Player Matchup

Chang'e
Chang'e
Chickneater
Chang'e
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Kis0l
Baron Samedi
Level 105
God Stats
10W - 9L
1,524 SR
Queue Stats
430W - 450L
1,512 Elo+
Party 1
Tyr
Tyr
Sudoasis
Tyr
Level 86
God Stats
10W - 4L
1,716 SR
Queue Stats
167W - 165L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
TheyCallMeLokii
Danzaburou
Level 104
God Stats
15W - 8L
1,663 SR
Queue Stats
432W - 388L
1,574 Elo+
Solo
Da Ji
Da Ji
Zionelle
Da Ji
Level 149
God Stats
40W - 27L
1,563 SR
Queue Stats
415W - 377L
1,521 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,527 Elo+

VS

Team Averages
Level 94
1,537 SR
1,553 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Jay13reezy
Cabrakan
Level 106
God Stats
5W - 6L
1,601 SR
Queue Stats
727W - 708L
1,581 Elo+
Party 2
Cerberus
Cerberus
JayIVIilkdud
Cerberus
Level 50
God Stats
21W - 25L
1,535 SR
Queue Stats
215W - 192L
1,558 Elo+
Party 2
Loki
Loki
flipnfinesse
Loki
Level 124
God Stats
2W - 9L
1,412 SR
Queue Stats
341W - 293L
1,540 Elo+
Party 2
Janus
Janus
poolsidefx
Janus
Level 66
God Stats
62W - 57L
1,637 SR
Queue Stats
383W - 344L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chickneater
Chang'e
15
1 / 3 / 2
8,904
524
5,797
12,833
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Kis0l
Baron Samedi
13
2 / 1 / 6
8,434
496
5,163
8,738
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 2 / 0
9,613
565
5,350
9,981
5,699
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
TheyCallMeLokii
Danzaburou
16
3 / 2 / 4
10,230
602
9,081
10,695
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Zionelle
Da Ji
15
8 / 2 / 3
9,644
567
10,132
12,521
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 4 / 0
7,434
437
5,151
10,511
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Jay13reezy
Cabrakan
12
1 / 4 / 6
7,773
457
5,659
12,936
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
JayIVIilkdud
Cerberus
17
1 / 1 / 2
9,918
583
4,940
7,111
9,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 5 / 3
9,021
531
9,205
11,642
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
15
2 / 2 / 2
8,952
527
7,582
7,098
2,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
15
Kills
10
10
Deaths
16
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
0
0.25
W
Chang'e
Chickneater
Chang'e
1
3
2
0.67
L
Cabrakan
Jay13reezy
Cabrakan
1
4
6
1
L
Cerberus
JayIVIilkdud
Cerberus
1
1
2
2
W
Baron Samedi
Kis0l
Baron Samedi
2
1
6
5
W
1
2
0
0.5
W
Danzaburou
TheyCallMeLokii
Danzaburou
3
2
4
2.5
W
Da Ji
Zionelle
Da Ji
8
2
3
4.75
L
5
5
3
1.3
L
Janus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
32,537
54,768
Taken
49,298
28,402
Mitigated
32,476
24,677
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,151
1,385
0
1,707
10,511
3,303
0
1,386
9,125
0
40,942
W
Chang'e
Chickneater
Chang'e
5,797
355
1,325
7,499
12,833
4,778
252
4,984
7,633
60,920
0
L
Cabrakan
Jay13reezy
Cabrakan
5,659
562
0
1,705
12,936
13,747
0
5,190
7,518
14,736
0
L
Cerberus
JayIVIilkdud
Cerberus
4,940
374
0
4,179
7,111
9,311
0
60
7,051
72,011
0
W
Baron Samedi
Kis0l
Baron Samedi
5,163
733
775
2,831
8,738
8,064
0
3,616
4,946
16,452
0
W
5,350
1,171
0
3,891
9,981
5,699
0
5,720
4,211
0
68,505
W
Danzaburou
TheyCallMeLokii
Danzaburou
9,081
2,980
0
5,168
10,695
3,931
174
1,183
9,512
0
80,766
W
Da Ji
Zionelle
Da Ji
10,132
2,518
0
3,188
12,521
5,930
0
2,187
10,285
0
58,365
L
9,205
3,259
0
4,174
11,642
3,930
0
1,997
9,501
0
59,893
L
Janus
7,582
135
0
1,042
7,098
2,185
608
1,857
5,143
59,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,825
Gold Earned
43,098
521
Minions Killed
523
0
Camps Cleared
0
1,688,539
Distance Traveled
1,674,773
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,434
437
97
6
0
302,492
1
W
Chang'e
8,904
524
120
7
0
331,304
2
L
Cabrakan
7,773
457
10
1
0
350,478
9
L
Cerberus
9,918
583
170
10
0
338,883
0
W
Baron Samedi
8,434
496
25
1
0
309,912
3
W
Tyr
9,613
565
164
10
0
359,772
3
W
Danzaburou
10,230
602
133
8
0
334,252
9
W
Da Ji
9,644
567
79
5
0
353,299
6
L
Loki
9,021
531
113
7
0
341,971
6
L
Janus
8,952
527
133
8
0
340,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role