Player Matchup

Vamana
Vamana
DuffJr
Vamana
Level 160
God Stats
2W - 0L
1,738 SR
Queue Stats
30W - 34L
1,619 Elo+
Solo
Horus
Horus
JalBagel
Horus
Level 108
God Stats
2W - 0L
1,667 SR
Queue Stats
19W - 5L
1,867 Elo+
Party 1
Erlang Shen
Erlang Shen
Nastrian
Erlang Shen
Level 135
God Stats
4W - 0L
1,560 SR
Queue Stats
149W - 93L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
VinnieD
Nu Wa
Level 160
God Stats
2W - 2L
1,674 SR
Queue Stats
315W - 217L
1,595 Elo+
Party 1
Poseidon
Poseidon
starfoxa
Poseidon
Level 156
God Stats
2W - 0L
1,540 SR
Queue Stats
104W - 59L
1,635 Elo+
Party 1
Team Averages
Level 144
1,636 SR
1,682 Elo+

VS

Team Averages
Level 120
1,482 SR
1,669 Elo+
King Arthur
King Arthur
MARP1
King Arthur
Level 128
God Stats
23W - 29L
1,513 SR
Queue Stats
290W - 267L
1,612 Elo+
Solo
Apollo
Apollo
MrKarstark
Apollo
Level 120
God Stats
4W - 7L
1,359 SR
Queue Stats
310W - 295L
1,629 Elo+
Solo
Yemoja
Yemoja
OMEGAMITE
Yemoja
Level 130
God Stats
102W - 87L
1,578 SR
Queue Stats
863W - 762L
1,589 Elo+
Solo
Thor
Thor
TrevzmanX
Thor
Level 61
God Stats
12W - 31L
1,454 SR
Queue Stats
440W - 406L
1,624 Elo+
Solo
Sobek
Sobek
x4AsyluM
Sobek
Level 160
God Stats
0W - 1L
1,506 SR
Queue Stats
5W - 2L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DuffJr
Vamana
17
8 / 3 / 7
11,230
562
15,245
23,170
26,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
JalBagel
Horus
13
2 / 3 / 10
9,553
478
5,756
16,155
18,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Nastrian
Erlang Shen
18
7 / 3 / 7
11,195
560
12,275
16,996
12,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
VinnieD
Nu Wa
18
6 / 3 / 7
11,309
565
20,436
15,552
6,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
starfoxa
Poseidon
19
3 / 2 / 2
11,405
570
12,022
13,787
6,821
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MARP1
King Arthur
15
2 / 7 / 5
9,740
487
16,429
20,920
15,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
MrKarstark
Apollo
17
1 / 3 / 3
10,217
511
8,405
13,743
4,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
OMEGAMITE
Yemoja
15
4 / 6 / 7
10,056
503
15,179
14,974
5,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
4 / 6 / 6
9,637
482
8,263
16,922
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
x4AsyluM
Sobek
14
2 / 4 / 3
9,678
484
8,050
18,566
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
26
Kills
13
14
Deaths
26
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
DuffJr
Vamana
8
3
7
3.83
W
Horus
JalBagel
Horus
2
3
10
2.33
L
King Arthur
MARP1
King Arthur
2
7
5
0.64
L
Apollo
MrKarstark
Apollo
1
3
3
0.83
W
Erlang Shen
Nastrian
Erlang Shen
7
3
7
3.5
L
Yemoja
OMEGAMITE
Yemoja
4
6
7
1.25
L
Thor
4
6
6
1.17
W
Nu Wa
VinnieD
Nu Wa
6
3
7
3.17
W
Poseidon
starfoxa
Poseidon
3
2
2
2
L
Sobek
x4AsyluM
Sobek
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,734
Damage
56,326
85,660
Taken
85,125
70,223
Mitigated
50,617
31,537
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
DuffJr
Vamana
15,245
6,183
0
10,388
23,170
26,604
0
6,187
16,983
4,351
63,080
W
Horus
JalBagel
Horus
5,756
2,282
973
4,399
16,155
18,096
12
5,716
10,439
0
20,356
L
King Arthur
MARP1
King Arthur
16,429
1,146
0
3,944
20,920
15,487
0
6,491
13,048
6,153
65,897
L
Apollo
MrKarstark
Apollo
8,405
4,328
0
3,174
13,743
4,681
897
8,081
5,560
0
80,254
W
Erlang Shen
Nastrian
Erlang Shen
12,275
5,917
0
7,426
16,996
12,045
0
4,044
12,952
0
83,104
L
Yemoja
OMEGAMITE
Yemoja
15,179
838
436
1,462
14,974
5,324
0
6,590
8,060
59,867
0
L
Thor
8,263
1,638
0
3,452
16,922
5,601
0
4,354
12,267
0
49,266
W
Nu Wa
VinnieD
Nu Wa
20,436
3,674
102
2,375
15,552
6,657
45
6,418
9,134
88,367
0
W
Poseidon
starfoxa
Poseidon
12,022
2,221
0
5,874
13,787
6,821
2,425
3,448
10,339
105,768
0
L
Sobek
x4AsyluM
Sobek
8,050
609
0
4,902
18,566
19,524
0
6,593
11,002
34,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,692
Gold Earned
49,328
578
Minions Killed
500
0
Camps Cleared
0
2,045,276
Distance Traveled
1,902,499
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,230
562
103
5
0
406,463
2
W
Horus
9,553
478
18
1
0
410,543
2
L
King Arthur
9,740
487
104
5
0
368,789
6
L
Apollo
10,217
511
159
8
0
384,182
5
W
Erlang Shen
11,195
560
112
6
0
442,974
0
L
Yemoja
10,056
503
92
5
0
379,436
3
L
Thor
9,637
482
83
4
0
375,089
0
W
Nu Wa
11,309
565
154
8
0
377,932
4
W
Poseidon
11,405
570
191
10
0
407,364
4
L
Sobek
9,678
484
62
3
0
395,003
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role