Player Matchup

Skadi
Skadi
AzureFalconBoi
Skadi
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
BigBongBoy
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,441 Elo+
Solo
Anubis
Anubis
NOOB722
Anubis
Level 16
God Stats
13W - 12L
1,663 SR
Queue Stats
84W - 81L
1,483 Elo+
Solo
Yemoja
Yemoja
beanzbeans
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
iPiggles
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Team Averages
Level 11
1,533 SR
1,485 Elo+

VS

Team Averages
Level 20
1,429 SR
1,334 Elo+
Ares
Ares
Katakuri18
Ares
Level 28
God Stats
5W - 1L
1,622 SR
Queue Stats
34W - 23L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
SilentBlows
Gilgamesh
Level 33
God Stats
2W - 4L
1,225 SR
Queue Stats
110W - 145L
1,374 Elo+
Party 1
Izanami
Izanami
TisWacky
Izanami
Level 17
God Stats
11W - 6L
1,501 SR
Queue Stats
24W - 32L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
Xople
Guan Yu
Level 17
God Stats
2W - 3L
1,297 SR
Queue Stats
14W - 24L
1,290 Elo+
Party 1
Anubis
Anubis
poskuda322
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 4
8,396
400
5,504
14,682
7,182
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
16
2 / 2 / 5
10,125
482
7,578
10,271
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
NOOB722
Anubis
17
6 / 6 / 3
10,799
514
18,557
16,400
9,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
beanzbeans
Yemoja
8
0 / 9 / 1
6,908
329
560
11,108
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
iPiggles
Chang'e
14
7 / 9 / 3
9,879
470
11,749
14,571
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 15
10,130
482
8,790
17,582
17,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
SilentBlows
Gilgamesh
16
14 / 4 / 11
11,702
557
16,331
16,331
9,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
TisWacky
Izanami
16
10 / 2 / 6
10,539
502
16,341
13,630
4,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Xople
Guan Yu
16
5 / 2 / 9
10,553
503
5,989
15,635
16,787
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
poskuda322
Anubis
13
0 / 8 / 5
8,726
416
1,597
11,281
7,216
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
18
Kills
35
36
Deaths
19
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
L
Neith
2
2
5
2.25
W
6
3
15
4.5
L
Anubis
NOOB722
Anubis
6
6
3
1.25
W
Gilgamesh
SilentBlows
Gilgamesh
14
4
11
4.88
W
Izanami
TisWacky
Izanami
10
2
6
6.5
W
Guan Yu
Xople
Guan Yu
5
2
9
4.75
L
Yemoja
beanzbeans
Yemoja
0
9
1
0.06
L
Chang'e
iPiggles
Chang'e
7
9
3
0.94
W
Anubis
poskuda322
Anubis
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,948
Damage
49,048
67,032
Taken
74,459
33,317
Mitigated
55,334
18,415
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,504
2,491
403
562
14,682
7,182
1,143
1,613
12,889
0
32,693
L
Neith
7,578
2,173
0
4,922
10,271
3,298
456
3,122
7,053
0
62,594
W
8,790
769
345
4,283
17,582
17,707
701
6,493
11,089
31,198
0
L
Anubis
NOOB722
Anubis
18,557
664
0
7,042
16,400
9,029
400
1,948
14,288
75,072
0
W
Gilgamesh
SilentBlows
Gilgamesh
16,331
5,875
0
2,565
16,331
9,567
784
7,170
9,161
0
68,825
W
Izanami
TisWacky
Izanami
16,341
10,666
0
2,824
13,630
4,057
1,441
5,305
8,325
0
90,957
W
Guan Yu
Xople
Guan Yu
5,989
837
1,554
3,517
15,635
16,787
178
7,006
8,629
0
32,687
L
Yemoja
beanzbeans
Yemoja
560
266
345
919
11,108
9,031
0
1,141
9,967
6,747
0
L
Chang'e
iPiggles
Chang'e
11,749
1,961
1,429
2,793
14,571
4,777
1,574
2,563
11,830
41,101
0
W
Anubis
poskuda322
Anubis
1,597
428
0
1,414
11,281
7,216
312
5,034
6,247
39,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,107
Gold Earned
51,650
348
Minions Killed
352
0
Camps Cleared
0
1,559,131
Distance Traveled
1,756,172
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,396
400
47
2
0
338,450
0
L
Neith
10,125
482
113
5
0
377,159
5
W
Ares
10,130
482
37
2
0
382,539
3
L
Anubis
10,799
514
117
6
0
314,475
2
W
Gilgamesh
11,702
557
80
4
0
409,101
4
W
Izanami
10,539
502
123
6
0
391,669
0
W
Guan Yu
10,553
503
55
3
0
354,244
5
L
Yemoja
6,908
329
7
0
0
210,072
2
L
Chang'e
9,879
470
64
3
0
318,975
5
W
Anubis
8,726
416
57
3
0
218,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role