Player Matchup

Nox
Nox
Cumyrags
Nox
Level 107
God Stats
1W - 0L
1,220 SR
Queue Stats
11W - 12L
1,404 Elo+
Party 1
Izanami
Izanami
NubbysoNasty
Izanami
Level 21
God Stats
53W - 33L
1,500 SR
Queue Stats
91W - 69L
1,629 Elo+
Solo
Mercury
Mercury
SteddyTeddy87
Mercury
Level 27
God Stats
98W - 99L
1,509 SR
Queue Stats
202W - 230L
1,403 Elo+
Solo
Medusa
Medusa
firestone504
Medusa
Level 24
God Stats
9W - 9L
1,703 SR
Queue Stats
156W - 167L
1,438 Elo+
Solo
Yemoja
Yemoja
xogbdx
Yemoja
Level 8
God Stats
7W - 6L
1,396 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 1
Team Averages
Level 37
1,466 SR
1,460 Elo+

VS

Team Averages
Level 17
1,496 SR
1,361 Elo+
Nemesis
Nemesis
Exzotic QP
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,166 Elo+
Solo
Freya
Freya
MadaraNoKonoha
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,417 Elo+
Solo
Artemis
Artemis
MonsTeR_BRex
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,267 Elo+
Solo
Zeus
Zeus
VlCODlN-
Zeus
Level 28
God Stats
95W - 66L
1,503 SR
Queue Stats
253W - 256L
1,448 Elo+
Solo
Merlin
Merlin
salvador-563
Merlin
Level 18
God Stats
6W - 4L
1,479 SR
Queue Stats
126W - 129L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 18
13,209
1,321
18,036
9,200
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NubbysoNasty
Izanami
19
15 / 3 / 16
13,965
1,397
18,107
11,682
4,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
17
6 / 3 / 12
11,308
1,131
7,839
10,503
3,970
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
17
5 / 2 / 19
11,024
1,102
7,434
11,881
4,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
xogbdx
Yemoja
18
2 / 5 / 19
10,380
1,038
9,910
11,692
3,283
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exzotic QP
Nemesis
17
4 / 9 / 5
11,097
1,110
8,274
16,641
8,243
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
6 / 7 / 5
11,521
1,152
9,717
16,190
6,022
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MonsTeR_BRex
Artemis
14
1 / 3 / 3
8,731
873
1,564
3,838
1,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
17
5 / 9 / 8
11,534
1,153
18,679
16,125
6,340
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
17
1 / 11 / 9
10,591
1,059
11,315
14,541
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
47
39
Kills
17
17
Deaths
39
84
Assists
30
Player
Kills
Deaths
Assists
KDA
W
11
4
18
5
L
Nemesis
Exzotic QP
Nemesis
4
9
5
0.72
L
6
7
5
1.21
L
Artemis
MonsTeR_BRex
Artemis
1
3
3
0.83
W
Izanami
NubbysoNasty
Izanami
15
3
16
7.67
W
Mercury
6
3
12
4
L
Zeus
5
9
8
1
W
Medusa
5
2
19
7.25
L
Merlin
1
11
9
0.5
W
Yemoja
xogbdx
Yemoja
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,326
Damage
49,549
54,958
Taken
67,335
19,513
Mitigated
27,005
6,445
Healing
5,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,036
1,334
0
1,340
9,200
3,711
0
5,434
3,766
42,260
0
L
Nemesis
Exzotic QP
Nemesis
8,274
2,659
0
1,473
16,641
8,243
0
8,768
7,685
0
14,278
L
9,717
3,841
0
2,408
16,190
6,022
0
6,152
9,836
26,052
0
L
Artemis
MonsTeR_BRex
Artemis
1,564
750
0
230
3,838
1,094
0
279
3,523
0
4,585
W
Izanami
NubbysoNasty
Izanami
18,107
14,759
0
1,636
11,682
4,147
0
9,873
1,809
0
35,888
W
Mercury
7,839
4,710
0
0
10,503
3,970
0
7,203
3,300
0
25,847
L
Zeus
18,679
2,326
150
1,492
16,125
6,340
0
5,968
9,989
29,140
0
W
Medusa
7,434
3,487
0
442
11,881
4,402
0
8,970
2,911
0
24,064
L
Merlin
11,315
2,860
0
205
14,541
5,306
0
6,105
8,356
34,404
0
W
Yemoja
xogbdx
Yemoja
9,910
3,542
1,463
1,564
11,692
3,283
0
8,231
3,461
19,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,886
Gold Earned
53,474
194
Minions Killed
127
7
Camps Cleared
5
867,866
Distance Traveled
690,923
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,209
1,321
52
5
2
197,914
0
L
Nemesis
11,097
1,110
5
1
1
180,844
1
L
Freya
11,521
1,152
42
4
4
155,656
0
L
Artemis
8,731
873
5
1
0
47,599
0
W
Izanami
13,965
1,397
59
6
2
155,179
0
W
Mercury
11,308
1,131
39
4
2
206,832
0
L
Zeus
11,534
1,153
19
2
0
169,259
0
W
Medusa
11,024
1,102
28
3
0
180,585
0
L
Merlin
10,591
1,059
56
6
0
137,565
0
W
Yemoja
10,380
1,038
16
2
1
127,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role