Player Matchup

Janus
Janus
CJ542
Janus
Level 145
God Stats
9W - 2L
1,675 SR
Queue Stats
258W - 260L
1,455 Elo+
Party 2
Cerberus
Cerberus
Ezatheon
Cerberus
Level 143
God Stats
30W - 22L
1,701 SR
Queue Stats
673W - 603L
1,652 Elo+
Party 2
Loki
Loki
Mr Krinkle1324
Loki
Level 72
God Stats
10W - 4L
1,669 SR
Queue Stats
122W - 101L
1,525 Elo+
Party 2
Bastet
Bastet
Shodow2124
Bastet
Level 12
God Stats
1W - 0L
1,903 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Slick Problems
Izanami
Level 109
God Stats
4W - 1L
1,651 SR
Queue Stats
151W - 167L
1,568 Elo+
Party 2
Team Averages
Level 96
1,720 SR
1,540 Elo+

VS

Team Averages
Level 50
1,414 SR
1,419 Elo+
Anubis
Anubis
Riskey_Legoshi-
Anubis
Level 13
God Stats
5W - 7L
1,434 SR
Queue Stats
20W - 32L
1,355 Elo+
Party 1
Hera
Hera
TheEthicalDi
Hera
Level 49
God Stats
3W - 3L
1,699 SR
Queue Stats
171W - 177L
1,373 Elo+
Solo
Hel
Hel
Yami-No-Jagaimo
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,666 Elo+
Party 1
Da Ji
Da Ji
ecsniko
Da Ji
Level 33
God Stats
1W - 6L
1,239 SR
Queue Stats
154W - 191L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
specific-gust7
Danzaburou
Level 47
God Stats
4W - 16L
1,196 SR
Queue Stats
571W - 642L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CJ542
Janus
11
6 / 0 / 4
6,702
670
5,960
5,091
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Ezatheon
Cerberus
11
3 / 0 / 1
6,202
620
4,254
7,341
4,366
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
7 / 1 / 3
6,429
643
3,972
5,515
1,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
Shodow2124
Bastet
9
8 / 0 / 6
6,047
605
9,016
4,697
2,518
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
3 / 0 / 4
6,224
622
5,888
4,889
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,021
502
1,200
5,298
1,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,894
489
5,238
8,754
3,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 5 / 0
3,998
400
1,687
8,427
2,143
Da Ji
ecsniko
Da Ji
6
0 / 7 / 0
4,154
415
2,326
8,056
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
specific-gust7
Danzaburou
6
0 / 4 / 0
4,148
415
1,566
8,107
1,787
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
27
Kills
1
1
Deaths
27
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
CJ542
Janus
6
0
4
8
W
Cerberus
Ezatheon
Cerberus
3
0
1
3.5
W
7
1
3
8.5
L
1
6
0
0.17
W
Bastet
Shodow2124
Bastet
8
0
6
11
W
3
0
4
5
L
0
5
0
0
L
0
5
0
0
L
Da Ji
ecsniko
Da Ji
0
7
0
0
L
Danzaburou
specific-gust7
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,090
Damage
12,017
27,533
Taken
38,642
10,982
Mitigated
11,927
8,976
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CJ542
Janus
5,960
520
0
1,797
5,091
1,341
100
1,171
3,920
40,039
0
W
Cerberus
Ezatheon
Cerberus
4,254
778
0
3,235
7,341
4,366
0
4,745
2,596
31,167
0
W
3,972
937
0
1,460
5,515
1,375
0
643
4,872
0
32,589
L
1,200
163
0
987
5,298
1,879
0
1,882
3,216
20,050
0
W
Bastet
Shodow2124
Bastet
9,016
3,098
0
91
4,697
2,518
0
920
3,777
0
16,195
W
5,888
3,338
0
2,393
4,889
1,382
835
646
4,243
0
44,561
L
5,238
2,754
0
2,595
8,754
3,240
0
4,254
4,500
25,253
0
L
1,687
208
1,639
3,380
8,427
2,143
0
1,790
6,507
10,204
0
L
Da Ji
ecsniko
Da Ji
2,326
460
116
1,739
8,056
2,878
228
850
7,154
0
12,699
L
Danzaburou
specific-gust7
Danzaburou
1,566
731
318
1,639
8,107
1,787
0
990
7,051
0
17,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
22,215
345
Minions Killed
181
0
Camps Cleared
0
976,876
Distance Traveled
803,292
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,702
670
79
8
0
202,281
1
W
Cerberus
6,202
620
88
9
0
194,650
5
W
Loki
6,429
643
67
7
0
201,871
2
L
Anubis
5,021
502
52
5
0
145,145
0
W
Bastet
6,047
605
18
2
0
219,935
0
W
Izanami
6,224
622
93
9
0
158,139
2
L
Hera
4,894
489
50
5
0
142,700
3
L
Hel
3,998
400
16
2
0
168,582
1
L
Da Ji
4,154
415
27
3
0
188,060
0
L
Danzaburou
4,148
415
36
4
0
158,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role