Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Chaostheory375
Osiris
Level 109
God Stats
2W - 4L
1,516 SR
Queue Stats
331W - 334L
1,487 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Chaoticalpo
Kumbhakarna
Level 146
God Stats
20W - 17L
1,596 SR
Queue Stats
113W - 105L
1,540 Elo+
Party 2
Fenrir
Fenrir
Clutchinstincts
Fenrir
Level 139
God Stats
9W - 7L
1,589 SR
Queue Stats
594W - 557L
1,607 Elo+
Solo
Team Averages
Level 140
1,540 SR
1,527 Elo+

VS

Team Averages
Level 129
1,620 SR
1,604 Elo+
Hercules
Hercules
Failedit
Hercules
Level 118
God Stats
20W - 31L
1,478 SR
Queue Stats
698W - 669L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
NebulousI
Danzaburou
Level 120
God Stats
38W - 35L
1,638 SR
Queue Stats
168W - 152L
1,674 Elo+
Solo
Scylla
Scylla
Singulairitie
Scylla
Level 125
God Stats
2W - 1L
1,917 SR
Queue Stats
111W - 95L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wiggles31
Morgan Le Fay
Level 141
God Stats
2W - 3L
1,411 SR
Queue Stats
477W - 446L
1,589 Elo+
Solo
Arachne
Arachne
xFullTiltx
Arachne
Level 139
God Stats
6W - 3L
1,657 SR
Queue Stats
214W - 179L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 4 / 2
10,129
563
6,732
13,712
4,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
16
5 / 6 / 2
9,739
541
10,458
13,806
5,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
7,873
437
4,693
12,376
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Chaoticalpo
Kumbhakarna
13
3 / 5 / 5
8,700
483
7,563
16,368
13,346
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 1
9,043
502
5,033
13,962
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Failedit
Hercules
14
3 / 4 / 10
9,098
505
7,758
14,739
11,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
NebulousI
Danzaburou
18
5 / 2 / 6
11,124
618
10,581
10,985
4,126
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 10
10,565
587
11,649
10,371
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Wiggles31
Morgan Le Fay
17
3 / 1 / 8
10,156
564
8,315
8,949
6,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
xFullTiltx
Arachne
17
10 / 3 / 3
11,401
633
11,345
14,394
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
13
Kills
25
25
Deaths
13
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
4
2
1
L
Sol
 
Sol
5
6
2
1
L
0
5
1
0.1
L
Kumbhakarna
Chaoticalpo
Kumbhakarna
3
5
5
1.1
L
2
5
1
0.5
W
Hercules
Failedit
Hercules
3
4
10
2
W
Danzaburou
NebulousI
Danzaburou
5
2
6
4
W
4
3
10
3
W
Morgan Le Fay
Wiggles31
Morgan Le Fay
3
1
8
7
W
Arachne
xFullTiltx
Arachne
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
49,648
70,224
Taken
59,438
37,510
Mitigated
33,384
20,319
Healing
25,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,732
5,671
0
3,658
13,712
4,821
3,247
1,287
12,411
0
81,500
L
Sol
 
Sol
10,458
1,974
0
4,761
13,806
5,130
0
4,566
9,000
68,181
0
L
4,693
1,004
0
3,156
12,376
8,290
0
5,524
6,818
0
37,746
L
Kumbhakarna
Chaoticalpo
Kumbhakarna
7,563
200
116
3,780
16,368
13,346
0
6,035
10,178
25,555
0
L
5,033
1,249
0
4,848
13,962
5,923
0
2,087
11,785
0
57,653
W
Hercules
Failedit
Hercules
7,758
2,342
216
4,607
14,739
11,436
126
5,452
9,287
0
24,426
W
Danzaburou
NebulousI
Danzaburou
10,581
5,061
0
4,570
10,985
4,126
1,848
1,892
9,093
0
81,138
W
11,649
1,327
0
4,090
10,371
3,419
718
4,468
5,903
71,573
0
W
Morgan Le Fay
Wiggles31
Morgan Le Fay
8,315
960
0
5,577
8,949
6,819
348
2,221
6,728
54,874
0
W
Arachne
xFullTiltx
Arachne
11,345
7,078
0
6,807
14,394
7,584
1,121
3,988
10,406
0
84,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
52,344
510
Minions Killed
514
0
Camps Cleared
0
1,606,807
Distance Traveled
1,756,827
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,129
563
156
9
0
320,957
8
L
Sol
9,739
541
134
7
0
300,301
2
L
Osiris
7,873
437
75
4
0
276,801
2
L
Kumbhakarna
8,700
483
38
2
0
350,321
9
L
Fenrir
9,043
502
107
6
0
358,427
4
W
Hercules
9,098
505
28
2
0
351,803
9
W
Danzaburou
11,124
618
139
8
0
328,087
4
W
Scylla
10,565
587
125
7
0
328,413
4
W
Morgan Le Fay
10,156
564
90
5
0
331,297
1
W
Arachne
11,401
633
132
7
0
417,227
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role