Player Matchup

Ra
Ra
Grenox
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,500 Elo+
Solo
Skadi
Skadi
HerАnalHunter
Skadi
Level 147
God Stats
2W - 0L
1,615 SR
Queue Stats
70W - 47L
1,567 Elo+
Party 1
Ganesha
Ganesha
HuntersPrey
Ganesha
Level 98
God Stats
4W - 2L
1,476 SR
Queue Stats
61W - 55L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Metallice
Kukulkan
Level 160
God Stats
1W - 0L
1,315 SR
Queue Stats
49W - 44L
1,567 Elo+
Party 1
Fenrir
Fenrir
goldenpangolier
Fenrir
Level 64
God Stats
1W - 0L
1,700 SR
Queue Stats
57W - 37L
1,602 Elo+
Party 1
Team Averages
Level 119
1,521 SR
1,542 Elo+

VS

Team Averages
Level 83
1,514 SR
1,620 Elo+
Bacchus
Bacchus
AngelOnYourSide
Bacchus
Level 88
God Stats
4W - 3L
1,702 SR
Queue Stats
427W - 384L
1,560 Elo+
Party 2
Artemis
Artemis
BlinkRubyJane
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,826 Elo+
Party 3
Nu Wa
Nu Wa
CrazyMaus
Nu Wa
Level 106
God Stats
0W - 2L
1,460 SR
Queue Stats
234W - 192L
1,574 Elo+
Party 2
Thoth
Thoth
FerstHelbkit
Thoth
Level 124
God Stats
87W - 86L
1,607 SR
Queue Stats
772W - 714L
1,555 Elo+
Party 2
Tyr
Tyr
PapayaNinja
Tyr
Level 79
God Stats
0W - 1L
1,299 SR
Queue Stats
6W - 8L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
8 / 2 / 12
11,237
936
8,880
8,148
3,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 16
11,400
950
14,383
8,202
3,257
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ganesha
HuntersPrey
Ganesha
16
0 / 4 / 26
10,361
863
7,446
14,676
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Metallice
Kukulkan
17
4 / 1 / 14
10,360
863
14,402
8,051
3,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 2 / 14
12,538
1,045
15,974
17,443
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 6
7,936
661
4,866
18,655
18,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
14
1 / 8 / 3
8,012
668
4,582
11,534
3,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
CrazyMaus
Nu Wa
17
5 / 4 / 3
10,786
899
14,685
10,417
3,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 3
8,702
725
11,827
13,156
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 8 / 4
7,658
638
7,495
15,082
7,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
27
33
Kills
8
9
Deaths
33
82
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
Artemis
1
8
3
0.31
L
Nu Wa
CrazyMaus
Nu Wa
5
4
3
1.63
L
2
6
3
0.58
W
Ra
8
2
12
7
W
9
0
16
17
W
Ganesha
HuntersPrey
Ganesha
0
4
26
3.25
W
Kukulkan
Metallice
Kukulkan
4
1
14
11
L
0
8
4
0.25
W
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,085
Damage
43,455
56,520
Taken
68,844
39,008
Mitigated
37,493
12,750
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
745
0
1,781
18,655
18,349
0
10,021
8,388
7,593
0
L
Artemis
4,582
1,309
0
994
11,534
3,647
0
3,839
7,548
0
16,975
L
Nu Wa
CrazyMaus
Nu Wa
14,685
3,648
120
1,034
10,417
3,997
15
3,149
6,942
43,297
0
L
11,827
35
62
1,750
13,156
4,115
0
6,038
6,955
37,882
0
W
Ra
8,880
1,186
3,865
2,966
8,148
3,260
151
6,076
1,820
42,188
0
W
14,383
4,840
0
225
8,202
3,257
2,311
5,485
2,533
0
48,893
W
Ganesha
HuntersPrey
Ganesha
7,446
395
0
2,695
14,676
13,870
24
5,929
8,438
16,580
0
W
Kukulkan
Metallice
Kukulkan
14,402
981
0
764
8,051
3,203
2,694
4,679
3,157
52,371
0
L
7,495
700
0
2,137
15,082
7,385
0
8,051
6,714
0
19,012
W
15,974
3,353
0
2,235
17,443
15,418
63
8,620
8,379
674
29,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,896
Gold Earned
43,094
322
Minions Killed
229
10
Camps Cleared
6
1,218,628
Distance Traveled
1,056,374
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,936
661
7
1
1
223,738
4
L
Artemis
8,012
668
30
3
0
187,051
1
L
Nu Wa
10,786
899
96
8
1
199,031
1
L
Thoth
8,702
725
65
5
1
231,846
4
W
Ra
11,237
936
100
8
1
245,340
0
W
Skadi
11,400
950
99
8
4
256,460
0
W
Ganesha
10,361
863
0
0
0
217,379
3
W
Kukulkan
10,360
863
96
8
2
241,017
3
L
Tyr
7,658
638
31
3
3
214,708
1
W
Fenrir
12,538
1,045
27
2
3
258,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role