Player Matchup

Ra
Ra
Lys0gen
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 130L
1,594 Elo+
Solo
Apollo
Apollo
PapaBeardZ
Apollo
Level 160
God Stats
2W - 4L
1,306 SR
Queue Stats
184W - 207L
1,494 Elo+
Solo
Hachiman
Hachiman
Sash0к
Hachiman
Level 122
God Stats
3W - 2L
1,616 SR
Queue Stats
175W - 153L
1,573 Elo+
Party 1
Ymir
Ymir
SleepyChumi
Ymir
Level 128
God Stats
1W - 2L
1,554 SR
Queue Stats
115W - 121L
1,591 Elo+
Party 1
Tiamat
Tiamat
pampeliska
Tiamat
Level 157
God Stats
4W - 9L
1,448 SR
Queue Stats
681W - 704L
1,525 Elo+
Solo
Team Averages
Level 139
1,485 SR
1,555 Elo+

VS

Team Averages
Level 136
1,541 SR
1,534 Elo+
Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AdhenShanar
Bellona
Level 122
God Stats
5W - 5L
1,562 SR
Queue Stats
310W - 322L
1,488 Elo+
Solo
Da Ji
Da Ji
Kruemellmonster
Da Ji
Level 148
God Stats
5W - 2L
1,773 SR
Queue Stats
331W - 326L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Resania
Morgan Le Fay
Level 122
God Stats
6W - 8L
1,421 SR
Queue Stats
589W - 542L
1,523 Elo+
Solo
Chang'e
Chang'e
xXxzappoxXx
Chang'e
Level 144
God Stats
1W - 1L
1,452 SR
Queue Stats
105W - 105L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 9
10,007
770
10,305
15,126
8,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
PapaBeardZ
Apollo
18
6 / 7 / 9
10,823
833
9,714
14,941
6,892
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
Sash0к
Hachiman
20
10 / 5 / 10
11,908
916
16,898
12,488
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
1 / 8 / 8
8,592
661
5,292
22,020
25,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
pampeliska
Tiamat
14
0 / 8 / 7
8,549
658
8,475
12,937
8,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
4 / 6 / 26
10,567
813
10,562
21,611
35,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
AdhenShanar
Bellona
16
6 / 5 / 26
10,662
820
14,290
16,976
22,855
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 4 / 19
12,441
957
17,880
15,901
12,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Resania
Morgan Le Fay
18
9 / 3 / 17
11,401
877
20,177
12,136
5,984
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
xXxzappoxXx
Chang'e
17
5 / 3 / 21
10,849
835
8,249
12,877
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
146
20
Kills
37
37
Deaths
21
43
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
6
26
2.83
W
Bellona
AdhenShanar
Bellona
6
5
26
3.8
W
13
4
19
5.63
L
3
9
9
0.83
L
Apollo
PapaBeardZ
Apollo
6
7
9
1.5
W
Morgan Le Fay
Resania
Morgan Le Fay
9
3
17
5.83
L
Hachiman
Sash0к
Hachiman
10
5
10
3
L
1
8
8
0.63
L
Tiamat
pampeliska
Tiamat
0
8
7
0.44
W
Chang'e
xXxzappoxXx
Chang'e
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,684
Damage
71,158
77,512
Taken
79,501
54,889
Mitigated
82,395
15,529
Healing
32,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,562
2,188
1,438
2,894
21,611
35,328
516
5,532
16,079
6,140
17,665
W
Bellona
AdhenShanar
Bellona
14,290
2,163
241
1,598
16,976
22,855
428
5,514
11,462
0
21,372
W
17,880
5,018
736
1,037
15,901
12,623
1,589
5,525
10,376
0
28,833
L
10,305
1,026
4,715
1,812
15,126
8,417
366
5,791
8,932
22,952
0
L
Apollo
PapaBeardZ
Apollo
9,714
5,529
122
3,233
14,941
6,892
541
6,101
8,669
0
20,627
W
Morgan Le Fay
Resania
Morgan Le Fay
20,177
1,363
1,066
2,449
12,136
5,984
1,505
2,780
9,356
39,627
0
L
Hachiman
Sash0к
Hachiman
16,898
6,450
1,210
1,521
12,488
5,589
919
4,462
7,975
0
33,349
L
5,292
559
655
685
22,020
25,906
124
9,032
12,306
12,626
0
L
Tiamat
pampeliska
Tiamat
8,475
708
112
1,464
12,937
8,085
48
4,509
8,223
18,450
0
W
Chang'e
xXxzappoxXx
Chang'e
8,249
697
14,242
6,316
12,877
5,605
1,730
4,721
8,156
26,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,879
Gold Earned
55,920
123
Minions Killed
136
0
Camps Cleared
0
942,895
Distance Traveled
1,217,252
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,567
813
25
2
0
236,104
2
W
Bellona
10,662
820
11
1
0
267,669
6
W
Da Ji
12,441
957
21
2
0
232,242
1
L
Ra
10,007
770
34
3
0
188,881
1
L
Apollo
10,823
833
27
2
0
207,222
0
W
Morgan Le Fay
11,401
877
27
2
0
246,554
0
L
Hachiman
11,908
916
37
3
0
214,598
3
L
Ymir
8,592
661
10
1
0
158,875
0
L
Tiamat
8,549
658
15
1
0
173,319
1
W
Chang'e
10,849
835
52
4
0
234,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role