Player Matchup

Cerberus
Cerberus
BigBoiChangus
Cerberus
Level 18
God Stats
7W - 2L
1,879 SR
Queue Stats
156W - 106L
1,639 Elo+
Solo
Janus
Janus
Dinaereg
Janus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,417 Elo+
Party 2
Xbalanque
Xbalanque
a failed wizard
Xbalanque
Level 79
God Stats
2W - 0L
1,590 SR
Queue Stats
32W - 17L
1,580 Elo+
Party 2
Team Averages
Level 53
1,657 SR
1,545 Elo+

VS

Team Averages
Level 62
1,337 SR
1,550 Elo+
Ra
Ra
ShiraiRaychu
Ra
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
11W - 14L
1,486 Elo+
Party 1
Charybdis
Charybdis
TobiasDios
Charybdis
Level 156
God Stats
0W - 1L
1,255 SR
Queue Stats
50W - 50L
1,605 Elo+
Party 1
Yemoja
Yemoja
vDead2
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBoiChangus
Cerberus
19
8 / 9 / 18
16,656
724
24,620
33,700
40,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Dinaereg
Janus
20
8 / 4 / 18
16,730
727
22,819
13,820
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
a failed wizard
Xbalanque
20
15 / 5 / 12
17,283
751
24,694
22,853
10,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 7
14,371
625
13,857
22,879
8,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TobiasDios
Charybdis
20
12 / 12 / 5
17,697
769
29,071
28,137
9,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
vDead2
Yemoja
17
2 / 7 / 13
15,813
688
12,853
31,630
42,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
31
Kills
18
18
Deaths
31
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigBoiChangus
Cerberus
8
9
18
1.89
W
Janus
Dinaereg
Janus
8
4
18
4.25
L
4
12
7
0.63
L
Charybdis
TobiasDios
Charybdis
12
12
5
1.21
W
Xbalanque
a failed wizard
Xbalanque
15
5
12
4.2
L
Yemoja
vDead2
Yemoja
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,133
Damage
55,781
70,373
Taken
82,646
56,136
Mitigated
60,734
20,294
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigBoiChangus
Cerberus
24,620
1,648
0
10,474
33,700
40,642
214
12,842
20,226
59,232
0
W
Janus
Dinaereg
Janus
22,819
591
0
3,683
13,820
5,275
627
5,605
8,057
62,175
0
L
13,857
1,480
2,506
2,048
22,879
8,461
29
13,800
9,079
55,345
0
L
Charybdis
TobiasDios
Charybdis
29,071
17,618
0
3,372
28,137
9,638
1,796
16,414
11,723
0
90,954
W
Xbalanque
a failed wizard
Xbalanque
24,694
14,033
0
6,137
22,853
10,219
2,699
7,964
14,653
0
75,740
L
Yemoja
vDead2
Yemoja
12,853
1,687
1,206
1,769
31,630
42,635
265
17,856
13,774
31,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,669
Gold Earned
47,881
294
Minions Killed
245
7
Camps Cleared
10
1,197,579
Distance Traveled
1,011,356
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,656
724
103
4
0
359,128
9
W
Janus
16,730
727
87
4
2
435,683
2
L
Ra
14,371
625
85
4
2
333,123
4
L
Charybdis
17,697
769
130
6
4
318,880
3
W
Xbalanque
17,283
751
104
5
5
402,768
2
L
Yemoja
15,813
688
30
1
4
359,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role