Player Matchup

Awilix
Awilix
Gold II
Fecal Fairies
Awilix
Gold II
Level 108
God Stats
15W - 9L
1,737 SR
Queue Stats
19W - 12L
1,793 MMR
Party 1
Vulcan
Vulcan
Gold I
Ol Hellboy
Vulcan
Gold I
Level 86
God Stats
13W - 8L
1,965 SR
Queue Stats
21W - 15L
1,851 MMR
Party 1
Horus
Horus
Gold III
mikepeachchris
Horus
Gold III
Level 121
God Stats
12W - 2L
2,018 SR
Queue Stats
14W - 4L
1,757 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 105
1,907 SR
1,800 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,701 SR
1,766 MMR
Poseidon
Poseidon
Gold III
Green Gamer56
Poseidon
Gold III
Level 126
God Stats
0W - 1L
1,750 SR
Queue Stats
13W - 14L
1,849 MMR
Solo
Fenrir
Fenrir
Gold I
Preach Sins
Fenrir
Gold I
Level 109
God Stats
5W - 1L
1,752 SR
Queue Stats
27W - 22L
1,912 MMR
Solo
Mulan
Mulan
Gold IV
lucas-cintra192
Mulan
Gold IV
Level 127
God Stats
8W - 8L
1,600 SR
Queue Stats
259W - 298L
1,535 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 7
10,085
720
11,738
12,221
4,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Ol Hellboy
Vulcan
14
5 / 6 / 6
10,045
718
14,906
10,209
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 6
9,830
702
6,956
15,108
11,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Ah PuchAphroditeKukulkanAthenaCabrakan

VS

Bans
PersephoneYmirCthulhuGilgameshXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Green Gamer56
Poseidon
12
2 / 6 / 8
9,006
643
5,040
12,338
3,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
15
8 / 2 / 6
10,372
741
10,978
14,083
11,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 6 / 9
10,199
729
8,065
13,825
16,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
14
Kills
14
14
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
L
Poseidon
Green Gamer56
Poseidon
2
6
8
1
W
Vulcan
Ol Hellboy
Vulcan
5
6
6
1.33
L
Fenrir
8
2
6
5.5
L
4
6
9
1.42
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,600
Damage
24,083
37,538
Taken
40,246
20,262
Mitigated
31,620
9,459
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,738
5,852
0
1,782
12,221
4,717
875
1,454
10,413
0
36,512
L
Poseidon
Green Gamer56
Poseidon
5,040
427
67
2,123
12,338
3,881
273
5,907
6,183
37,468
0
W
Vulcan
Ol Hellboy
Vulcan
14,906
3,978
348
1,955
10,209
4,065
417
1,415
8,412
42,750
0
L
Fenrir
10,978
1,989
0
2,666
14,083
11,606
320
4,180
9,611
0
24,024
L
8,065
982
291
3,032
13,825
16,133
173
4,237
9,292
0
25,330
W
6,956
3,311
1,302
4,072
15,108
11,480
762
2,419
12,386
0
26,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,960
Gold Earned
29,577
145
Minions Killed
133
7
Camps Cleared
4
795,841
Distance Traveled
735,502
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,085
720
39
3
2
263,253
2
L
Poseidon
9,006
643
64
5
4
228,048
4
W
Vulcan
10,045
718
71
5
2
262,152
3
L
Fenrir
10,372
741
38
3
0
319,700
3
L
Mulan
10,199
729
31
2
0
187,754
2
W
Horus
9,830
702
35
3
3
270,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role