Player Matchup

Geb
Geb
Curii22-
Geb
Level 84
God Stats
0W - 1L
1,652 SR
Queue Stats
134W - 125L
1,465 Elo+
Solo
Sol
Sol
Foofy09
Sol
Level 63
God Stats
22W - 31L
1,313 SR
Queue Stats
672W - 695L
1,488 Elo+
Solo
Heimdallr
Heimdallr
LordPenDragon117
Heimdallr
Level 65
God Stats
11W - 13L
1,516 SR
Queue Stats
194W - 207L
1,434 Elo+
Solo
Nu Wa
Nu Wa
MelaninQueenK
Nu Wa
Level 65
God Stats
66W - 60L
1,574 SR
Queue Stats
1,178W - 1,198L
1,512 Elo+
Solo
Mulan
Mulan
Tsuna-el-decimo
Mulan
Level 61
God Stats
7W - 14L
1,396 SR
Queue Stats
412W - 478L
1,504 Elo+
Solo
Team Averages
Level 68
1,490 SR
1,481 Elo+

VS

Team Averages
Level 96
1,544 SR
1,502 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SHOGUNxofxLA
Arachne
Level 66
God Stats
4W - 3L
1,552 SR
Queue Stats
142W - 134L
1,502 Elo+
Party 1
Poseidon
Poseidon
StilGoin2SENDit
Poseidon
Level 72
God Stats
19W - 10L
1,705 SR
Queue Stats
78W - 65L
1,506 Elo+
Solo
Janus
Janus
howi198
Janus
Level 129
God Stats
3W - 5L
1,314 SR
Queue Stats
407W - 411L
1,432 Elo+
Solo
Cerberus
Cerberus
jaydwill10
Cerberus
Level 88
God Stats
7W - 3L
1,651 SR
Queue Stats
300W - 262L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,434
826
2,944
7,408
6,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
14
0 / 4 / 4
8,359
929
5,341
10,139
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
15
2 / 6 / 4
9,313
1,035
10,433
10,106
3,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 5 / 3
8,698
966
7,148
10,675
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 3
8,652
961
5,039
11,324
7,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

188

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 2 / 11
10,218
1,135
11,427
6,099
2,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
SHOGUNxofxLA
Arachne
15
4 / 2 / 8
9,243
1,027
4,118
8,017
3,132
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
16
4 / 0 / 10
9,858
1,095
10,480
5,117
1,708
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
howi198
Janus
16
5 / 0 / 9
9,896
1,100
12,368
3,966
1,376
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
jaydwill10
Cerberus
15
1 / 2 / 13
8,908
990
7,622
11,384
9,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
6
Kills
20
20
Deaths
6
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
11
5.75
L
0
4
3
0.38
L
Sol
0
4
4
0.5
L
Heimdallr
2
6
4
0.67
L
2
5
3
0.7
W
Arachne
SHOGUNxofxLA
Arachne
4
2
8
4
W
Poseidon
4
0
10
9
L
2
1
3
3.5
W
Janus
howi198
Janus
5
0
9
9.5
W
Cerberus
jaydwill10
Cerberus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
46,015
49,652
Taken
34,583
23,891
Mitigated
18,661
1,314
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,427
4,528
0
0
6,099
2,502
0
2,301
3,798
0
34,454
L
2,944
71
0
0
7,408
6,086
0
3,491
3,917
6,162
0
L
Sol
5,341
1,501
28
707
10,139
3,344
0
6,186
3,953
21,118
0
L
Heimdallr
10,433
3,962
0
351
10,106
3,545
0
6,141
3,965
0
45,257
L
7,148
2,381
0
119
10,675
3,636
0
6,992
3,683
20,961
0
W
Arachne
SHOGUNxofxLA
Arachne
4,118
3,288
334
1,789
8,017
3,132
0
3,270
4,747
0
13,163
W
Poseidon
10,480
1,242
0
1,419
5,117
1,708
0
2,585
2,532
33,597
0
L
5,039
354
0
109
11,324
7,280
0
7,660
3,664
0
11,364
W
Janus
howi198
Janus
12,368
321
76
1,605
3,966
1,376
0
2,797
1,169
33,084
0
W
Cerberus
jaydwill10
Cerberus
7,622
626
0
552
11,384
9,943
0
4,480
6,904
14,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
48,123
191
Minions Killed
207
4
Camps Cleared
8
745,680
Distance Traveled
941,814
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,218
1,135
53
6
5
174,317
0
L
Geb
7,434
826
7
1
0
82,171
0
L
Sol
8,359
929
48
5
1
174,633
2
L
Heimdallr
9,313
1,035
87
10
2
161,552
0
L
Nu Wa
8,698
966
32
4
0
139,822
0
W
Arachne
9,243
1,027
29
3
2
196,634
1
W
Poseidon
9,858
1,095
55
6
1
193,768
2
L
Mulan
8,652
961
17
2
1
187,502
2
W
Janus
9,896
1,100
54
6
0
178,776
3
W
Cerberus
8,908
990
16
2
0
198,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role