Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Achdari
He Bo
Level 138
God Stats
1W - 1L
1,792 SR
Queue Stats
72W - 63L
1,511 Elo+
Solo
Fenrir
Fenrir
FarinhaTD2
Fenrir
Level 107
God Stats
1W - 2L
1,353 SR
Queue Stats
112W - 114L
1,474 Elo+
Solo
Hera
Hera
Shadows_Haven
Hera
Level 136
God Stats
10W - 4L
1,647 SR
Queue Stats
34W - 36L
1,564 Elo+
Solo
Cupid
Cupid
Ton-Dawg
Cupid
Level 153
God Stats
41W - 46L
1,604 SR
Queue Stats
837W - 853L
1,565 Elo+
Solo
Team Averages
Level 139
1,579 SR
1,523 Elo+

VS

Team Averages
Level 147
1,595 SR
1,558 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KingOfTheFallz
Loki
Level 125
God Stats
15W - 8L
1,745 SR
Queue Stats
221W - 196L
1,590 Elo+
Solo
Skadi
Skadi
OnlyAbilities
Skadi
Level 160
God Stats
25W - 13L
1,595 SR
Queue Stats
138W - 127L
1,603 Elo+
Solo
Ganesha
Ganesha
TattedBunni
Ganesha
Level 138
God Stats
16W - 13L
1,552 SR
Queue Stats
210W - 220L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
almenator2
Baron Samedi
Level 160
God Stats
6W - 2L
1,585 SR
Queue Stats
274W - 248L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 2 / 3
8,454
845
6,880
11,803
14,628
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Achdari
He Bo
15
2 / 1 / 2
9,245
925
5,964
2,602
954
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
FarinhaTD2
Fenrir
15
0 / 3 / 1
8,146
815
3,588
7,950
6,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 3 / 3
8,876
888
7,133
7,894
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Ton-Dawg
Cupid
15
1 / 3 / 2
9,069
907
6,222
7,487
3,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

222

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 2 / 9
8,927
893
7,104
4,952
1,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 0 / 5
11,932
1,193
9,522
6,987
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 1 / 6
9,754
975
9,493
7,648
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
TattedBunni
Ganesha
16
0 / 0 / 8
8,816
882
2,028
5,574
5,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
almenator2
Baron Samedi
16
1 / 1 / 9
9,131
913
7,669
7,810
3,686
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
4
Kills
12
12
Deaths
4
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
3
0.75
W
Sol
 
Sol
1
2
9
2.75
L
He Bo
Achdari
He Bo
2
1
2
3
L
Fenrir
FarinhaTD2
Fenrir
0
3
1
0.17
W
7
0
5
9.5
W
3
1
6
6
L
1
3
3
0.83
W
Ganesha
TattedBunni
Ganesha
0
0
8
4
L
Cupid
Ton-Dawg
Cupid
1
3
2
0.67
W
Baron Samedi
almenator2
Baron Samedi
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,787
Damage
35,816
37,736
Taken
32,971
27,676
Mitigated
19,313
2,451
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,880
0
0
775
11,803
14,628
0
6,946
4,857
14,052
0
W
Sol
 
Sol
7,104
2,104
103
645
4,952
1,967
0
3,180
1,772
21,345
0
L
He Bo
Achdari
He Bo
5,964
47
0
0
2,602
954
0
502
2,100
27,831
0
L
Fenrir
FarinhaTD2
Fenrir
3,588
304
0
158
7,950
6,056
0
3,601
4,349
2,221
6,256
W
9,522
2,058
0
2,182
6,987
5,820
0
3,640
3,347
0
25,557
W
9,493
2,921
0
274
7,648
2,725
0
5,615
2,033
0
37,966
L
7,133
1,749
0
0
7,894
3,009
0
3,105
4,789
25,889
0
W
Ganesha
TattedBunni
Ganesha
2,028
67
0
0
5,574
5,115
0
3,430
2,144
8,402
0
L
Cupid
Ton-Dawg
Cupid
6,222
1,557
417
1,101
7,487
3,029
0
2,647
4,840
0
33,521
W
Baron Samedi
almenator2
Baron Samedi
7,669
652
2,189
1,326
7,810
3,686
0
4,837
2,973
32,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
48,560
192
Minions Killed
208
7
Camps Cleared
11
949,842
Distance Traveled
975,214
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,454
845
15
2
2
212,065
0
W
Sol
8,927
893
36
4
2
158,313
1
L
He Bo
9,245
925
57
6
2
200,814
0
L
Fenrir
8,146
815
5
1
2
169,420
4
W
Loki
11,932
1,193
35
4
7
232,984
3
W
Skadi
9,754
975
76
8
2
202,696
1
L
Hera
8,876
888
47
5
0
196,794
0
W
Ganesha
8,816
882
0
0
0
195,825
0
L
Cupid
9,069
907
68
7
1
170,749
0
W
Baron Samedi
9,131
913
61
6
0
185,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role