Player Matchup

Ymir
Ymir
Itz-Daz90
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Medusa
Medusa
OG x CriMiNALZ
Medusa
Level 29
God Stats
13W - 6L
1,674 SR
Queue Stats
46W - 46L
1,401 Elo+
Solo
Fenrir
Fenrir
P3rvy Gramps
Fenrir
Level 28
God Stats
1W - 3L
1,210 SR
Queue Stats
12W - 9L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
UnholyGrubtooth
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
elbow-dropper83
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 15
1,477 SR
1,437 Elo+

VS

Team Averages
Level 20
1,410 SR
1,316 Elo+
Neith
Neith
Chlo3Suxx
Neith
Level 13
God Stats
16W - 16L
1,550 SR
Queue Stats
53W - 58L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
Davi_RB5002
Gilgamesh
Level 29
God Stats
1W - 2L
1,221 SR
Queue Stats
100W - 111L
1,360 Elo+
Party 2
Janus
Janus
DeeboIsDead
Janus
Level 27
God Stats
4W - 4L
1,235 SR
Queue Stats
132W - 147L
1,371 Elo+
Solo
Agni
Agni
TTvMX7_Vital
Agni
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,203 Elo+
Solo
Izanami
Izanami
vic_ped
Izanami
Level 27
God Stats
8W - 9L
1,542 SR
Queue Stats
55W - 60L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
1 / 3 / 0
5,170
323
772
4,376
1,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
10 / 4 / 5
8,631
539
10,698
12,330
3,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
14
8 / 5 / 5
8,627
539
11,993
12,465
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
UnholyGrubtooth
Sun Wukong
3
0 / 4 / 2
4,915
307
1,133
3,317
1,148
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
4
0 / 4 / 1
5,066
317
820
3,223
497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chlo3Suxx
Neith
13
1 / 2 / 3
8,672
542
3,236
6,922
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
Davi_RB5002
Gilgamesh
12
4 / 4 / 9
8,288
518
5,185
10,255
6,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 4 / 5
8,969
561
7,785
7,381
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 5
7,838
490
3,925
9,587
4,115
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
vic_ped
Izanami
11
5 / 5 / 4
8,436
527
4,497
8,605
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
19
Kills
17
20
Deaths
19
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
Chlo3Suxx
Neith
1
2
3
1.25
W
Gilgamesh
Davi_RB5002
Gilgamesh
4
4
9
2.13
W
5
4
5
1.88
L
Ymir
1
3
0
0.33
L
10
4
5
3.13
L
Fenrir
8
5
5
2.1
W
2
4
5
1.13
L
Sun Wukong
UnholyGrubtooth
Sun Wukong
0
4
2
0.25
L
Poseidon
0
4
1
0.13
W
Izanami
vic_ped
Izanami
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,416
Damage
24,628
35,711
Taken
42,750
11,251
Mitigated
17,599
3,576
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chlo3Suxx
Neith
3,236
1,292
0
1,897
6,922
2,485
5,972
0
6,922
0
46,854
W
Gilgamesh
Davi_RB5002
Gilgamesh
5,185
948
512
2,079
10,255
6,573
2,113
906
9,349
0
25,835
W
7,785
1,000
66
1,614
7,381
1,965
2,501
181
7,200
35,144
0
L
Ymir
772
313
0
250
4,376
1,238
0
783
3,535
2,046
0
L
10,698
5,984
0
1,628
12,330
3,892
0
3,807
8,387
0
38,210
L
Fenrir
11,993
3,295
53
1,628
12,465
4,476
0
5,253
6,995
0
37,195
W
3,925
291
0
1,210
9,587
4,115
1,067
0
9,587
28,156
0
L
Sun Wukong
UnholyGrubtooth
Sun Wukong
1,133
655
0
0
3,317
1,148
467
724
2,549
0
4,292
L
Poseidon
820
337
0
17
3,223
497
81
648
2,535
5,343
0
W
Izanami
vic_ped
Izanami
4,497
3,354
144
999
8,605
2,461
3,177
505
8,100
0
30,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
42,203
133
Minions Killed
334
0
Camps Cleared
0
863,899
Distance Traveled
1,389,385
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,672
542
113
7
0
263,076
1
W
Gilgamesh
8,288
518
46
3
0
292,188
1
W
Janus
8,969
561
64
4
0
299,765
1
L
Ymir
5,170
323
5
0
0
107,153
1
L
Medusa
8,631
539
58
4
0
296,328
1
L
Fenrir
8,627
539
53
3
0
270,301
0
W
Agni
7,838
490
40
3
0
283,508
1
L
Sun Wukong
4,915
307
5
0
0
93,650
0
L
Poseidon
5,066
317
12
1
0
96,467
1
W
Izanami
8,436
527
71
4
0
250,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role