Player Matchup

Susano
Susano
Bronze III
Andy97-carreandi
Susano
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,460 MMR
Solo
Cerberus
Cerberus
Silver I
Caeruleum Mors
Cerberus
Silver I
Level 101
God Stats
3W - 7L
1,645 SR
Queue Stats
30W - 28L
1,488 MMR
Solo
Artio
Artio
Gold V
LG_Zeldris
Artio
Gold V
Level 66
God Stats
2W - 2L
1,693 SR
Queue Stats
179W - 178L
1,449 MMR
Solo
Ra
Ra
Platinum V
Russlal
Ra
Platinum V
Level 125
God Stats
14W - 15L
1,485 SR
Queue Stats
279W - 283L
1,473 MMR
Solo
Sol
Sol
Bronze III
colinsoscopy
Sol
Bronze III
Level 66
God Stats
3W - 2L
1,491 SR
Queue Stats
6W - 8L
1,486 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,563 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,576 SR
1,471 MMR
Chiron
Chiron
Gold IV
M0M0K1lll4H
Chiron
Gold IV
Level 128
God Stats
2W - 3L
1,832 SR
Queue Stats
102W - 97L
1,480 MMR
Solo
Loki
Loki
Silver II
NiteAssassin007
Loki
Silver II
Level 65
God Stats
7W - 3L
1,593 SR
Queue Stats
12W - 10L
1,447 MMR
Solo
Ymir
Ymir
Gold IV
SeuLagartoMama
Ymir
Gold IV
Level 122
God Stats
5W - 3L
1,498 SR
Queue Stats
216W - 227L
1,461 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
SquirtleSquadd-
Tsukuyomi
Gold III
Level 149
God Stats
10W - 13L
1,474 SR
Queue Stats
214W - 208L
1,487 MMR
Solo
Janus
Janus
Gold III
strife_17
Janus
Gold III
Level 157
God Stats
10W - 14L
1,482 SR
Queue Stats
770W - 781L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,998
600
2,690
7,077
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
10
0 / 0 / 1
5,858
586
2,668
5,001
2,455
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artio
8
1 / 1 / 0
5,076
508
2,538
6,248
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 2
5,005
501
1,563
4,009
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,989
499
3,903
5,091
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayGilgameshTiamatAthenaCthulhu

VS

Bans
DanzaburouArachneOdinApolloYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 1 / 2
5,069
507
3,707
5,204
1,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

8
1 / 0 / 1
5,180
518
1,396
3,532
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 2
4,973
497
2,690
6,967
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
SquirtleSquadd-
Tsukuyomi
10
0 / 1 / 0
5,513
551
3,450
5,553
2,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
strife_17
Janus
12
2 / 1 / 1
6,481
648
4,169
3,455
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
4
4
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
L
Cerberus
0
0
1
0.5
L
Artio
1
1
0
1
W
Chiron
0
1
2
1
W
1
0
1
1.5
L
0
2
2
0.5
W
1
1
2
2
W
Tsukuyomi
SquirtleSquadd-
Tsukuyomi
0
1
0
0
L
0
1
1
0.5
W
Janus
strife_17
Janus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,362
Damage
15,412
27,426
Taken
24,711
12,540
Mitigated
7,945
12,841
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,690
518
0
3,610
7,077
2,230
0
1,595
5,416
0
31,358
L
Cerberus
2,668
164
0
2,538
5,001
2,455
0
401
4,596
30,748
0
L
Artio
2,538
581
357
2,322
6,248
5,042
0
1,456
4,764
15,845
0
W
Chiron
3,707
1,171
415
2,043
5,204
1,210
0
2,817
2,387
0
26,199
W
1,396
451
0
1,706
3,532
873
0
761
2,771
0
20,291
L
1,563
209
109
1,319
4,009
1,611
0
1,956
1,971
23,302
0
W
2,690
558
0
1,467
6,967
2,414
0
4,287
2,680
10,684
0
W
Tsukuyomi
SquirtleSquadd-
Tsukuyomi
3,450
815
0
2,741
5,553
2,503
0
1,787
3,766
0
28,063
L
3,903
605
0
2,586
5,091
1,202
0
1,271
3,820
28,250
0
W
Janus
strife_17
Janus
4,169
255
0
1,316
3,455
945
0
1,020
2,435
46,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
27,216
294
Minions Killed
286
0
Camps Cleared
0
920,435
Distance Traveled
1,033,391
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,998
600
70
7
0
221,792
3
L
Cerberus
5,858
586
84
8
0
189,357
3
L
Artio
5,076
508
39
4
0
186,227
3
W
Chiron
5,069
507
51
5
0
186,686
3
W
Loki
5,180
518
51
5
0
224,952
3
L
Ra
5,005
501
49
5
0
142,847
2
W
Ymir
4,973
497
9
1
0
207,705
3
W
Tsukuyomi
5,513
551
64
6
0
199,132
2
L
Sol
4,989
499
52
5
0
180,212
1
W
Janus
6,481
648
111
11
0
214,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role