Player Matchup

Danzaburou
Danzaburou
Lucopqp
Danzaburou
Level 38
God Stats
26W - 25L
1,325 SR
Queue Stats
49W - 63L
1,219 Elo+
Party 1
Medusa
Medusa
Pigenoor
Medusa
Level 15
God Stats
7W - 2L
1,500 SR
Queue Stats
40W - 52L
1,247 Elo+
Party 1
Ullr
Ullr
RafikyLagosh
Ullr
Level 27
God Stats
3W - 3L
1,596 SR
Queue Stats
172W - 193L
1,409 Elo+
Solo
Bellona
Bellona
Whyasahi
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,332 Elo+
Solo
Scylla
Scylla
rhuanboldoderr
Scylla
Level 17
God Stats
3W - 1L
1,630 SR
Queue Stats
6W - 12L
1,210 Elo+
Solo
Team Averages
Level 22
1,510 SR
1,283 Elo+

VS

Team Averages
Level 18
1,527 SR
1,322 Elo+
Fenrir
Fenrir
NicSit5494
Fenrir
Level 27
God Stats
7W - 9L
1,425 SR
Queue Stats
113W - 114L
1,421 Elo+
Solo
Chernobog
Chernobog
RIP_Babilonia
Chernobog
Level 29
God Stats
1W - 3L
1,359 SR
Queue Stats
19W - 28L
1,296 Elo+
Party 2
Scylla
Scylla
Sir Jr Yagami
Scylla
Level 29
God Stats
5W - 2L
1,851 SR
Queue Stats
55W - 45L
1,398 Elo+
Solo
Guan Yu
Guan Yu
Ziliky
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
993 Elo+
Solo
Ymir
Ymir
bielzinhoo17
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lucopqp
Danzaburou
17
18 / 1 / 11
12,648
527
20,296
10,263
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Pigenoor
Medusa
15
5 / 3 / 21
10,714
446
13,398
11,908
3,984
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 15
9,563
398
6,476
17,307
5,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Whyasahi
Bellona
17
14 / 2 / 5
12,163
507
14,245
18,494
16,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 12
11,594
483
10,971
8,191
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
NicSit5494
Fenrir
16
11 / 5 / 2
12,063
503
12,466
20,286
17,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
RIP_Babilonia
Chernobog
14
2 / 6 / 7
8,843
368
7,449
12,295
5,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 7 / 7
10,468
436
14,384
13,537
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Ziliky
Guan Yu
13
1 / 16 / 0
8,984
374
7,674
20,880
17,156
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

12
0 / 10 / 3
8,684
362
2,251
21,347
12,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
43
Kills
17
17
Deaths
44
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Lucopqp
Danzaburou
18
1
11
23.5
L
Fenrir
NicSit5494
Fenrir
11
5
2
2.4
W
Medusa
Pigenoor
Medusa
5
3
21
5.17
L
Chernobog
RIP_Babilonia
Chernobog
2
6
7
0.92
W
1
9
15
0.94
L
3
7
7
0.93
W
Bellona
Whyasahi
Bellona
14
2
5
8.25
L
Guan Yu
Ziliky
Guan Yu
1
16
0
0.06
L
0
10
3
0.15
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,386
Damage
44,224
66,163
Taken
88,345
32,758
Mitigated
57,426
13,944
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Lucopqp
Danzaburou
20,296
11,071
0
1,644
10,263
3,647
3,329
4,408
5,649
0
64,497
L
Fenrir
NicSit5494
Fenrir
12,466
2,983
0
6,694
20,286
17,657
0
2,054
18,124
0
57,987
W
Medusa
Pigenoor
Medusa
13,398
9,322
0
1,801
11,908
3,984
2,059
2,583
9,054
0
47,727
L
Chernobog
RIP_Babilonia
Chernobog
7,449
4,933
0
1,926
12,295
5,255
0
1,537
10,620
0
31,946
W
6,476
3,136
0
3,177
17,307
5,772
1,329
4,016
13,003
0
46,286
L
14,384
511
0
280
13,537
4,552
170
1,976
11,427
68,188
0
W
Bellona
Whyasahi
Bellona
14,245
6,238
0
5,689
18,494
16,977
977
2,907
15,358
4,371
60,176
L
Guan Yu
Ziliky
Guan Yu
7,674
1,566
202
1,429
20,880
17,156
0
2,654
18,144
0
38,336
L
2,251
227
0
0
21,347
12,806
0
3,077
18,070
17,764
0
W
10,971
1,853
0
1,633
8,191
2,378
407
2,489
5,420
53,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
49,042
414
Minions Killed
306
0
Camps Cleared
0
2,130,923
Distance Traveled
2,029,416
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,648
527
100
4
0
455,246
5
L
Fenrir
12,063
503
67
3
0
465,301
1
W
Medusa
10,714
446
64
3
0
388,880
3
L
Chernobog
8,843
368
59
2
0
426,196
5
W
Ullr
9,563
398
54
2
0
435,525
0
L
Scylla
10,468
436
102
4
0
399,307
6
W
Bellona
12,163
507
84
4
0
456,855
0
L
Guan Yu
8,984
374
53
2
0
382,144
6
L
Ymir
8,684
362
25
1
0
356,468
2
W
Scylla
11,594
483
112
5
0
394,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role