Player Matchup

Thanatos
Thanatos
FugawiTribe_777
Thanatos
Level 59
God Stats
5W - 10L
1,299 SR
Queue Stats
182W - 186L
1,492 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Narutojun1
Ah Muzen Cab
Level 141
God Stats
131W - 162L
1,422 SR
Queue Stats
1,252W - 1,403L
1,409 Elo+
Solo
Kukulkan
Kukulkan
NerdyNC312
Kukulkan
Level 88
God Stats
164W - 188L
1,528 SR
Queue Stats
411W - 483L
1,495 Elo+
Solo
Hades
Hades
PechoLobos
Hades
Level 115
God Stats
3W - 2L
1,623 SR
Queue Stats
838W - 843L
1,447 Elo+
Solo
Cerberus
Cerberus
cypress007
Cerberus
Level 66
God Stats
0W - 2L
1,116 SR
Queue Stats
7W - 11L
1,310 Elo+
Solo
Team Averages
Level 94
1,397 SR
1,431 Elo+

VS

Team Averages
Level 66
1,472 SR
1,530 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BalmyMagician62
Kumbhakarna
Level 42
God Stats
4W - 1L
1,627 SR
Queue Stats
6W - 5L
1,767 Elo+
Solo
Chang'e
Chang'e
Stephmo
Chang'e
Level 68
God Stats
21W - 21L
1,500 SR
Queue Stats
380W - 414L
1,465 Elo+
Solo
Danzaburou
Danzaburou
StoicHOUSE
Danzaburou
Level 60
God Stats
5W - 7L
1,408 SR
Queue Stats
388W - 390L
1,469 Elo+
Solo
Medusa
Medusa
master neo Z
Medusa
Level 114
God Stats
2W - 5L
1,325 SR
Queue Stats
192W - 228L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
4 / 11 / 5
14,361
957
17,888
25,605
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Narutojun1
Ah Muzen Cab
17
0 / 1 / 1
10,907
727
420
1,655
522
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
NerdyNC312
Kukulkan
20
6 / 2 / 3
15,686
1,046
23,456
8,096
3,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
20
7 / 14 / 8
15,526
1,035
31,606
33,753
20,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
cypress007
Cerberus
18
0 / 11 / 5
11,631
775
1,514
25,086
18,930
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
15 / 2 / 17
15,959
1,064
18,622
13,451
4,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
BalmyMagician62
Kumbhakarna
20
1 / 1 / 31
13,818
921
9,468
15,543
18,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Stephmo
Chang'e
20
3 / 4 / 25
14,282
952
10,980
17,468
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StoicHOUSE
Danzaburou
20
5 / 8 / 19
15,018
1,001
17,347
18,761
10,938
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
15 / 2 / 18
15,850
1,057
30,240
14,984
4,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
149
17
Kills
39
39
Deaths
17
22
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
2
17
11.75
W
Kumbhakarna
BalmyMagician62
Kumbhakarna
1
1
31
16.5
L
Thanatos
4
11
5
0.59
L
Ah Muzen Cab
Narutojun1
Ah Muzen Cab
0
1
1
0.5
L
Kukulkan
NerdyNC312
Kukulkan
6
2
3
3.75
L
Hades
7
14
8
0.79
W
Chang'e
Stephmo
Chang'e
3
4
25
3.88
W
Danzaburou
StoicHOUSE
Danzaburou
5
8
19
1.81
L
Cerberus
cypress007
Cerberus
0
11
5
0.23
W
Medusa
15
2
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,884
Damage
86,657
94,195
Taken
80,207
54,070
Mitigated
42,782
16,446
Healing
20,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
18,622
1,831
0
7,974
13,451
4,234
0
7,002
6,287
0
32,857
W
Kumbhakarna
BalmyMagician62
Kumbhakarna
9,468
1,828
0
375
15,543
18,639
0
9,586
5,741
11,463
0
L
Thanatos
17,888
4,850
0
8,504
25,605
10,477
0
6,795
18,628
0
44,680
L
Ah Muzen Cab
Narutojun1
Ah Muzen Cab
420
41
0
347
1,655
522
0
417
1,238
0
9,355
L
Kukulkan
NerdyNC312
Kukulkan
23,456
1,446
168
685
8,096
3,326
0
2,196
5,894
98,225
0
L
Hades
31,606
876
82
5,102
33,753
20,815
0
5,876
27,598
52,834
0
W
Chang'e
Stephmo
Chang'e
10,980
1,384
3,755
5,376
17,468
4,621
0
12,846
4,318
30,935
0
W
Danzaburou
StoicHOUSE
Danzaburou
17,347
10,925
690
1,933
18,761
10,938
0
13,112
5,277
0
65,314
L
Cerberus
cypress007
Cerberus
1,514
328
0
1,558
25,086
18,930
0
4,489
20,389
5,994
0
W
Medusa
30,240
19,620
0
0
14,984
4,350
0
12,758
2,008
0
62,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,111
Gold Earned
74,927
292
Minions Killed
288
8
Camps Cleared
5
1,323,691
Distance Traveled
1,369,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,959
1,064
28
2
0
301,084
0
W
Kumbhakarna
13,818
921
4
0
0
302,044
0
L
Thanatos
14,361
957
57
4
6
267,582
0
L
Ah Muzen Cab
10,907
727
15
1
0
318,082
1
L
Kukulkan
15,686
1,046
152
10
0
290,239
1
L
Hades
15,526
1,035
63
4
2
257,406
0
W
Chang'e
14,282
952
69
5
2
271,446
1
W
Danzaburou
15,018
1,001
117
8
2
199,102
3
L
Cerberus
11,631
775
5
0
0
190,382
0
W
Medusa
15,850
1,057
70
5
1
296,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role