1,349 Elo+
Solo
Sol
Sol
TTvtryhard_God66
Sol
Level 26
God Stats
5W - 2L
1,697 SR
Queue Stats
50W - 43L
1,364 Elo+
Solo
Khepri
Khepri
kimberry1
Khepri
Level 27
God Stats
34W - 30L
1,597 SR
Queue Stats
119W - 101L
1,492 Elo+
Solo
Danzaburou
Danzaburou
leftie_error
Danzaburou
Level 29
God Stats
27W - 14L
1,635 SR
Queue Stats
120W - 131L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,885
543
3,768
5,215
1,292
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,146
683
3,121
4,219
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
WallieIsHere
Persephone
9
1 / 1 / 4
5,194
577
1,794
3,397
974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 3 / 3
6,207
690
3,907
6,283
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 0 / 1
5,351
595
1,555
6,293
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,292
588
1,748
5,765
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
RazielsSword
Erlang Shen
8
0 / 3 / 0
4,543
505
1,874
5,991
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 5 / 1
5,644
627
5,407
5,363
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
kimberry1
Khepri
10
2 / 1 / 3
5,316
591
2,187
7,459
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
leftie_error
Danzaburou
1
0 / 0 / 0
1,838
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
6
9
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
L
1
2
2
1
L
Erlang Shen
RazielsSword
Erlang Shen
0
3
0
0
L
3
5
1
0.7
W
2
1
1
2.5
W
Persephone
WallieIsHere
Persephone
1
1
4
3
L
Khepri
kimberry1
Khepri
2
1
3
3.5
L
Danzaburou
leftie_error
Danzaburou
0
0
0
0
W
5
3
3
2.17
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
11,216
25,407
Taken
24,578
9,646
Mitigated
9,584
6,072
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,768
2,822
0
422
5,215
1,292
465
2,295
2,880
0
22,218
L
1,748
302
0
527
5,765
1,402
0
817
4,881
0
31,910
L
Erlang Shen
RazielsSword
Erlang Shen
1,874
743
0
1,867
5,991
3,210
312
0
5,991
0
15,175
L
5,407
1,696
0
209
5,363
1,343
1,120
1,364
3,787
28,652
0
W
3,121
1,157
0
2,186
4,219
2,967
838
0
4,219
0
26,052
W
Persephone
WallieIsHere
Persephone
1,794
127
0
512
3,397
974
492
2,117
1,069
12,904
0
L
Khepri
kimberry1
Khepri
2,187
117
0
1,876
7,459
3,629
0
889
6,570
18,270
0
L
Danzaburou
leftie_error
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
3,907
1,141
0
633
6,283
1,682
1,297
523
5,692
0
24,980
W
1,555
324
0
2,319
6,293
2,731
0
2,223
3,953
15,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
22,633
191
Minions Killed
177
0
Camps Cleared
0
803,623
Distance Traveled
687,346
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,885
543
39
4
0
166,353
3
L
Pele
5,292
588
56
6
0
199,362
0
L
Erlang Shen
4,543
505
28
3
0
160,863
0
L
Sol
5,644
627
56
6
0
166,320
4
W
Bellona
6,146
683
57
6
0
161,671
0
W
Persephone
5,194
577
26
3
0
150,840
1
L
Khepri
5,316
591
37
4
0
160,801
0
L
Danzaburou
1,838
204
0
0
0
0
0
W
Pele
6,207
690
41
5
0
180,809
0
W
Ymir
5,351
595
28
3
0
143,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role