Player Matchup

Achilles
Achilles
Platinum I
BTHD GALLo
Achilles
Platinum I
Level 129
God Stats
25W - 17L
1,673 SR
Queue Stats
386W - 306L
1,936 MMR
Party 1
Hera
Hera
Diamond IV
BTHD T4NK
Hera
Diamond IV
Level 109
God Stats
30W - 27L
1,590 SR
Queue Stats
426W - 496L
2,198 MMR
Party 1
Cupid
Cupid
Platinum V
Flykidxx
Cupid
Platinum V
Level 107
God Stats
6W - 7L
1,557 SR
Queue Stats
105W - 120L
1,980 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,606 SR
2,038 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,677 SR
2,039 MMR
Ah Puch
Ah Puch
Platinum II
Hazardxus
Ah Puch
Platinum II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,949 MMR
Solo
Cerberus
Cerberus
Diamond IV
STRONGMAN465
Cerberus
Diamond IV
Level 150
God Stats
26W - 14L
1,878 SR
Queue Stats
313W - 239L
2,141 MMR
Party 2
Fenrir
Fenrir
Diamond V
Ultra_instinct51
Fenrir
Diamond V
Level 141
God Stats
8W - 6L
1,653 SR
Queue Stats
669W - 589L
2,026 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BTHD GALLo
Achilles
20
12 / 4 / 4
17,878
688
26,926
29,791
35,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
16
2 / 11 / 9
15,273
587
16,342
20,080
7,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Flykidxx
Cupid
18
3 / 4 / 10
16,437
632
27,630
17,966
6,528
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaMorgan Le FayTiamatGilgameshPersephone

VS

Bans
OdinZeusChaacThothCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hazardxus
Ah Puch
17
3 / 9 / 11
15,635
601
20,504
24,302
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
STRONGMAN465
Cerberus
18
10 / 5 / 9
16,740
644
18,960
31,660
34,775
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 11
15,195
584
17,891
36,489
38,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
17
Kills
19
19
Deaths
17
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
BTHD GALLo
Achilles
12
4
4
3.5
W
Hera
2
11
9
0.59
W
Cupid
Flykidxx
Cupid
3
4
10
2
L
Ah Puch
Hazardxus
Ah Puch
3
9
11
0.94
L
Cerberus
STRONGMAN465
Cerberus
10
5
9
2.9
L
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,898
Damage
57,355
67,837
Taken
92,451
49,444
Mitigated
86,768
17,496
Healing
26,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BTHD GALLo
Achilles
26,926
7,737
0
4,574
29,791
35,135
1,915
14,636
14,250
0
48,848
W
Hera
16,342
4,513
0
3,606
20,080
7,781
216
13,721
5,776
48,287
0
W
Cupid
Flykidxx
Cupid
27,630
15,706
1,396
7,920
17,966
6,528
1,666
11,877
5,838
0
96,523
L
Ah Puch
Hazardxus
Ah Puch
20,504
1,691
114
7,587
24,302
13,857
452
5,032
18,539
82,950
0
L
Cerberus
STRONGMAN465
Cerberus
18,960
1,509
285
4,916
31,660
34,775
260
6,430
24,295
50,799
0
L
17,891
3,704
0
13,696
36,489
38,136
617
5,941
29,312
0
54,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
47,570
264
Minions Killed
261
9
Camps Cleared
10
1,392,874
Distance Traveled
1,354,294
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,878
688
41
2
2
514,597
1
W
Hera
15,273
587
74
3
3
403,782
1
W
Cupid
16,437
632
149
6
4
474,495
3
L
Ah Puch
15,635
601
116
4
7
371,930
0
L
Cerberus
16,740
644
77
3
1
469,987
4
L
Fenrir
15,195
584
68
3
2
512,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role