Player Matchup

Hercules
Hercules
GamerBoy181514
Hercules
Level 29
God Stats
16W - 24L
1,500 SR
Queue Stats
317W - 245L
1,570 Elo+
Solo
Tiamat
Tiamat
SNOW__OwO
Tiamat
Level 16
God Stats
3W - 5L
1,396 SR
Queue Stats
34W - 31L
1,454 Elo+
Party 1
Fafnir
Fafnir
SnowzDuke
Fafnir
Level 16
God Stats
5W - 7L
1,445 SR
Queue Stats
33W - 32L
1,439 Elo+
Party 1
Olorun
Olorun
tocks45310
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 3
Charybdis
Charybdis
toxicke
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,309 Elo+
Party 3
Team Averages
Level 17
1,468 SR
1,404 Elo+

VS

Team Averages
Level 21
1,701 SR
1,471 Elo+
Xing Tian
Xing Tian
La_Mort_Psycho
Xing Tian
Level 29
God Stats
8W - 4L
1,663 SR
Queue Stats
155W - 162L
1,475 Elo+
Party 2
Hachiman
Hachiman
Leoverdura1
Hachiman
Level 20
God Stats
3W - 1L
1,793 SR
Queue Stats
43W - 41L
1,425 Elo+
Party 2
Medusa
Medusa
NippiSippi
Medusa
Level 22
God Stats
6W - 1L
1,712 SR
Queue Stats
443W - 459L
1,462 Elo+
Solo
Bastet
Bastet
Yukihira3692
Bastet
Level 14
God Stats
3W - 3L
1,698 SR
Queue Stats
66W - 87L
1,449 Elo+
Solo
Anubis
Anubis
losrafaaas
Anubis
Level 21
God Stats
48W - 31L
1,640 SR
Queue Stats
110W - 75L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 2 / 3
9,414
941
8,608
19,593
21,055
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
SNOW__OwO
Tiamat
15
2 / 7 / 1
9,330
933
9,496
14,645
8,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
SnowzDuke
Fafnir
15
0 / 2 / 1
9,196
920
7,390
14,900
15,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
tocks45310
Olorun
15
0 / 5 / 3
8,587
859
4,457
11,975
4,812
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
toxicke
Charybdis
15
1 / 3 / 2
8,800
880
7,618
13,456
5,193
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

147

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
La_Mort_Psycho
Xing Tian
16
1 / 1 / 10
9,485
949
7,234
13,790
14,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
Leoverdura1
Hachiman
16
3 / 0 / 9
9,958
996
12,754
7,217
3,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
NippiSippi
Medusa
16
0 / 2 / 10
9,145
915
9,915
8,007
3,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
17
11 / 1 / 4
11,875
1,188
20,351
8,245
3,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
losrafaaas
Anubis
16
4 / 0 / 6
10,172
1,017
17,459
7,575
4,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
4
Kills
19
19
Deaths
4
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
3
1.25
W
Xing Tian
La_Mort_Psycho
Xing Tian
1
1
10
6
W
Hachiman
Leoverdura1
Hachiman
3
0
9
7.5
W
Medusa
NippiSippi
Medusa
0
2
10
2.5
L
Tiamat
SNOW__OwO
Tiamat
2
7
1
0.36
L
Fafnir
SnowzDuke
Fafnir
0
2
1
0.25
W
Bastet
11
1
4
13
W
Anubis
losrafaaas
Anubis
4
0
6
7
L
Olorun
tocks45310
Olorun
0
5
3
0.3
L
Charybdis
toxicke
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
67,713
74,569
Taken
44,834
55,204
Mitigated
29,507
13,452
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,608
1,900
0
5,364
19,593
21,055
0
9,190
10,403
0
29,867
W
Xing Tian
La_Mort_Psycho
Xing Tian
7,234
1,175
0
0
13,790
14,306
0
6,697
6,805
12,686
0
W
Hachiman
Leoverdura1
Hachiman
12,754
5,486
0
0
7,217
3,337
0
2,538
4,585
0
28,918
W
Medusa
NippiSippi
Medusa
9,915
4,712
0
0
8,007
3,573
0
3,727
4,114
0
20,639
L
Tiamat
SNOW__OwO
Tiamat
9,496
436
69
1,125
14,645
8,715
0
3,115
11,530
19,028
0
L
Fafnir
SnowzDuke
Fafnir
7,390
1,176
514
1,785
14,900
15,429
0
6,045
8,855
12,452
0
W
Bastet
20,351
6,351
0
0
8,245
3,756
0
4,501
3,562
0
33,527
W
Anubis
losrafaaas
Anubis
17,459
447
615
4,161
7,575
4,535
0
2,972
4,425
56,301
0
L
Olorun
tocks45310
Olorun
4,457
3,765
1,150
3,445
11,975
4,812
0
2,860
9,115
14,744
0
L
Charybdis
toxicke
Charybdis
7,618
2,948
0
0
13,456
5,193
0
3,483
9,973
0
24,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,327
Gold Earned
50,635
169
Minions Killed
192
3
Camps Cleared
12
868,857
Distance Traveled
945,701
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,414
941
61
6
1
201,025
0
W
Xing Tian
9,485
949
11
1
1
198,268
0
W
Hachiman
9,958
996
26
3
5
201,572
0
W
Medusa
9,145
915
33
3
0
160,204
0
L
Tiamat
9,330
933
25
3
1
171,290
1
L
Fafnir
9,196
920
10
1
1
181,119
3
W
Bastet
11,875
1,188
29
3
4
213,244
0
W
Anubis
10,172
1,017
93
9
2
172,413
0
L
Olorun
8,587
859
28
3
0
136,616
0
L
Charybdis
8,800
880
45
5
0
178,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role