Player Matchup

Aphrodite
Aphrodite
Dertras
Aphrodite
Level 28
God Stats
4W - 3L
1,711 SR
Queue Stats
85W - 109L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Prokomiko
Sun Wukong
Level 88
God Stats
2W - 1L
1,683 SR
Queue Stats
27W - 28L
1,520 Elo+
Solo
Danzaburou
Danzaburou
maxim767
Danzaburou
Level 57
God Stats
18W - 6L
1,857 SR
Queue Stats
66W - 85L
1,384 Elo+
Party 1
Team Averages
Level 58
1,750 SR
1,428 Elo+

VS

Team Averages
Level 22
1,577 SR
1,427 Elo+
Neith
Neith
DJgenti
Neith
Level 29
God Stats
1W - 3L
1,471 SR
Queue Stats
5W - 12L
1,264 Elo+
Solo
Gilgamesh
Gilgamesh
MajoMonster
Gilgamesh
Level 27
God Stats
1W - 2L
1,759 SR
Queue Stats
9W - 14L
1,495 Elo+
Party 2
Scylla
Scylla
SiIberdrache
Scylla
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dertras
Aphrodite
14
2 / 4 / 15
9,874
705
5,421
8,868
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Prokomiko
Sun Wukong
13
5 / 6 / 10
10,330
738
11,524
16,994
12,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
maxim767
Danzaburou
15
10 / 3 / 6
11,560
826
19,078
12,467
5,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DJgenti
Neith
12
2 / 6 / 10
9,207
658
8,988
14,314
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
MajoMonster
Gilgamesh
12
7 / 5 / 5
10,214
730
11,139
16,169
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
12
4 / 6 / 8
9,396
671
10,774
12,437
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
17
Kills
13
13
Deaths
17
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
DJgenti
Neith
2
6
10
1.17
W
Aphrodite
Dertras
Aphrodite
2
4
15
2.38
L
Gilgamesh
MajoMonster
Gilgamesh
7
5
5
1.9
W
Sun Wukong
Prokomiko
Sun Wukong
5
6
10
1.67
L
Scylla
4
6
8
1.33
W
Danzaburou
maxim767
Danzaburou
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
30,901
38,329
Taken
42,920
26,075
Mitigated
21,537
14,578
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DJgenti
Neith
8,988
3,355
340
4,012
14,314
6,643
433
1,693
12,621
0
32,847
W
Aphrodite
Dertras
Aphrodite
5,421
526
6,968
3,838
8,868
7,933
479
2,857
5,886
21,316
0
L
Gilgamesh
MajoMonster
Gilgamesh
11,139
3,524
0
2,611
16,169
10,670
394
3,284
12,885
0
27,499
W
Sun Wukong
Prokomiko
Sun Wukong
11,524
2,303
0
1,865
16,994
12,883
196
4,576
11,797
0
26,116
L
Scylla
10,774
1,162
0
1,712
12,437
4,224
419
1,014
11,423
33,600
0
W
Danzaburou
maxim767
Danzaburou
19,078
8,662
0
1,907
12,467
5,259
2,436
3,708
8,535
0
50,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,764
Gold Earned
28,817
137
Minions Killed
144
5
Camps Cleared
6
769,669
Distance Traveled
673,253
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,207
658
52
4
0
205,931
0
W
Aphrodite
9,874
705
29
2
2
258,064
6
L
Gilgamesh
10,214
730
37
3
4
242,628
8
W
Sun Wukong
10,330
738
40
3
2
257,409
4
L
Scylla
9,396
671
55
4
2
224,694
1
W
Danzaburou
11,560
826
68
5
1
254,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role