Player Matchup

Ah Puch
Ah Puch
Chaostheory375
Ah Puch
Level 109
God Stats
7W - 14L
1,239 SR
Queue Stats
331W - 334L
1,480 Elo+
Solo
Loki
Loki
JustRainDeath
Loki
Level 105
God Stats
2W - 4L
1,421 SR
Queue Stats
355W - 322L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
Nolexios
Cabrakan
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 33L
1,609 Elo+
Solo
Artio
Artio
Sirciganek1
Artio
Level 103
God Stats
3W - 9L
1,577 SR
Queue Stats
935W - 884L
1,571 Elo+
Party 1
Cupid
Cupid
SulkyLlama
Cupid
Level 145
God Stats
0W - 1L
1,317 SR
Queue Stats
20W - 16L
1,598 Elo+
Solo
Team Averages
Level 114
1,411 SR
1,565 Elo+

VS

Team Averages
Level 125
1,636 SR
1,571 Elo+
Ao Kuang
Ao Kuang
FaithZero2
Ao Kuang
Level 127
God Stats
3W - 1L
1,565 SR
Queue Stats
292W - 264L
1,609 Elo+
Solo
Khepri
Khepri
Gilgamesh420
Khepri
Level 158
God Stats
19W - 23L
1,513 SR
Queue Stats
708W - 658L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Inari0kami13
Amaterasu
Level 108
God Stats
259W - 211L
1,580 SR
Queue Stats
1,037W - 1,055L
1,503 Elo+
Solo
Anubis
Anubis
M3GAJ4WZ
Anubis
Level 109
God Stats
3W - 1L
1,864 SR
Queue Stats
246W - 223L
1,583 Elo+
Party 2
Artemis
Artemis
QuerqusRubra
Artemis
Level 125
God Stats
21W - 12L
1,658 SR
Queue Stats
483W - 426L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
9,052
532
14,015
15,239
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
7 / 5 / 2
9,172
540
7,231
10,500
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Nolexios
Cabrakan
11
0 / 6 / 4
7,155
421
3,966
13,062
11,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 5 / 3
8,213
483
10,092
18,416
16,930
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
13
2 / 2 / 2
8,086
476
9,412
11,502
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FaithZero2
Ao Kuang
15
5 / 2 / 2
9,314
548
11,698
14,570
13,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
13
1 / 4 / 9
8,180
481
3,991
13,396
12,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
Inari0kami13
Amaterasu
16
6 / 3 / 9
9,997
588
12,047
13,532
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
M3GAJ4WZ
Anubis
16
7 / 5 / 3
9,443
555
9,215
14,481
7,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
QuerqusRubra
Artemis
14
3 / 1 / 6
8,046
473
12,319
10,088
3,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
15
Kills
22
22
Deaths
15
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
W
Ao Kuang
FaithZero2
Ao Kuang
5
2
2
3
W
Khepri
1
4
9
1.38
W
Amaterasu
Inari0kami13
Amaterasu
6
3
9
3.5
L
7
5
2
1.6
W
Anubis
M3GAJ4WZ
Anubis
7
5
3
1.7
L
Cabrakan
Nolexios
Cabrakan
0
6
4
0.33
W
Artemis
QuerqusRubra
Artemis
3
1
6
6
L
0
5
3
0.3
L
Cupid
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,716
Damage
49,270
68,719
Taken
66,067
40,574
Mitigated
43,447
20,363
Healing
23,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,015
112
156
5,933
15,239
4,863
106
6,515
8,634
56,294
0
W
Ao Kuang
FaithZero2
Ao Kuang
11,698
3,248
0
7,504
14,570
13,723
0
7,426
7,061
45,811
0
W
Khepri
3,991
902
0
2,080
13,396
12,366
0
3,985
9,263
26,133
0
W
Amaterasu
Inari0kami13
Amaterasu
12,047
6,741
0
4,104
13,532
6,629
722
5,038
8,379
0
71,848
L
7,231
2,575
0
1,406
10,500
4,016
0
3,896
6,459
0
53,436
W
Anubis
M3GAJ4WZ
Anubis
9,215
171
0
6,283
14,481
7,272
197
9,334
4,567
50,492
0
L
Cabrakan
Nolexios
Cabrakan
3,966
721
96
742
13,062
11,366
0
2,946
10,116
25,519
0
W
Artemis
QuerqusRubra
Artemis
12,319
5,661
0
3,776
10,088
3,457
562
1,334
8,724
0
64,435
L
10,092
1,997
464
6,574
18,416
16,930
0
8,442
8,997
45,703
0
L
Cupid
9,412
4,880
470
4,522
11,502
3,399
1,089
1,845
9,609
0
53,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,678
Gold Earned
44,980
457
Minions Killed
424
0
Camps Cleared
0
1,438,619
Distance Traveled
1,568,405
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,052
532
109
6
0
292,639
1
W
Ao Kuang
9,314
548
84
5
0
304,042
2
W
Khepri
8,180
481
42
2
0
307,100
5
W
Amaterasu
9,997
588
120
7
0
364,404
2
L
Loki
9,172
540
95
6
0
289,968
4
W
Anubis
9,443
555
76
4
0
306,226
3
L
Cabrakan
7,155
421
46
3
0
294,270
3
W
Artemis
8,046
473
102
6
0
286,633
6
L
Artio
8,213
483
95
6
0
295,520
10
L
Cupid
8,086
476
112
7
0
266,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role