Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
DIADEMON
Cerberus
Level 148
God Stats
3W - 1L
1,717 SR
Queue Stats
344W - 274L
1,698 Elo+
Party 3
Tiamat
Tiamat
IMann
Tiamat
Level 80
God Stats
3W - 1L
1,474 SR
Queue Stats
162W - 196L
1,398 Elo+
Solo
Neith
Neith
ShowDeSka
Neith
Level 125
God Stats
1W - 0L
1,486 SR
Queue Stats
63W - 29L
1,728 Elo+
Party 3
Aphrodite
Aphrodite
ЛюблюСзади
Aphrodite
Level 29
God Stats
1W - 0L
1,876 SR
Queue Stats
18W - 7L
1,706 Elo+
Party 3
Team Averages
Level 106
1,611 SR
1,606 Elo+

VS

Team Averages
Level 79
1,569 SR
1,498 Elo+
Odin
Odin
 
Odin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AsSaSsInEuKnow
Ymir
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 217L
1,321 Elo+
Party 2
Chang'e
Chang'e
SeparatedPack
Chang'e
Level 83
God Stats
0W - 4L
1,599 SR
Queue Stats
59W - 59L
1,454 Elo+
Solo
Mulan
Mulan
Suffer
Mulan
Level 153
God Stats
4W - 4L
1,502 SR
Queue Stats
361W - 356L
1,617 Elo+
Party 1
Chiron
Chiron
ZacTheMidget
Chiron
Level 18
God Stats
1W - 1L
1,743 SR
Queue Stats
22W - 16L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
9 / 2 / 14
8,881
888
13,781
14,233
13,252
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
DIADEMON
Cerberus
14
4 / 2 / 15
8,677
868
8,290
15,820
13,971
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
IMann
Tiamat
14
0 / 0 / 15
7,872
787
6,668
6,312
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ShowDeSka
Neith
16
8 / 0 / 13
9,204
920
22,240
10,757
5,135
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 1 / 12
9,091
909
5,783
6,563
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 6 / 3
6,177
618
3,706
13,936
10,828
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 1
6,558
656
4,787
11,596
7,075
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
14
2 / 5 / 3
7,829
783
9,400
12,665
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Suffer
Mulan
14
2 / 4 / 3
7,322
732
9,596
11,986
10,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chiron
13
0 / 5 / 4
6,574
657
8,640
10,744
4,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
25
Kills
5
5
Deaths
25
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
2
14
8
L
Odin
 
Odin
0
6
3
0.25
L
1
5
1
0.3
W
Cerberus
DIADEMON
Cerberus
4
2
15
5.75
W
Tiamat
IMann
Tiamat
0
0
15
7.5
L
Chang'e
2
5
3
0.7
W
Neith
ShowDeSka
Neith
8
0
13
14.5
L
Mulan
Suffer
Mulan
2
4
3
0.88
L
Chiron
0
5
4
0.4
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,762
Damage
36,129
53,685
Taken
60,927
40,249
Mitigated
36,453
29,284
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,781
1,561
64
3,230
14,233
13,252
0
3,556
10,677
0
14,993
L
Odin
 
Odin
3,706
105
561
885
13,936
10,828
0
4,141
9,445
0
9,033
L
4,787
0
536
817
11,596
7,075
0
5,195
6,311
12,262
0
W
Cerberus
DIADEMON
Cerberus
8,290
157
2,108
3,432
15,820
13,971
115
5,690
10,130
10,697
0
W
Tiamat
IMann
Tiamat
6,668
467
1,050
1,584
6,312
3,060
1,265
1,690
4,622
17,921
0
L
Chang'e
9,400
467
6,231
4,911
12,665
4,467
0
4,606
7,751
19,356
0
W
Neith
ShowDeSka
Neith
22,240
7,888
178
3,216
10,757
5,135
1,840
2,079
8,678
0
40,254
L
Mulan
Suffer
Mulan
9,596
630
887
1,260
11,986
10,054
0
3,503
7,996
1,903
16,136
L
Chiron
8,640
3,147
786
2,117
10,744
4,029
0
3,201
7,172
0
13,215
W
5,783
94
10,039
4,383
6,563
4,831
1,235
1,859
4,704
16,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,725
Gold Earned
34,460
109
Minions Killed
83
0
Camps Cleared
0
1,011,877
Distance Traveled
874,420
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,881
888
6
1
0
213,844
0
L
Odin
6,177
618
4
0
0
188,219
0
L
Ymir
6,558
656
23
2
0
157,840
0
W
Cerberus
8,677
868
6
1
0
204,440
0
W
Tiamat
7,872
787
27
3
0
177,964
0
L
Chang'e
7,829
783
23
2
0
194,086
0
W
Neith
9,204
920
42
4
0
192,243
3
L
Mulan
7,322
732
14
1
0
175,103
2
L
Chiron
6,574
657
19
2
0
159,172
0
W
Aphrodite
9,091
909
28
3
0
223,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role